io_scene_3ds: Added pivot origin option and fixed camera and light ranges #104818

Merged
Sebastian Sille merged 75 commits from :main into main 2023-08-05 00:02:57 +02:00
Showing only changes of commit 8a4902ea54 - Show all commits

View File

@ -1267,6 +1267,9 @@ def process_next_chunk(context, file, previous_chunk, imported_objects, CONSTRAI
contextMeshMaterials, contextMesh_smooth, WORLD_MATRIX) contextMeshMaterials, contextMesh_smooth, WORLD_MATRIX)
# Assign parents to objects # Assign parents to objects
while None in object_list:
object_list.remove(None)
# check _if_ we need to assign first because doing so recalcs the depsgraph # check _if_ we need to assign first because doing so recalcs the depsgraph
for ind, ob in enumerate(object_list): for ind, ob in enumerate(object_list):
parent = object_parent[ind] parent = object_parent[ind]