135 lines
4.6 KiB
Python
135 lines
4.6 KiB
Python
# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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import bpy
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from bpy.props import (
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BoolProperty,
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IntProperty,
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)
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class AmaranthToolsetPreferences(bpy.types.AddonPreferences):
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bl_idname = "amaranth"
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use_frame_current: BoolProperty(
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name="Current Frame Slider",
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description="Set the current frame from the Specials menu in the 3D View",
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default=True,
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)
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use_file_save_reload: BoolProperty(
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name="Save & Reload File",
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description="File menu > Save & Reload, or Ctrl + Shift + W",
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default=True,
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)
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use_scene_refresh: BoolProperty(
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name="Refresh Scene",
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description="Specials Menu [W]",
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default=True,
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)
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use_timeline_extra_info: BoolProperty(
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name="Timeline Extra Info",
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description="Timeline Header",
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default=True,
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)
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use_image_node_display: BoolProperty(
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name="Active Image Node in Editor",
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description="Display active node image in image editor",
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default=True,
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)
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use_scene_stats: BoolProperty(
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name="Extra Scene Statistics",
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description="Display extra scene statistics in the status bar (may be slow in heavy scenes)",
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default=False,
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)
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frames_jump: IntProperty(
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name="Frames",
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description="Number of frames to jump forward/backward",
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default=10,
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min=1
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)
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use_framerate: BoolProperty(
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name="Framerate Jump",
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description="Jump the amount of frames forward/backward that you have set as your framerate",
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default=False,
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)
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use_layers_for_render: BoolProperty(
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name="Current Layers for Render",
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description="Save the layers that should be enabled for render",
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default=True,
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)
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def draw(self, context):
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layout = self.layout
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layout.label(
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text="Here you can enable or disable specific tools, "
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"in case they interfere with others or are just plain annoying")
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split = layout.split(factor=0.25)
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col = split.column()
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sub = col.column(align=True)
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sub.label(text="3D View", icon="VIEW3D")
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sub.prop(self, "use_frame_current")
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sub.prop(self, "use_scene_refresh")
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sub.separator()
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sub.label(text="General", icon="SCENE_DATA")
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sub.prop(self, "use_file_save_reload")
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sub.prop(self, "use_timeline_extra_info")
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sub.prop(self, "use_scene_stats")
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sub.prop(self, "use_layers_for_render")
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sub.prop(self, "use_framerate")
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sub.separator()
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sub.label(text="Nodes Editor", icon="NODETREE")
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sub.prop(self, "use_image_node_display")
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col = split.column()
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sub = col.column(align=True)
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sub.label(text="")
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sub.label(
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text="Set the current frame from the Specials menu in the 3D View [W]")
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sub.label(
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text="Refresh the current Scene. Hotkey: F5 or in Specials menu [W]")
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sub.separator()
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sub.label(text="") # General icon
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sub.label(
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text="Quickly save and reload the current file (no warning!). "
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"File menu or Ctrl+Shift+W")
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sub.label(
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text="SMPTE Timecode and frames left/ahead on Timeline's header")
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sub.label(
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text="Display extra stats for Scenes, Cameras, Meshlights (Cycles). Can be slow in heavy scenes")
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sub.label(
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text="Save the set of layers that should be activated for a final render")
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sub.label(
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text="Jump the amount of frames forward/backward that you've set as your framerate")
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sub.separator()
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sub.label(text="") # Nodes
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sub.label(
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text="When double-clicking an Image node, display it on the Image editor "
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"(if any)")
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def register():
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bpy.utils.register_class(AmaranthToolsetPreferences)
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def unregister():
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bpy.utils.unregister_class(AmaranthToolsetPreferences)
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