blender-addons/rigify/rigs/limbs
Alexander Gavrilov 7ea2e74fc4 Rigify: make uniform limb scaling optional and hide the constraint.
Since this feauture is likely only useful for some cartoon-style
characters, make it optional.

Also, move the copy scale constraint from the IK control to a new
child bone; additional complexity is mitigated by being optional.
2022-07-10 23:10:46 +03:00
..
__init__.py Rigify 0.5 with legacy mode 2017-05-14 18:30:06 +02:00
arm.py Cleanup: remove <pep8 compliant> comment 2022-06-03 11:50:32 +10:00
front_paw.py Cleanup: remove <pep8 compliant> comment 2022-06-03 11:50:32 +10:00
leg.py Cleanup: remove <pep8 compliant> comment 2022-06-03 11:50:32 +10:00
limb_rigs.py Rigify: make uniform limb scaling optional and hide the constraint. 2022-07-10 23:10:46 +03:00
limb_utils.py File headers: use SPDX license identifiers 2022-02-14 14:47:00 +11:00
paw.py Cleanup: remove <pep8 compliant> comment 2022-06-03 11:50:32 +10:00
rear_paw.py Cleanup: remove <pep8 compliant> comment 2022-06-03 11:50:32 +10:00
simple_tentacle.py Cleanup: remove <pep8 compliant> comment 2022-06-03 11:50:32 +10:00
super_finger.py Cleanup: remove <pep8 compliant> comment 2022-06-03 11:50:32 +10:00
super_limb.py Cleanup: remove <pep8 compliant> comment 2022-06-03 11:50:32 +10:00
super_palm.py Cleanup: remove <pep8 compliant> comment 2022-06-03 11:50:32 +10:00