io_scene_3ds: Moved specular color texture to specular tint #104918
@ -1489,7 +1489,7 @@ def make_ambient_node(world):
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# EXPORT #
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##########
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def save(operator, context, filepath="", scale_factor=1.0, convert_unit=False,
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def save(operator, context, filepath="", scale_factor=1.0, unit_convert=False,
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use_selection=False, use_hierarchy=False, write_keyframe=False, global_matrix=None):
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"""Save the Blender scene to a 3ds file."""
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