Import_3ds: Preserve object hierarchy #104790

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Sebastian Sille merged 33 commits from :main into main 2023-07-28 09:39:24 +02:00
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@ -1489,7 +1489,7 @@ def make_ambient_node(world):
# EXPORT # # EXPORT #
########## ##########
def save(operator, context, filepath="", scale_factor=1.0, convert_unit=False, def save(operator, context, filepath="", scale_factor=1.0, unit_convert=False,
use_selection=False, use_hierarchy=False, write_keyframe=False, global_matrix=None): use_selection=False, use_hierarchy=False, write_keyframe=False, global_matrix=None):
"""Save the Blender scene to a 3ds file.""" """Save the Blender scene to a 3ds file."""