io_scene_3ds: Moved specular color texture to specular tint #104918

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Sebastian Sille merged 89 commits from :main into main 2023-09-27 00:42:09 +02:00
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@ -1407,7 +1407,7 @@ def load_3ds(filepath, context, CONSTRAIN=10.0, UNITS=False, IMAGE_SEARCH=True,
scn = context.scene
if UNITS:
unit_length = sce.unit_settings.length_unit
unit_length = scn.unit_settings.length_unit
if unit_length == 'KILOMETERS':
MEASURE = 1000.0
elif unit_length == 'CENTIMETERS':