io_scene_3ds: Moved specular color texture to specular tint #104918

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Sebastian Sille merged 89 commits from :main into main 2023-09-27 00:42:09 +02:00
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@ -74,7 +74,7 @@ class Import3DS(bpy.types.Operator, ImportHelper):
('CAMERA',"Camera".rjust(11),"",'CAMERA_DATA',0x8), ('CAMERA',"Camera".rjust(11),"",'CAMERA_DATA',0x8),
('EMPTY',"Empty".rjust(11),"",'EMPTY_DATA',0x10), ('EMPTY',"Empty".rjust(11),"",'EMPTY_DATA',0x10),
), ),
description="Object types to export", description="Object types to import",
default={'WORLD', 'MESH', 'LIGHT', 'CAMERA', 'EMPTY'}, default={'WORLD', 'MESH', 'LIGHT', 'CAMERA', 'EMPTY'},
) )
use_apply_transform: BoolProperty( use_apply_transform: BoolProperty(