io_scene_3ds: Added spotlight aspect and projector #104813
@ -754,8 +754,11 @@ def process_next_chunk(context, file, previous_chunk, imported_objects, CONSTRAI
|
|||||||
bitmap_mix.inputs[0].default_value = 0.5 if bitmapnode.image is not None else 1.0
|
bitmap_mix.inputs[0].default_value = 0.5 if bitmapnode.image is not None else 1.0
|
||||||
bitmapnode.location = (-600, 360) if bitmapnode.image is not None else (-600, 300)
|
bitmapnode.location = (-600, 360) if bitmapnode.image is not None else (-600, 300)
|
||||||
bitmap_mix.location = (-250, 300)
|
bitmap_mix.location = (-250, 300)
|
||||||
|
gradientnode = next((wn for wn in nodes if wn.type == 'VALTORGB'), False)
|
||||||
links.new(bitmap_mix.outputs['Color'], nodes['Background'].inputs[0])
|
links.new(bitmap_mix.outputs['Color'], nodes['Background'].inputs[0])
|
||||||
links.new(bitmapnode.outputs['Color'], bitmap_mix.inputs[1])
|
links.new(bitmapnode.outputs['Color'], bitmap_mix.inputs[1])
|
||||||
|
if gradientnode:
|
||||||
|
links.new(bitmapnode.outputs['Color'], gradientnode.inputs[0])
|
||||||
new_chunk.bytes_read += read_str_len
|
new_chunk.bytes_read += read_str_len
|
||||||
|
|
||||||
# If gradient chunk:
|
# If gradient chunk:
|
||||||
@ -772,10 +775,13 @@ def process_next_chunk(context, file, previous_chunk, imported_objects, CONSTRAI
|
|||||||
gradientnode.location = (-600, 100)
|
gradientnode.location = (-600, 100)
|
||||||
gradientnode.label = "Gradient"
|
gradientnode.label = "Gradient"
|
||||||
backgroundmix = next((wn for wn in worldnodes if wn.type in {'MIX', 'MIX_RGB'}), False)
|
backgroundmix = next((wn for wn in worldnodes if wn.type in {'MIX', 'MIX_RGB'}), False)
|
||||||
|
bitmapnode = next((wn for wn in nodes if wn.type in {'TEX_IMAGE', 'TEX_ENVIRONMENT'}), False)
|
||||||
if backgroundmix:
|
if backgroundmix:
|
||||||
links.new(gradientnode.outputs['Color'], backgroundmix.inputs[2])
|
links.new(gradientnode.outputs['Color'], backgroundmix.inputs[2])
|
||||||
else:
|
else:
|
||||||
links.new(gradientnode.outputs['Color'], nodes['Background'].inputs[0])
|
links.new(gradientnode.outputs['Color'], nodes['Background'].inputs[0])
|
||||||
|
if bitmapnode:
|
||||||
|
links.new(bitmapnode.outputs['Color'], gradientnode.inputs[0])
|
||||||
gradientnode.color_ramp.elements.new(read_float(new_chunk))
|
gradientnode.color_ramp.elements.new(read_float(new_chunk))
|
||||||
read_chunk(file, temp_chunk)
|
read_chunk(file, temp_chunk)
|
||||||
if temp_chunk.ID == COLOR_F:
|
if temp_chunk.ID == COLOR_F:
|
||||||
|
Loading…
Reference in New Issue
Block a user