Fixed branch for Blender 3.6 release #104626
@ -1349,7 +1349,6 @@ class NWMergeNodes(Operator, NWBase):
|
||||
if tree_type == 'COMPOSITING':
|
||||
first = 1
|
||||
second = 2
|
||||
add.width_hidden = 100.0
|
||||
elif nodes_list == selected_math:
|
||||
add_type = node_type + 'Math'
|
||||
add = nodes.new(add_type)
|
||||
@ -1359,7 +1358,6 @@ class NWMergeNodes(Operator, NWBase):
|
||||
loc_y = loc_y - 50
|
||||
first = 0
|
||||
second = 1
|
||||
add.width_hidden = 100.0
|
||||
elif nodes_list == selected_shader:
|
||||
if mode == 'MIX':
|
||||
add_type = node_type + 'MixShader'
|
||||
@ -1369,7 +1367,6 @@ class NWMergeNodes(Operator, NWBase):
|
||||
loc_y = loc_y - 50
|
||||
first = 1
|
||||
second = 2
|
||||
add.width_hidden = 100.0
|
||||
elif mode == 'ADD':
|
||||
add_type = node_type + 'AddShader'
|
||||
add = nodes.new(add_type)
|
||||
@ -1378,7 +1375,6 @@ class NWMergeNodes(Operator, NWBase):
|
||||
loc_y = loc_y - 50
|
||||
first = 0
|
||||
second = 1
|
||||
add.width_hidden = 100.0
|
||||
elif nodes_list == selected_geometry:
|
||||
if mode in ('JOIN', 'MIX'):
|
||||
add_type = node_type + 'JoinGeometry'
|
||||
@ -1401,7 +1397,6 @@ class NWMergeNodes(Operator, NWBase):
|
||||
loc_y = loc_y - 50
|
||||
first = 0
|
||||
second = 1
|
||||
add.width_hidden = 100.0
|
||||
elif nodes_list == selected_z:
|
||||
add = nodes.new('CompositorNodeZcombine')
|
||||
add.show_preview = False
|
||||
@ -1410,7 +1405,6 @@ class NWMergeNodes(Operator, NWBase):
|
||||
loc_y = loc_y - 50
|
||||
first = 0
|
||||
second = 2
|
||||
add.width_hidden = 100.0
|
||||
elif nodes_list == selected_alphaover:
|
||||
add = nodes.new('CompositorNodeAlphaOver')
|
||||
add.show_preview = False
|
||||
@ -1419,7 +1413,6 @@ class NWMergeNodes(Operator, NWBase):
|
||||
loc_y = loc_y - 50
|
||||
first = 1
|
||||
second = 2
|
||||
add.width_hidden = 100.0
|
||||
add.location = loc_x, loc_y
|
||||
loc_y += offset_y
|
||||
add.select = True
|
||||
@ -2184,7 +2177,6 @@ class NWAddReroutes(Operator, NWBase):
|
||||
# unhide 'REROUTE' nodes to avoid issues with location.y
|
||||
if node.type == 'REROUTE':
|
||||
node.hide = False
|
||||
# When node is hidden - width_hidden not usable.
|
||||
# Hack needed to calculate real width
|
||||
if node.hide:
|
||||
bpy.ops.node.select_all(action='DESELECT')
|
||||
@ -2726,7 +2718,6 @@ class NWAddMultipleImages(Operator, NWBase, ImportHelper):
|
||||
new_nodes.append(node)
|
||||
node.label = fname
|
||||
node.hide = True
|
||||
node.width_hidden = 100
|
||||
node.location.x = xloc
|
||||
node.location.y = yloc
|
||||
yloc -= 40
|
||||
|
Loading…
Reference in New Issue
Block a user