io_scene_3ds: Added pivot origin option and fixed camera and light ranges #104818

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Sebastian Sille merged 75 commits from :main into main 2023-08-05 00:02:57 +02:00
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@ -1489,7 +1489,7 @@ def make_ambient_node(world):
# EXPORT # # EXPORT #
########## ##########
def save(operator, context, filepath="", scale_factor=1.0, convert_unit=False, def save(operator, context, filepath="", scale_factor=1.0, unit_convert=False,
use_selection=False, use_hierarchy=False, write_keyframe=False, global_matrix=None): use_selection=False, use_hierarchy=False, write_keyframe=False, global_matrix=None):
"""Save the Blender scene to a 3ds file.""" """Save the Blender scene to a 3ds file."""