io_scene_3ds: Moved specular color texture to specular tint #104918

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Sebastian Sille merged 89 commits from :main into main 2023-09-27 00:42:09 +02:00
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@ -1049,7 +1049,7 @@ def process_next_chunk(context, file, previous_chunk, imported_objects, CONSTRAI
imported_objects.append(child) imported_objects.append(child)
else: else:
tracking = tracktype = None tracking = tracktype = None
if tracktype != 'TARGET' and tracking != 'AMBIENT': if child is not None and tracktype != 'TARGET' and tracking != 'AMBIENT':
object_dict[object_id] = child object_dict[object_id] = child
object_list.append(child) object_list.append(child)
object_parent.append(hierarchy) object_parent.append(hierarchy)