io_scene_3ds: Fixed background and bitmap conversion #104793

Merged
Sebastian Sille merged 39 commits from :main into main 2023-07-29 00:52:55 +02:00
Showing only changes of commit 0ca031c317 - Show all commits

View File

@ -1209,7 +1209,7 @@ def make_track_chunk(ID, ob, ob_pos, ob_rot, ob_size):
elif ID == ROT_TRACK_TAG: # Rotation (angle first [radians], followed by axis) elif ID == ROT_TRACK_TAG: # Rotation (angle first [radians], followed by axis)
quat = ob_rot.to_quaternion().inverted() quat = ob_rot.to_quaternion().inverted()
track_chunk.add_variable("rotation", _3ds_point_4d((quat.angle, quat.axis,x, quat.axis.y, quat.axis.z))) track_chunk.add_variable("rotation", _3ds_point_4d((quat.angle, quat.axis.x, quat.axis.y, quat.axis.z)))
elif ID == SCL_TRACK_TAG: # Scale vector elif ID == SCL_TRACK_TAG: # Scale vector
track_chunk.add_variable("scale", _3ds_point_3d(ob_size)) track_chunk.add_variable("scale", _3ds_point_3d(ob_size))