IO: Option to import each 3DS file on a new collection #105232

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Sebastian Sille merged 6 commits from :roblop-patch-new-collection into main 2024-03-13 13:34:08 +01:00
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@ -10,6 +10,7 @@ import struct
import mathutils import mathutils
from bpy_extras.image_utils import load_image from bpy_extras.image_utils import load_image
from bpy_extras.node_shader_utils import PrincipledBSDFWrapper from bpy_extras.node_shader_utils import PrincipledBSDFWrapper
from pathlib import Path
BOUNDS_3DS = [] BOUNDS_3DS = []
@ -1772,7 +1773,7 @@ def load_3ds(filepath, context, CONSTRAIN=10.0, UNITS=False, IMAGE_SEARCH=True,
def load(operator, context, files=None, directory="", filepath="", constrain_size=0.0, use_scene_unit=False, def load(operator, context, files=None, directory="", filepath="", constrain_size=0.0, use_scene_unit=False,
use_image_search=True, object_filter=None, use_world_matrix=False, use_keyframes=True, use_image_search=True, object_filter=None, use_world_matrix=False, use_keyframes=True,
use_apply_transform=True, global_matrix=None, use_cursor=False, use_center_pivot=False, new_collection=True): use_apply_transform=True, global_matrix=None, use_cursor=False, use_center_pivot=False, use_collection=False):
# Get the active collection # Get the active collection
collection_init = bpy.context.view_layer.active_layer_collection.collection collection_init = bpy.context.view_layer.active_layer_collection.collection
@ -1781,10 +1782,10 @@ def load(operator, context, files=None, directory="", filepath="", constrain_siz
for file in files: for file in files:
# Create new collections if activated (collection name = 3ds file name) # Create new collections if activated (collection name = 3ds file name)
NRGSille marked this conversation as resolved
Review

found a little error in line 1784 (below) must be replaced with if use_collection:

found a little error in line 1784 (below) must be replaced with `if use_collection:`
Review

Yes, I forgot this fix.

Yes, I forgot this fix.
if new_collection: if new_collection:
collection = bpy.data.collections.new(file.name) collection = bpy.data.collections.new(Path(file.name).stem)
bpy.context.scene.collection.children.link(collection) bpy.context.scene.collection.children.link(collection)
bpy.context.view_layer.active_layer_collection = bpy.context.view_layer.layer_collection.children[collection.name] bpy.context.view_layer.active_layer_collection = bpy.context.view_layer.layer_collection.children[collection.name]
load_3ds(os.path.join(directory, f.name), context, CONSTRAIN=constrain_size, UNITS=use_scene_unit, load_3ds(Path(directory, file.name), context, CONSTRAIN=constrain_size, UNITS=use_scene_unit,
IMAGE_SEARCH=use_image_search, FILTER=object_filter, WORLD_MATRIX=use_world_matrix, KEYFRAME=use_keyframes, IMAGE_SEARCH=use_image_search, FILTER=object_filter, WORLD_MATRIX=use_world_matrix, KEYFRAME=use_keyframes,
APPLY_MATRIX=use_apply_transform, CONVERSE=global_matrix, CURSOR=use_cursor, PIVOT=use_center_pivot,) APPLY_MATRIX=use_apply_transform, CONVERSE=global_matrix, CURSOR=use_cursor, PIVOT=use_center_pivot,)