Import_3ds: Fixed target calculation #104748
@ -577,6 +577,9 @@ def process_next_chunk(context, file, previous_chunk, imported_objects, CONSTRAI
|
|||||||
else:
|
else:
|
||||||
tilt = -1 * (math.copysign(pitch, pos[0]))
|
tilt = -1 * (math.copysign(pitch, pos[0]))
|
||||||
pan = -1 * (math.radians(90) - math.atan(pos[1] / foc))
|
pan = -1 * (math.radians(90) - math.atan(pos[1] / foc))
|
||||||
|
if abs(location[1]) < abs(target[1]):
|
||||||
|
tilt = -1 * tilt
|
||||||
|
pan = -1 * pan
|
||||||
elif abs(location[1] - target[1]) > abs(location[0] - target[0]):
|
elif abs(location[1] - target[1]) > abs(location[0] - target[0]):
|
||||||
foc = math.copysign(math.sqrt(pow(pos[1],2) + pow(pos[0],2)), pos[1])
|
foc = math.copysign(math.sqrt(pow(pos[1],2) + pow(pos[0],2)), pos[1])
|
||||||
dia = math.copysign(math.sqrt(pow(foc,2) + pow(target[2],2)), pos[1])
|
dia = math.copysign(math.sqrt(pow(foc,2) + pow(target[2],2)), pos[1])
|
||||||
@ -587,6 +590,9 @@ def process_next_chunk(context, file, previous_chunk, imported_objects, CONSTRAI
|
|||||||
else:
|
else:
|
||||||
tilt = -1 * (math.copysign(pitch, pos[1]))
|
tilt = -1 * (math.copysign(pitch, pos[1]))
|
||||||
pan = -1 * (math.radians(90) - math.acos(pos[0] / foc))
|
pan = -1 * (math.radians(90) - math.acos(pos[0] / foc))
|
||||||
|
if abs(location[0]) < abs(target[0]):
|
||||||
|
tilt = -1 * tilt
|
||||||
|
pan = -1 * pan
|
||||||
direction = tilt, pan
|
direction = tilt, pan
|
||||||
return direction
|
return direction
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user