io_scene_3ds: Moved specular color texture to specular tint #104918
@ -1049,7 +1049,7 @@ def process_next_chunk(context, file, previous_chunk, imported_objects, CONSTRAI
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imported_objects.append(child)
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imported_objects.append(child)
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else:
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else:
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tracking = tracktype = None
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tracking = tracktype = None
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if tracktype != 'TARGET' and tracking != 'AMBIENT':
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if child is not None and tracktype != 'TARGET' and tracking != 'AMBIENT':
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object_dict[object_id] = child
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object_dict[object_id] = child
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object_list.append(child)
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object_list.append(child)
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object_parent.append(hierarchy)
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object_parent.append(hierarchy)
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