blender-addons/io_mesh_atomic
Damien Picard caed9c9da5 Atomic Blender: Get nodes with their types instead of names
Using hardcoded names to retrieve nodes can result in errors if the
user has enabled UI translation, because the new nodes may not have
the expected English names.

Instead, we retrieve the nodes using their types (BSDF_PRINCIPLED or
OUTPUT_MATERIAL).

Ref blender/blender#104145

Co-authored-by: Damien Picard <dam.pic@free.fr>
Pull Request #104403
2023-02-09 23:02:28 +01:00
..
__init__.py Atomic Blender: Get nodes with their types instead of names 2023-02-09 23:02:28 +01:00
atom_info.dat io_mesh_atomic, utility panel: extension of the option 'custom data file' 2022-01-21 14:56:06 +01:00
pdb_export.py File headers: use SPDX license identifiers 2022-02-11 16:05:07 +11:00
pdb_gui.py File headers: use SPDX license identifiers 2022-02-11 16:05:07 +11:00
pdb_import.py Atomic Blender: Get nodes with their types instead of names 2023-02-09 23:02:28 +01:00
utility_gui.py File headers: use SPDX license identifiers 2022-02-11 16:05:07 +11:00
utility_panel.py Atomic Blender: Get nodes with their types instead of names 2023-02-09 23:02:28 +01:00
xyz_export.py File headers: use SPDX license identifiers 2022-02-11 16:05:07 +11:00
xyz_gui.py File headers: use SPDX license identifiers 2022-02-11 16:05:07 +11:00
xyz_import.py Atomic Blender: Get nodes with their types instead of names 2023-02-09 23:02:28 +01:00