blender-v3.6-release #104624
@ -556,7 +556,7 @@ def camera_light_source(use_camera,
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camera_factor = 15.0
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camera_factor = 15.0
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# If chosen a camera is put into the scene.
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# If chosen, a camera is put into the scene.
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if use_camera == True:
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if use_camera == True:
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# Assume that the object is put into the global origin. Then, the
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# Assume that the object is put into the global origin. Then, the
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@ -850,7 +850,7 @@ def draw_sticks_dupliverts(all_atoms,
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i = 0
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i = 0
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# What follows is school mathematics! :-) We construct equidistant
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# What follows is school mathematics! :-) We construct equidistant
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# planes, on which the stcik sections (cylinders) are perpendicular on.
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# planes, on which the stick sections (cylinders) are perpendicular on.
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for stick in stick_list:
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for stick in stick_list:
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dv = stick[2]
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dv = stick[2]
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