blender-addons/io_coat3D/updateimage.py
2023-07-05 09:41:03 +02:00

29 lines
864 B
Python

# SPDX-License-Identifier: GPL-2.0-or-later
import bpy
import os
def update(texcoat,tex_type,node, udim_textures, udim_len):
if (os.path.normpath(texcoat[tex_type][0]) != os.path.normpath(node.image.filepath)):
tex_found = False
for image in bpy.data.images:
if (os.path.normpath(image.filepath) == os.path.normpath(texcoat[tex_type][0])):
node.image.use_fake_user = True
node.image = image
node.image.reload()
tex_found = True
break
if (tex_found == False):
node.image = bpy.data.images.load(texcoat[tex_type][0])
if(udim_textures):
node.image.source = 'TILED'
for udim_index in udim_len:
if (udim_index != 1001):
node.image.tiles.new(udim_index)