179 lines
3.7 KiB
Python
179 lines
3.7 KiB
Python
import bpy
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from mathutils import *
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def GetSelectedCurves():
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rvList = []
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for obj in bpy.context.selected_objects:
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try:
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if obj.type == "CURVE": rvList.append(obj)
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except:
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pass
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return rvList
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def GetSelectedMeshes():
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rvList = []
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for obj in bpy.context.selected_objects:
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try:
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if obj.type == "MESH": rvList.append(obj)
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except:
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pass
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return rvList
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def Selected1Curve():
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try:
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if len(GetSelectedCurves()) == 1:
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return (bpy.context.active_object.type == "CURVE")
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except:
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pass
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return False
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def Selected1Mesh():
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try:
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if len(GetSelectedMeshes()) == 1:
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return (bpy.context.active_object.type == "MESH")
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except:
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pass
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return False
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def Selected1SingleSplineCurve():
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try:
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if Selected1Curve():
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return (len(bpy.context.active_object.data.splines) == 1)
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except:
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pass
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return False
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def Selected2Curves():
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try:
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if len(GetSelectedCurves()) == 2:
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return (bpy.context.active_object.type == "CURVE")
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except:
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pass
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return False
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def Selected3Curves():
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try:
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if len(GetSelectedCurves()) == 3:
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return (bpy.context.active_object.type == "CURVE")
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except:
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pass
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return False
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def Selected1OrMoreCurves():
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try:
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if len(GetSelectedCurves()) > 0:
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return (bpy.context.active_object.type == "CURVE")
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except:
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pass
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return False
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def Selected2OrMoreCurves():
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try:
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if len(GetSelectedCurves()) > 1:
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return (bpy.context.active_object.type == "CURVE")
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except:
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pass
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return False
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def Selected1OrMoreMesh():
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try:
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if len(GetSelectedMeshes()) > 0:
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return (bpy.context.active_object.type == "MESH")
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except:
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pass
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return False
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def GetToolsRegion():
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for area in bpy.context.screen.areas:
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if area.type == 'VIEW_3D':
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for region in area.regions:
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if region.type == 'TOOLS': return region
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return None
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def GetFirstRegionView3D():
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for area in bpy.context.screen.areas:
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if area.type == 'VIEW_3D':
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return area.spaces[0].region_3d
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return None
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def LogFirstRegionView3D():
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print("LogFirstRegionView3D()")
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regionView3D = GetFirstRegionView3D()
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if regionView3D is None:
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print("--", "ERROR:", "regionView3D is None")
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return
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print("--", "view_matrix:")
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print("--", "--", regionView3D.view_matrix)
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print("--", "view_location:")
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print("--", "--", regionView3D.view_location)
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class Intersection:
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# listIP: list of BezierSplineIntersectionPoint
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# return: list of splines
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@staticmethod
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def GetBezierSplines(listIP):
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rvList = []
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for ip in listIP:
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if not (ip.spline in rvList): rvList.append(ip.spline)
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return rvList
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# listIP: list of BezierSplineIntersectionPoint
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# return: list of segments
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@staticmethod
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def GetBezierSegments(listIP, spline):
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rvList = []
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for ip in listIP:
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if not ip.spline is spline: continue
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segIP = ip.bezierSegmentIntersectionPoint
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if not (segIP.segment in rvList): rvList.append(segIP.segment)
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return rvList
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# listIP: list of BezierSplineIntersectionPoint
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# return: list of floats (not necessarily ordered)
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@staticmethod
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def GetBezierSegmentParameters(listIP, segment):
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rvList = []
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for ip in listIP:
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segIP = ip.bezierSegmentIntersectionPoint
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if not segIP.segment is segment: continue
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rvList.append(segIP.parameter)
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return rvList
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