io_scene_3ds: Added fog and gradient import and export #104811
@ -696,7 +696,6 @@ def process_next_chunk(context, file, previous_chunk, imported_objects, CONSTRAI
|
||||
|
||||
# is it an object chunk?
|
||||
elif new_chunk.ID == OBJECT:
|
||||
|
||||
if CreateBlenderObject:
|
||||
putContextMesh(context, contextMesh_vertls, contextMesh_facels, contextMesh_flag,
|
||||
contextMeshMaterials, contextMesh_smooth, WORLD_MATRIX)
|
||||
|
Loading…
Reference in New Issue
Block a user