blender-addons/rigify/metarigs/Animals
Alexander Gavrilov c49befa432 Rigify: fix T95864 - inconsistent bone roll in the wolf metarig.
Edit mode represents bone orientation via their head and tail
locations, plus a roll value. This math has a singularity in
the -Y direction, resulting in instability and discontinuity
for bones exactly aligned to the Y axis (the tail flips the
deform bones, so +Y is also bad).

The only reliable way to avoid problems is to un-align the
bones via very small offsets in the Z direction.
2022-07-11 18:37:02 +03:00
..
__init__.py Rigify 0.5 metarig fixes, advanced generation options, code cleanup 2017-06-08 20:25:26 +02:00
bird.py File headers: use SPDX license identifiers 2022-02-14 14:47:00 +11:00
cat.py File headers: use SPDX license identifiers 2022-02-14 14:47:00 +11:00
horse.py Fix T99335: Rigify horse has wrong parents. 2022-07-11 12:40:54 +03:00
shark.py File headers: use SPDX license identifiers 2022-02-14 14:47:00 +11:00
wolf.py Rigify: fix T95864 - inconsistent bone roll in the wolf metarig. 2022-07-11 18:37:02 +03:00