Fix #116962: Image as plane fails with EEVEE next #105112
@ -911,7 +911,7 @@ class IMPORT_IMAGE_OT_to_plane(Operator, AddObjectHelper):
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# Core functionality
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def invoke(self, context, event):
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engine = context.scene.render.engine
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if engine not in {'CYCLES', 'BLENDER_EEVEE'}:
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if engine not in {'CYCLES', 'BLENDER_EEVEE','BLENDER_EEVEE_NEXT'}:
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if engine != 'BLENDER_WORKBENCH':
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self.report({'ERROR'}, tip_("Cannot generate materials for unknown %s render engine") % engine)
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return {'CANCELLED'}
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@ -986,7 +986,7 @@ class IMPORT_IMAGE_OT_to_plane(Operator, AddObjectHelper):
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# Configure material
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engine = context.scene.render.engine
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if engine in {'CYCLES', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}:
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if engine in {'CYCLES', 'BLENDER_EEVEE', 'BLENDER_EEVEE_NEXT', 'BLENDER_WORKBENCH'}:
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material = self.create_cycles_material(context, img_spec)
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# Create and position plane object
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