io_scene_3ds: Added light radius, distance and attenuation #104817

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Sebastian Sille merged 73 commits from :main into main 2023-08-03 23:31:45 +02:00
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@ -74,7 +74,7 @@ class Import3DS(bpy.types.Operator, ImportHelper):
('CAMERA',"Camera".rjust(11),"",'CAMERA_DATA',0x8),
('EMPTY',"Empty".rjust(11),"",'EMPTY_DATA',0x10),
),
description="Object types to export",
description="Object types to import",
default={'WORLD', 'MESH', 'LIGHT', 'CAMERA', 'EMPTY'},
)
use_apply_transform: BoolProperty(