io_scene_3ds: Moved specular color texture to specular tint #104918
@ -1541,12 +1541,18 @@ def save(operator, context, filepath="", scale_factor=1.0, use_scene_unit=False,
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unit_measure = 1.0
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if use_scene_unit:
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unit_length = scene.unit_settings.length_unit
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if unit_length == 'KILOMETERS':
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if unit_length == 'MILES':
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unit_measure = 0.000621371
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elif unit_length == 'KILOMETERS':
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unit_measure = 0.001
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elif unit_length == 'INCHES':
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unit_measure = 39.37007874
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elif unit_length == 'CENTIMETERS':
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unit_measure = 100
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elif unit_length == 'MILLIMETERS':
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unit_measure = 1000
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elif unit_length == 'THOU':
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unit_measure = 39370.07874
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elif unit_length == 'MICROMETERS':
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unit_measure = 1000000
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@ -1475,12 +1475,18 @@ def load_3ds(filepath, context, CONSTRAIN=10.0, UNITS=False, IMAGE_SEARCH=True,
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if UNITS:
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unit_length = scn.unit_settings.length_unit
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if unit_length == 'KILOMETERS':
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if unit_length == 'MILES':
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MEASURE = 1609.344
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elif unit_length == 'KILOMETERS':
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MEASURE = 1000.0
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elif unit_length == 'INCHES':
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MEASURE = 0.3048
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elif unit_length == 'CENTIMETERS':
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MEASURE = 0.01
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elif unit_length == 'MILLIMETERS':
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MEASURE = 0.001
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elif unit_length == 'THOU':
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MEASURE = 0.0000254
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elif unit_length == 'MICROMETERS':
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MEASURE = 0.000001
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