io_scene_3ds: Added fog and gradient import and export #104811
@ -74,7 +74,7 @@ class Import3DS(bpy.types.Operator, ImportHelper):
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('CAMERA',"Camera".rjust(11),"",'CAMERA_DATA',0x8),
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('CAMERA',"Camera".rjust(11),"",'CAMERA_DATA',0x8),
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('EMPTY',"Empty".rjust(11),"",'EMPTY_DATA',0x10),
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('EMPTY',"Empty".rjust(11),"",'EMPTY_DATA',0x10),
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),
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),
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description="Object types to export",
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description="Object types to import",
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default={'WORLD', 'MESH', 'LIGHT', 'CAMERA', 'EMPTY'},
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default={'WORLD', 'MESH', 'LIGHT', 'CAMERA', 'EMPTY'},
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)
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)
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use_apply_transform: BoolProperty(
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use_apply_transform: BoolProperty(
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