io_scene_3ds: Added imperial unit length measure #104805
@ -725,7 +725,7 @@ def process_next_chunk(context, file, previous_chunk, imported_objects, CONSTRAI
|
|||||||
bitmapnode = nodes.new(type='ShaderNodeTexEnvironment')
|
bitmapnode = nodes.new(type='ShaderNodeTexEnvironment')
|
||||||
bitmapnode.label = bitmap_name
|
bitmapnode.label = bitmap_name
|
||||||
bitmapnode.location = (-300, 300)
|
bitmapnode.location = (-300, 300)
|
||||||
bitmapnode.image = load_image(bitmap_name, dirname, place_holder=False, recursive=use_image_search, check_existing=True)
|
bitmapnode.image = load_image(bitmap_name, dirname, place_holder=False, recursive=IMAGE_SEARCH, check_existing=True)
|
||||||
links.new(bitmapnode.outputs['Color'], nodes['Background'].inputs[0])
|
links.new(bitmapnode.outputs['Color'], nodes['Background'].inputs[0])
|
||||||
new_chunk.bytes_read += read_str_len
|
new_chunk.bytes_read += read_str_len
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user