Campbell Barton
e8da6131fd
Move copyright text to SPDX-FileCopyrightText or set to the Blender Foundation so "make check_licenses" now runs without warnings.
2132 lines
82 KiB
Python
2132 lines
82 KiB
Python
# SPDX-FileCopyrightText: 2016-2022 Blender Foundation
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#
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# SPDX-License-Identifier: GPL-2.0-or-later
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# ----------------------------------------------------------
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# File: measureit_main.py
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# Main panel for different Measureit general actions
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# Author: Antonio Vazquez (antonioya)
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#
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# ----------------------------------------------------------
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# noinspection PyUnresolvedReferences
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import bpy
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import bmesh
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from bmesh import from_edit_mesh
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# noinspection PyUnresolvedReferences
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from bpy.types import PropertyGroup, Panel, Object, Operator, SpaceView3D
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from bpy.props import IntProperty, CollectionProperty, FloatVectorProperty, BoolProperty, StringProperty, \
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FloatProperty, EnumProperty
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from bpy.app.handlers import persistent
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# noinspection PyUnresolvedReferences
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from .measureit_geometry import *
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from .measureit_render import *
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# ------------------------------------------------------
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# Handler to detect new Blend load
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#
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# ------------------------------------------------------
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# noinspection PyUnusedLocal
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@persistent
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def load_handler(dummy):
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MEASUREIT_OT_RunHintDisplay.handle_remove(None, bpy.context)
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# ------------------------------------------------------
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# Handler to detect save Blend
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# Clear not used measured
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#
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# ------------------------------------------------------
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# noinspection PyUnusedLocal
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@persistent
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def save_handler(dummy):
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# noinspection PyBroadException
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try:
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print("MeasureIt: Cleaning data")
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objlist = bpy.context.scene.objects
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for myobj in objlist:
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if 'MeasureGenerator' in myobj:
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mp = myobj.MeasureGenerator[0]
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x = 0
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for ms in mp.measureit_segments:
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ms.name = "segment_" + str(x)
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x += 1
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if ms.glfree is True:
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idx = mp.measureit_segments.find(ms.name)
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if idx > -1:
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print("MeasureIt: Removed segment not used")
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mp.measureit_segments.remove(idx)
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# reset size
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mp.measureit_num = len(mp.measureit_segments)
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except:
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pass
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bpy.app.handlers.load_post.append(load_handler)
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bpy.app.handlers.save_pre.append(save_handler)
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# ------------------------------------------------------------------
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# Define property group class for measureit faces index
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# ------------------------------------------------------------------
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class MeasureitIndex(PropertyGroup):
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glidx: IntProperty(name="index", description="vertex index")
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# Register
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bpy.utils.register_class(MeasureitIndex)
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# ------------------------------------------------------------------
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# Define property group class for measureit faces
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# ------------------------------------------------------------------
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class MeasureitFaces(PropertyGroup):
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glface: IntProperty(name="glface", description="Face number")
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# Array of index
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measureit_index: CollectionProperty(type=MeasureitIndex)
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# Register
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bpy.utils.register_class(MeasureitFaces)
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# ------------------------------------------------------------------
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# Define property group class for measureit data
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# ------------------------------------------------------------------
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class MeasureitProperties(PropertyGroup):
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gltype: IntProperty(name="gltype",
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description="Measure type (1-Segment, 2-Label, etc..)", default=1)
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glpointa: IntProperty(name="glpointa",
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description="Hidden property for opengl")
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glpointb: IntProperty(name="glpointb",
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description="Hidden property for opengl")
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glpointc: IntProperty(name="glpointc",
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description="Hidden property for opengl")
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glcolor: FloatVectorProperty(name="glcolor",
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description="Color for the measure",
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default=(0.173, 0.545, 1.0, 1.0),
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min=0.1,
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max=1,
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subtype='COLOR',
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size=4)
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glview: BoolProperty(name="glview",
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description="Measure visible/hide",
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default=True)
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glspace: FloatProperty(name='glspace', min=-100, max=100, default=0.1,
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precision=3,
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description='Distance to display measure')
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glwidth: IntProperty(name='glwidth', min=1, max=10, default=1,
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description='line width')
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glfree: BoolProperty(name="glfree",
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description="This measure is free and can be deleted",
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default=False)
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gltxt: StringProperty(name="gltxt", maxlen=256,
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description="Short description (use | for line break)")
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gladvance: BoolProperty(name="gladvance",
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description="Advanced options as line width or position",
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default=False)
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gldefault: BoolProperty(name="gldefault",
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description="Display measure in position calculated by default",
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default=True)
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glnormalx: FloatProperty(name="glnormalx",
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description="Change orientation in X axis",
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default=1, min=-1, max=1, precision=2)
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glnormaly: FloatProperty(name="glnormaly",
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description="Change orientation in Y axis",
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default=0, min=-1, max=1, precision=2)
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glnormalz: FloatProperty(name="glnormalz",
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description="Change orientation in Z axis",
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default=0, min=-1, max=1, precision=2)
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glfont_size: IntProperty(name="Text Size",
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description="Text size",
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default=14, min=6, max=150)
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glfont_align: EnumProperty(items=(('L', "Left Align", ""),
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('C', "Center Align", ""),
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('R', "Right Align", "")),
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name="Align Font",
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description="Set Font Alignment")
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glfont_rotat: IntProperty(name='Rotate', min=0, max=360, default=0,
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description="Text rotation in degrees")
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gllink: StringProperty(name="gllink",
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description="linked object for linked measures")
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glocwarning: BoolProperty(name="glocwarning",
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description="Display a warning if some axis is not used in distance",
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default=True)
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glocx: BoolProperty(name="glocx",
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description="Include changes in X axis for calculating the distance",
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default=True)
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glocy: BoolProperty(name="glocy",
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description="Include changes in Y axis for calculating the distance",
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default=True)
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glocz: BoolProperty(name="glocz",
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description="Include changes in Z axis for calculating the distance",
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default=True)
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glfontx: IntProperty(name="glfontx",
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description="Change font position in X axis",
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default=0, min=-3000, max=3000)
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glfonty: IntProperty(name="glfonty",
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description="Change font position in Y axis",
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default=0, min=-3000, max=3000)
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gldist: BoolProperty(name="gldist",
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description="Display distance for this measure",
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default=True)
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glnames: BoolProperty(name="glnames",
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description="Display text for this measure",
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default=True)
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gltot: EnumProperty(items=(('99', "-", "Select a group for sum"),
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('0', "A", ""),
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('1', "B", ""),
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('2', "C", ""),
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('3', "D", ""),
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('4', "E", ""),
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('5', "F", ""),
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('6', "G", ""),
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('7', "H", ""),
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('8', "I", ""),
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('9', "J", ""),
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('10', "K", ""),
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('11', "L", ""),
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('12', "M", ""),
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('13', "N", ""),
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('14', "O", ""),
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('15', "P", ""),
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('16', "Q", ""),
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('17', "R", ""),
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('18', "S", ""),
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('19', "T", ""),
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('20', "U", ""),
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('21', "V", ""),
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('22', "W", ""),
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('23', "X", ""),
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('24', "Y", ""),
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('25', "Z", "")),
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name="Sum in Group",
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description="Add segment length in selected group")
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glorto: EnumProperty(items=(('99', "None", ""),
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('0', "A", "Point A must use selected point B location"),
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('1', "B", "Point B must use selected point A location")),
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name="Orthogonal",
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description="Display point selected as orthogonal (select axis to copy)")
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glorto_x: BoolProperty(name="ox",
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description="Copy X location",
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default=False)
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glorto_y: BoolProperty(name="oy",
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description="Copy Y location",
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default=False)
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glorto_z: BoolProperty(name="oz",
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description="Copy Z location",
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default=False)
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glarrow_a: EnumProperty(items=(('99', "--", "No arrow"),
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('1', "Line", "The point of the arrow are lines"),
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('2', "Triangle", "The point of the arrow is triangle"),
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('3', "TShape", "The point of the arrow is a T")),
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name="A end",
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description="Add arrows to point A")
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glarrow_b: EnumProperty(items=(('99', "--", "No arrow"),
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('1', "Line", "The point of the arrow are lines"),
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('2', "Triangle", "The point of the arrow is triangle"),
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('3', "TShape", "The point of the arrow is a T")),
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name="B end",
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description="Add arrows to point B")
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glarrow_s: IntProperty(name="Size",
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description="Arrow size",
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default=15, min=6, max=500)
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glarc_full: BoolProperty(name="arcfull",
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description="Create full circumference",
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default=False)
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glarc_extrad: BoolProperty(name="arcextrad",
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description="Adapt radio length to arc line",
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default=True)
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glarc_rad: BoolProperty(name="arc rad",
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description="Show arc radius",
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default=True)
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glarc_len: BoolProperty(name="arc len",
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description="Show arc length",
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default=True)
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glarc_ang: BoolProperty(name="arc ang",
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description="Show arc angle",
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default=True)
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glarc_a: EnumProperty(items=(('99', "--", "No arrow"),
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('1', "Line", "The point of the arrow are lines"),
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('2', "Triangle", "The point of the arrow is triangle"),
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('3', "TShape", "The point of the arrow is a T")),
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name="Ar end",
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description="Add arrows to point A")
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glarc_b: EnumProperty(items=(('99', "--", "No arrow"),
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('1', "Line", "The point of the arrow are lines"),
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('2', "Triangle", "The point of the arrow is triangle"),
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('3', "TShape", "The point of the arrow is a T")),
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name="Br end",
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description="Add arrows to point B")
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glarc_s: IntProperty(name="Size",
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description="Arrow size",
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default=15, min=6, max=500)
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glarc_txradio: StringProperty(name="txradio",
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description="Text for radius", default="r=")
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glarc_txlen: StringProperty(name="txlen",
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description="Text for length", default="L=")
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glarc_txang: StringProperty(name="txang",
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description="Text for angle", default="A=")
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glcolorarea: FloatVectorProperty(name="glcolorarea",
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description="Color for the measure of area",
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default=(0.1, 0.1, 0.1, 1.0),
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min=0.1,
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max=1,
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subtype='COLOR',
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size=4)
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# Array of faces
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measureit_faces: CollectionProperty(type=MeasureitFaces)
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# Register
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bpy.utils.register_class(MeasureitProperties)
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# ------------------------------------------------------------------
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# Define object class (container of segments)
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# Measureit
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# ------------------------------------------------------------------
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class MeasureContainer(PropertyGroup):
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measureit_num: IntProperty(name='Number of measures', min=0, max=1000, default=0,
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description='Number total of measureit elements')
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# Array of segments
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measureit_segments: CollectionProperty(type=MeasureitProperties)
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bpy.utils.register_class(MeasureContainer)
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Object.MeasureGenerator = CollectionProperty(type=MeasureContainer)
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# ------------------------------------------------------------------
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# Define UI class
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# Measureit
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# ------------------------------------------------------------------
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class MEASUREIT_PT_Edit(Panel):
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bl_idname = "MEASUREIT_PT_Edit"
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bl_label = "Items"
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bl_space_type = 'VIEW_3D'
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bl_region_type = 'UI'
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bl_category= 'View'
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bl_parent_id = 'MEASUREIT_PT_Main'
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# -----------------------------------------------------
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# Verify if visible
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# -----------------------------------------------------
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@classmethod
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def poll(cls, context):
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o = context.object
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if o is None:
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return False
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if 'MeasureGenerator' not in o:
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return False
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else:
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mp = context.object.MeasureGenerator[0]
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if mp.measureit_num > 0:
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return True
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else:
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return False
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# -----------------------------------------------------
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# Draw (create UI interface)
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# -----------------------------------------------------
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# noinspection PyUnusedLocal
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def draw(self, context):
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layout = self.layout
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scene = context.scene
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if context.object is not None:
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if 'MeasureGenerator' in context.object:
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box = layout.box()
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row = box.row()
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row.label(text=context.object.name)
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row = box.row()
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row.prop(scene, 'measureit_gl_precision', text="Precision")
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row.prop(scene, 'measureit_units')
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row = box.row()
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row.prop(scene, 'measureit_gl_show_d', text="Distances", toggle=True, icon="ALIGN_CENTER")
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row.prop(scene, 'measureit_gl_show_n', text="Texts", toggle=True, icon="FONT_DATA")
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row = box.row()
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row.prop(scene, 'measureit_hide_units', text="Hide measurement unit")
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# Scale factor
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row = box.row()
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row.prop(scene, 'measureit_scale', text="Scale")
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if scene.measureit_scale is True:
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split = row.split(factor=0.25, align=False)
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split.prop(scene, 'measureit_scale_color', text="")
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split.prop(scene, 'measureit_scale_factor', text="1")
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row = box.row()
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row.separator()
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row.prop(scene, 'measureit_gl_scaletxt', text="")
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row.prop(scene, 'measureit_scale_font')
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row.prop(scene, 'measureit_scale_precision', text="")
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row = box.row()
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row.separator()
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row.prop(scene, 'measureit_scale_pos_x')
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row.prop(scene, 'measureit_scale_pos_y')
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# Override
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row = box.row()
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row.prop(scene, 'measureit_ovr', text="Override")
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if scene.measureit_ovr is True:
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split = row.split(factor=0.25, align=False)
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split.prop(scene, 'measureit_ovr_color', text="")
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split.prop(scene, 'measureit_ovr_width', text="Width")
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row = box.row()
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row.separator()
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row.prop(scene, 'measureit_ovr_font', text="Font")
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row.prop(scene, 'measureit_ovr_font_align', text="")
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if scene.measureit_ovr_font_align == 'L':
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row.prop(scene, 'measureit_ovr_font_rotation', text="Rotate")
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mp = context.object.MeasureGenerator[0]
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# -----------------
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# loop
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# -----------------
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if mp.measureit_num > 0:
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box = layout.box()
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row = box.row(align=True)
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row.operator("measureit.expandallsegment", text="Expand all", icon="ZOOM_IN")
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row.operator("measureit.collapseallsegment", text="Collapse all", icon="ZOOM_OUT")
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for idx in range(mp.measureit_num):
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if mp.measureit_segments[idx].glfree is False:
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add_item(box, idx, mp.measureit_segments[idx])
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row = box.row()
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row.operator("measureit.deleteallsegment", text="Delete all", icon="X")
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# -----------------
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# Sum loop segments
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# -----------------
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if mp.measureit_num > 0:
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scale = bpy.context.scene.unit_settings.scale_length
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tx = ["A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S",
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"T", "U", "V", "W", "X", "Y", "Z"]
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tot = [0.0] * len(tx)
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ac = [False] * len(tx)
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myobj = context.object
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obverts = get_mesh_vertices(myobj)
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viewtot = False
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for idx in range(mp.measureit_num):
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ms = mp.measureit_segments[idx]
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if (ms.gltype == 1 or ms.gltype == 12
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or ms.gltype == 13 or ms.gltype == 14) and ms.gltot != '99' \
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and ms.glfree is False: # only segments
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if bpy.context.mode == "EDIT_MESH":
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bm = bmesh.from_edit_mesh(bpy.context.edit_object.data)
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if hasattr(bm.verts, "ensure_lookup_table"):
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bm.verts.ensure_lookup_table()
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if ms.glpointa <= len(obverts) and ms.glpointb <= len(obverts):
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p1 = get_point(obverts[ms.glpointa].co, myobj)
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if ms.gltype == 1:
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p2 = get_point(obverts[ms.glpointb].co, myobj)
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elif ms.gltype == 12:
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p2 = get_point((0.0,
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obverts[ms.glpointa].co[1],
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obverts[ms.glpointa].co[2]), myobj)
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elif ms.gltype == 13:
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p2 = get_point((obverts[ms.glpointa].co[0],
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0.0,
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obverts[ms.glpointa].co[2]), myobj)
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else:
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p2 = get_point((obverts[ms.glpointa].co[0],
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obverts[ms.glpointa].co[1],
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0.0), myobj)
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dist, distloc = distance(p1, p2, ms.glocx, ms.glocy, ms.glocz)
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if dist == distloc:
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usedist = dist
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else:
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usedist = distloc
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usedist *= scale
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tot[int(ms.gltot)] += usedist
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ac[int(ms.gltot)] = True
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viewtot = True
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# -----------------
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# Print values
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# -----------------
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if viewtot is True:
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pr = scene.measureit_gl_precision
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fmt = "%1." + str(pr) + "f"
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units = scene.measureit_units
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box = layout.box()
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box.label(text="Totals", icon='SOLO_ON')
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final = 0
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for idx in range(len(tot)):
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if ac[idx] is True:
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final += tot[idx]
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tx_dist = format_distance(fmt, units, tot[idx])
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row = box.row(align=True)
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row.label(text="Group " + tx[idx] + ":")
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row.label(text=" ")
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row.label(text=tx_dist)
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# Grand total
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row = box.row(align=True)
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row.label(text="")
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row.label(text=" ")
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row.label(text="-" * 20)
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tx_dist = format_distance(fmt, units, final)
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row = box.row(align=True)
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row.label(text="")
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row.label(text=" ")
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row.label(text=tx_dist)
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# delete all
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row = box.row()
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row.operator("measureit.deleteallsum", text="Delete all", icon="X")
|
|
|
|
|
|
# -----------------------------------------------------
|
|
# Add segment options to the panel.
|
|
# -----------------------------------------------------
|
|
def add_item(box, idx, segment):
|
|
scene = bpy.context.scene
|
|
row = box.row(align=True)
|
|
if segment.glview is True:
|
|
icon = "HIDE_OFF"
|
|
else:
|
|
icon = "HIDE_ON"
|
|
|
|
row.prop(segment, 'glview', text="", toggle=True, icon=icon)
|
|
row.prop(segment, 'gladvance', text="", toggle=True, icon="PREFERENCES")
|
|
if segment.gltype == 20: # Area special
|
|
split = row.split(factor=0.15, align=True)
|
|
split.prop(segment, 'glcolorarea', text="")
|
|
split = split.split(factor=0.20, align=True)
|
|
split.prop(segment, 'glcolor', text="")
|
|
else:
|
|
split = row.split(factor=0.25, align=True)
|
|
split.prop(segment, 'glcolor', text="")
|
|
split.prop(segment, 'gltxt', text="")
|
|
op = row.operator("measureit.deletesegment", text="", icon="X")
|
|
op.tag = idx # saves internal data
|
|
if segment.gladvance is True:
|
|
row = box.row(align=True)
|
|
row.prop(segment, 'glfont_size', text="Font")
|
|
row.prop(segment, 'glfont_align', text="")
|
|
if segment.glfont_align == 'L':
|
|
row.prop(segment, 'glfont_rotat', text="Rotate")
|
|
row = box.row(align=True)
|
|
if segment.gltype != 9 and segment.gltype != 10 and segment.gltype != 20:
|
|
row.prop(segment, 'glspace', text="Distance")
|
|
row.prop(segment, 'glfontx', text="X")
|
|
row.prop(segment, 'glfonty', text="Y")
|
|
|
|
# Arrows
|
|
if segment.gltype != 9 and segment.gltype != 10 and segment.gltype != 20:
|
|
row = box.row(align=True)
|
|
row.prop(segment, 'glarrow_a', text="")
|
|
row.prop(segment, 'glarrow_b', text="")
|
|
if segment.glarrow_a != '99' or segment.glarrow_b != '99':
|
|
row.prop(segment, 'glarrow_s', text="Size")
|
|
|
|
if segment.gltype != 2 and segment.gltype != 10:
|
|
row = box.row(align=True)
|
|
if scene.measureit_gl_show_d is True and segment.gltype != 9:
|
|
row.prop(segment, 'gldist', text="Distance", toggle=True, icon="ALIGN_CENTER")
|
|
if scene.measureit_gl_show_n is True:
|
|
row.prop(segment, 'glnames', text="Text", toggle=True, icon="FONT_DATA")
|
|
# sum distances
|
|
if segment.gltype == 1 or segment.gltype == 12 or segment.gltype == 13 or segment.gltype == 14:
|
|
row.prop(segment, 'gltot', text="Sum")
|
|
|
|
if segment.gltype != 9 and segment.gltype != 10 and segment.gltype != 20:
|
|
row = box.row(align=True)
|
|
row.prop(segment, 'glwidth', text="Line")
|
|
row.prop(segment, 'gldefault', text="Automatic position")
|
|
if segment.gldefault is False:
|
|
row = box.row(align=True)
|
|
row.prop(segment, 'glnormalx', text="X")
|
|
row.prop(segment, 'glnormaly', text="Y")
|
|
row.prop(segment, 'glnormalz', text="Z")
|
|
|
|
# Loc axis
|
|
if segment.gltype != 2 and segment.gltype != 9 and segment.gltype != 10 \
|
|
and segment.gltype != 11 and segment.gltype != 12 and segment.gltype != 13 \
|
|
and segment.gltype != 14 and segment.gltype != 20:
|
|
row = box.row(align=True)
|
|
row.prop(segment, 'glocx', text="X", toggle=True)
|
|
row.prop(segment, 'glocy', text="Y", toggle=True)
|
|
row.prop(segment, 'glocz', text="Z", toggle=True)
|
|
if segment.glocx is False or segment.glocy is False or segment.glocz is False:
|
|
row = box.row()
|
|
if segment.gltype == 1:
|
|
row.prop(segment, 'glorto', text="Orthogonal")
|
|
row.prop(segment, 'glocwarning', text="Warning")
|
|
# orthogonal (only segments)
|
|
if segment.gltype == 1:
|
|
if segment.glorto != "99":
|
|
row = box.row(align=True)
|
|
row.prop(segment, 'glorto_x', text="X", toggle=True)
|
|
row.prop(segment, 'glorto_y', text="Y", toggle=True)
|
|
row.prop(segment, 'glorto_z', text="Z", toggle=True)
|
|
|
|
# Arc special
|
|
if segment.gltype == 11:
|
|
row = box.row(align=True)
|
|
row.prop(segment, 'glarc_rad', text="Radius")
|
|
row.prop(segment, 'glarc_len', text="Length")
|
|
row.prop(segment, 'glarc_ang', text="Angle")
|
|
|
|
row = box.row(align=True)
|
|
row.prop(segment, 'glarc_txradio', text="")
|
|
row.prop(segment, 'glarc_txlen', text="")
|
|
row.prop(segment, 'glarc_txang', text="")
|
|
row = box.row(align=True)
|
|
row.prop(segment, 'glarc_full', text="Full Circle")
|
|
if segment.glarc_rad is True:
|
|
row.prop(segment, 'glarc_extrad', text="Adapt radio")
|
|
|
|
row = box.row(align=True)
|
|
row.prop(segment, 'glarc_a', text="")
|
|
row.prop(segment, 'glarc_b', text="")
|
|
if segment.glarc_a != '99' or segment.glarc_b != '99':
|
|
row.prop(segment, 'glarc_s', text="Size")
|
|
|
|
|
|
# ------------------------------------------------------------------
|
|
# Define panel class for main functions.
|
|
# ------------------------------------------------------------------
|
|
class MEASUREIT_PT_Main(Panel):
|
|
bl_idname = "MEASUREIT_PT_Main"
|
|
bl_label = "MeasureIt Tools"
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_region_type = 'UI'
|
|
bl_category= 'View'
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
# ------------------------------
|
|
# Draw UI
|
|
# ------------------------------
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
scene = context.scene
|
|
|
|
# ------------------------------
|
|
# Tool Buttons
|
|
# ------------------------------
|
|
box = layout.box()
|
|
# ------------------------------
|
|
# Display Buttons
|
|
# ------------------------------
|
|
row = box.row()
|
|
if context.window_manager.measureit_run_opengl is False:
|
|
icon = 'PLAY'
|
|
txt = 'Show'
|
|
else:
|
|
icon = "PAUSE"
|
|
txt = 'Hide'
|
|
|
|
row.operator("measureit.runopengl", text=txt, icon=icon)
|
|
row.prop(scene, "measureit_gl_ghost", text="", icon='GHOST_ENABLED')
|
|
|
|
# Tools
|
|
box = layout.box()
|
|
box.label(text="Add Measures")
|
|
row = box.row()
|
|
row.operator("measureit.addsegment", text="Segment")
|
|
row.prop(scene, "measureit_sum", text="Sum")
|
|
|
|
# To origin
|
|
row = box.row()
|
|
op = row.operator("measureit.addsegmentorto", text="X")
|
|
op.tag = 0 # saves internal data
|
|
op = row.operator("measureit.addsegmentorto", text="Y")
|
|
op.tag = 1 # saves internal data
|
|
op = row.operator("measureit.addsegmentorto", text="Z")
|
|
op.tag = 2 # saves internal data
|
|
|
|
row = box.row()
|
|
row.operator("measureit.addangle", text="Angle", icon="LINCURVE")
|
|
row.operator("measureit.addarc", text="Arc")
|
|
|
|
row = box.row()
|
|
row.operator("measureit.addlabel", text="Label", icon="FONT_DATA")
|
|
row.operator("measureit.addnote", text="Annotation")
|
|
|
|
row = box.row()
|
|
row.operator("measureit.addlink", text="Link")
|
|
row.operator("measureit.addorigin", text="Origin")
|
|
|
|
row = box.row()
|
|
row.operator("measureit.addarea", text="Area", icon="MESH_GRID")
|
|
|
|
# ------------------------------
|
|
# Debug data
|
|
# ------------------------------
|
|
box = layout.box()
|
|
row = box.row(align=False)
|
|
if scene.measureit_debug is False:
|
|
row.prop(scene, "measureit_debug", icon="TRIA_RIGHT",
|
|
text="Mesh Debug", emboss=False)
|
|
else:
|
|
row.prop(scene, "measureit_debug", icon="TRIA_DOWN",
|
|
text="Mesh Debug", emboss=False)
|
|
|
|
row = box.row()
|
|
split = row.split(factor=0.10, align=True)
|
|
split.prop(scene, 'measureit_debug_obj_color', text="")
|
|
split.prop(scene, "measureit_debug_objects", icon="OBJECT_DATA")
|
|
split.prop(scene, "measureit_debug_object_loc", icon="EMPTY_DATA")
|
|
|
|
row = box.row()
|
|
split = row.split(factor=0.10, align=True)
|
|
split.prop(scene, 'measureit_debug_vert_color', text="")
|
|
split.prop(scene, "measureit_debug_vertices", icon="VERTEXSEL")
|
|
split.prop(scene, "measureit_debug_vert_loc", icon="EMPTY_DATA")
|
|
if scene.measureit_debug_vert_loc is True:
|
|
split.prop(scene, 'measureit_debug_vert_loc_toggle', text="")
|
|
|
|
row = box.row()
|
|
split = row.split(factor=0.10, align=True)
|
|
split.prop(scene, 'measureit_debug_edge_color', text="")
|
|
split = split.split(factor=0.5, align=True)
|
|
split.prop(scene, "measureit_debug_edges", icon="EDGESEL")
|
|
|
|
row = box.row()
|
|
split = row.split(factor=0.10, align=True)
|
|
split.prop(scene, 'measureit_debug_face_color', text="")
|
|
split = split.split(factor=0.5, align=True)
|
|
split.prop(scene, "measureit_debug_faces", icon="FACESEL")
|
|
|
|
row = box.row()
|
|
split = row.split(factor=0.10, align=True)
|
|
split.prop(scene, 'measureit_debug_norm_color', text="")
|
|
if scene.measureit_debug_normals is False:
|
|
split = split.split(factor=0.50, align=True)
|
|
split.prop(scene, "measureit_debug_normals", icon="OBJECT_ORIGIN")
|
|
else:
|
|
split = split.split(factor=0.5, align=True)
|
|
split.prop(scene, "measureit_debug_normals", icon="OBJECT_ORIGIN")
|
|
split.prop(scene, "measureit_debug_normal_size")
|
|
row = box.row()
|
|
split = row.split(factor=0.10, align=True)
|
|
split.separator()
|
|
split.prop(scene, "measureit_debug_normal_details")
|
|
split.prop(scene, 'measureit_debug_width', text="Thickness")
|
|
|
|
row = box.row(align=True)
|
|
row.prop(scene, "measureit_debug_select", icon="GHOST_ENABLED")
|
|
row.prop(scene, 'measureit_debug_font', text="Font")
|
|
row.prop(scene, 'measureit_debug_precision', text="Precision")
|
|
|
|
|
|
# ------------------------------------------------------------------
|
|
# Define panel class for conf functions.
|
|
# ------------------------------------------------------------------
|
|
class MEASUREIT_PT_Conf(Panel):
|
|
bl_idname = "MEASUREIT_PT_Conf"
|
|
bl_label = "Configuration"
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_region_type = 'UI'
|
|
bl_category= 'View'
|
|
bl_parent_id = 'MEASUREIT_PT_Main'
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
# ------------------------------
|
|
# Draw UI
|
|
# ------------------------------
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
scene = context.scene
|
|
|
|
# Configuration data
|
|
box = layout.box()
|
|
row = box.row()
|
|
split = row.split(factor=0.2, align=True)
|
|
split.label(text="Text")
|
|
split = split.split(factor=0.2, align=True)
|
|
split.prop(scene, "measureit_default_color", text="")
|
|
split.prop(scene, "measureit_gl_txt", text="")
|
|
row = box.row(align=True)
|
|
row.prop(scene, "measureit_hint_space")
|
|
row.prop(scene, "measureit_font_align", text="")
|
|
# Arrow
|
|
row = box.row(align=True)
|
|
row.prop(scene, "measureit_glarrow_a", text="")
|
|
row.prop(scene, "measureit_glarrow_b", text="")
|
|
if scene.measureit_glarrow_a != '99' or scene.measureit_glarrow_b != '99':
|
|
row.prop(scene, "measureit_glarrow_s", text="Size")
|
|
row = box.row(align=True)
|
|
row.prop(scene, "measureit_font_size")
|
|
if scene.measureit_font_align == 'L':
|
|
row.prop(scene, "measureit_font_rotation", text="Rotate")
|
|
|
|
|
|
# ------------------------------------------------------------------
|
|
# Define panel class for render functions.
|
|
# ------------------------------------------------------------------
|
|
class MEASUREIT_PT_Render(Panel):
|
|
bl_idname = "MEASUREIT_PT_Render"
|
|
bl_label = "Render"
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_region_type = 'UI'
|
|
bl_category= 'Display'
|
|
bl_parent_id = 'MEASUREIT_PT_Main'
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
# ------------------------------
|
|
# Draw UI
|
|
# ------------------------------
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
scene = context.scene
|
|
|
|
# Render settings
|
|
box = layout.box()
|
|
row = box.row()
|
|
row.prop(scene, "measureit_render_type")
|
|
row = box.row()
|
|
row.operator("measureit.rendersegment", icon='SCRIPT')
|
|
row = box.row()
|
|
row.prop(scene, "measureit_render", text="Save render image")
|
|
row = box.row()
|
|
row.prop(scene, "measureit_rf", text="Frame")
|
|
if scene.measureit_rf is True:
|
|
row.prop(scene, "measureit_rf_color", text="Color")
|
|
row = box.row()
|
|
row.prop(scene, "measureit_rf_border", text="Space")
|
|
row.prop(scene, "measureit_rf_line", text="Width")
|
|
|
|
|
|
# -------------------------------------------------------------
|
|
# Defines button that adds a measure segment
|
|
#
|
|
# -------------------------------------------------------------
|
|
class MEASUREIT_OT_AddSegment(Operator):
|
|
bl_idname = "measureit.addsegment"
|
|
bl_label = "Add"
|
|
bl_description = "(EDITMODE only) Add a new measure segment between 2 vertices (select 2 vertices or more)"
|
|
|
|
# ------------------------------
|
|
# Poll
|
|
# ------------------------------
|
|
@classmethod
|
|
def poll(cls, context):
|
|
o = context.object
|
|
if o is None:
|
|
return False
|
|
else:
|
|
if o.type == "MESH":
|
|
if bpy.context.mode == 'EDIT_MESH':
|
|
return True
|
|
else:
|
|
return False
|
|
else:
|
|
return False
|
|
|
|
# ------------------------------
|
|
# Execute button action
|
|
# ------------------------------
|
|
def execute(self, context):
|
|
if context.area.type == 'VIEW_3D':
|
|
# Add properties
|
|
scene = context.scene
|
|
mainobject = context.object
|
|
mylist = get_smart_selected(mainobject)
|
|
if len(mylist) < 2: # if not selected linked vertex
|
|
mylist = get_selected_vertex(mainobject)
|
|
|
|
if len(mylist) >= 2:
|
|
if 'MeasureGenerator' not in mainobject:
|
|
mainobject.MeasureGenerator.add()
|
|
|
|
mp = mainobject.MeasureGenerator[0]
|
|
for x in range(0, len(mylist) - 1, 2):
|
|
# -----------------------
|
|
# Only if not exist
|
|
# -----------------------
|
|
if exist_segment(mp, mylist[x], mylist[x + 1]) is False:
|
|
# Create all array elements
|
|
for cont in range(len(mp.measureit_segments) - 1, mp.measureit_num):
|
|
mp.measureit_segments.add()
|
|
|
|
# Set values
|
|
ms = mp.measureit_segments[mp.measureit_num]
|
|
ms.gltype = 1
|
|
ms.glpointa = mylist[x]
|
|
ms.glpointb = mylist[x + 1]
|
|
ms.glarrow_a = scene.measureit_glarrow_a
|
|
ms.glarrow_b = scene.measureit_glarrow_b
|
|
ms.glarrow_s = scene.measureit_glarrow_s
|
|
# color
|
|
ms.glcolor = scene.measureit_default_color
|
|
# dist
|
|
ms.glspace = scene.measureit_hint_space
|
|
# text
|
|
ms.gltxt = scene.measureit_gl_txt
|
|
ms.glfont_size = scene.measureit_font_size
|
|
ms.glfont_align = scene.measureit_font_align
|
|
ms.glfont_rotat = scene.measureit_font_rotation
|
|
# Sum group
|
|
ms.gltot = scene.measureit_sum
|
|
# Add index
|
|
mp.measureit_num += 1
|
|
|
|
# redraw
|
|
context.area.tag_redraw()
|
|
return {'FINISHED'}
|
|
else:
|
|
self.report({'ERROR'},
|
|
"MeasureIt: Select at least two vertices for creating measure segment.")
|
|
return {'FINISHED'}
|
|
else:
|
|
self.report({'WARNING'},
|
|
"View3D not found, cannot run operator")
|
|
|
|
return {'CANCELLED'}
|
|
|
|
|
|
# -------------------------------------------------------------
|
|
# Defines button that adds an area measure
|
|
#
|
|
# -------------------------------------------------------------
|
|
class MEASUREIT_OT_AddArea(Operator):
|
|
bl_idname = "measureit.addarea"
|
|
bl_label = "Area"
|
|
bl_description = "(EDITMODE only) Add a new measure for area (select 1 o more faces)"
|
|
|
|
# ------------------------------
|
|
# Poll
|
|
# ------------------------------
|
|
@classmethod
|
|
def poll(cls, context):
|
|
o = context.object
|
|
if o is None:
|
|
return False
|
|
else:
|
|
if o.type == "MESH":
|
|
if bpy.context.mode == 'EDIT_MESH':
|
|
return True
|
|
else:
|
|
return False
|
|
else:
|
|
return False
|
|
|
|
# ------------------------------
|
|
# Execute button action
|
|
# ------------------------------
|
|
def execute(self, context):
|
|
if context.area.type == 'VIEW_3D':
|
|
# Add properties
|
|
scene = context.scene
|
|
mainobject = context.object
|
|
mylist = get_selected_faces(mainobject)
|
|
if len(mylist) >= 1:
|
|
if 'MeasureGenerator' not in mainobject:
|
|
mainobject.MeasureGenerator.add()
|
|
|
|
mp = mainobject.MeasureGenerator[0]
|
|
mp.measureit_segments.add()
|
|
ms = mp.measureit_segments[mp.measureit_num]
|
|
ms.gltype = 20
|
|
|
|
f = -1
|
|
for face in mylist:
|
|
# Create array elements
|
|
ms.measureit_faces.add()
|
|
f += 1
|
|
# Set values
|
|
mf = ms.measureit_faces[f]
|
|
mf.glface = f
|
|
i = 0
|
|
for v in face:
|
|
mf.measureit_index.add()
|
|
mi = mf.measureit_index[i]
|
|
mi.glidx = v
|
|
i += 1
|
|
|
|
# color
|
|
rgb = scene.measureit_default_color
|
|
ms.glcolor = (rgb[0], rgb[1], rgb[2], 0.4)
|
|
# dist
|
|
ms.glspace = scene.measureit_hint_space
|
|
# text
|
|
ms.gltxt = scene.measureit_gl_txt
|
|
ms.glfont_size = scene.measureit_font_size
|
|
ms.glfont_align = scene.measureit_font_align
|
|
ms.glfont_rotat = scene.measureit_font_rotation
|
|
# Sum group
|
|
ms.gltot = scene.measureit_sum
|
|
# Add index
|
|
mp.measureit_num += 1
|
|
# redraw
|
|
context.area.tag_redraw()
|
|
return {'FINISHED'}
|
|
else:
|
|
self.report({'ERROR'},
|
|
"MeasureIt: Select at least one face for creating area measure. ")
|
|
return {'FINISHED'}
|
|
else:
|
|
self.report({'WARNING'},
|
|
"View3D not found, cannot run operator")
|
|
|
|
return {'CANCELLED'}
|
|
|
|
|
|
# -------------------------------------------------------------
|
|
# Defines button that adds a measure segment to x/y/z origin
|
|
#
|
|
# -------------------------------------------------------------
|
|
class MEASUREIT_OT_AddSegmentOrto(Operator):
|
|
bl_idname = "measureit.addsegmentorto"
|
|
bl_label = "Add"
|
|
bl_description = "(EDITMODE only) Add a new measure segment from vertex to object origin for one " \
|
|
"axis (select 1 vertex)"
|
|
tag: IntProperty()
|
|
|
|
# ------------------------------
|
|
# Poll
|
|
# ------------------------------
|
|
@classmethod
|
|
def poll(cls, context):
|
|
o = context.object
|
|
if o is None:
|
|
return False
|
|
else:
|
|
if o.type == "MESH":
|
|
if bpy.context.mode == 'EDIT_MESH':
|
|
return True
|
|
else:
|
|
return False
|
|
else:
|
|
return False
|
|
|
|
# ------------------------------
|
|
# Execute button action
|
|
# ------------------------------
|
|
def execute(self, context):
|
|
if context.area.type == 'VIEW_3D':
|
|
# Add properties
|
|
scene = context.scene
|
|
mainobject = context.object
|
|
mylist = get_smart_selected(mainobject)
|
|
if len(mylist) < 1: # if not selected linked vertex
|
|
mylist = get_selected_vertex(mainobject)
|
|
|
|
if len(mylist) >= 1:
|
|
if 'MeasureGenerator' not in mainobject:
|
|
mainobject.MeasureGenerator.add()
|
|
|
|
mp = mainobject.MeasureGenerator[0]
|
|
for x in range(len(mylist)):
|
|
# -----------------------
|
|
# Only if not exist
|
|
# -----------------------
|
|
if exist_segment(mp, mylist[x], mylist[x], 12 + int(self.tag)) is False:
|
|
# Create all array elements
|
|
for cont in range(len(mp.measureit_segments) - 1, mp.measureit_num):
|
|
mp.measureit_segments.add()
|
|
|
|
# Set values
|
|
ms = mp.measureit_segments[mp.measureit_num]
|
|
ms.gltype = 12 + int(self.tag)
|
|
ms.glpointa = mylist[x]
|
|
ms.glpointb = mylist[x]
|
|
ms.glarrow_a = scene.measureit_glarrow_a
|
|
ms.glarrow_b = scene.measureit_glarrow_b
|
|
ms.glarrow_s = scene.measureit_glarrow_s
|
|
# color
|
|
ms.glcolor = scene.measureit_default_color
|
|
# dist
|
|
ms.glspace = scene.measureit_hint_space
|
|
# text
|
|
ms.gltxt = scene.measureit_gl_txt
|
|
ms.glfont_size = scene.measureit_font_size
|
|
ms.glfont_align = scene.measureit_font_align
|
|
ms.glfont_rotat = scene.measureit_font_rotation
|
|
# Sum group
|
|
ms.gltot = scene.measureit_sum
|
|
# Add index
|
|
mp.measureit_num += 1
|
|
|
|
# redraw
|
|
context.area.tag_redraw()
|
|
return {'FINISHED'}
|
|
else:
|
|
self.report({'ERROR'},
|
|
"MeasureIt: Select at least one vertex for creating measure segment.")
|
|
return {'FINISHED'}
|
|
else:
|
|
self.report({'WARNING'},
|
|
"View3D not found, cannot run operator")
|
|
|
|
return {'CANCELLED'}
|
|
|
|
|
|
# -------------------------------------------------------------
|
|
# Defines button that adds an angle measure
|
|
#
|
|
# -------------------------------------------------------------
|
|
class MEASUREIT_OT_AddAngle(Operator):
|
|
bl_idname = "measureit.addangle"
|
|
bl_label = "Angle"
|
|
bl_description = "(EDITMODE only) Add a new angle measure (select 3 vertices, 2nd is angle vertex)"
|
|
|
|
# ------------------------------
|
|
# Poll
|
|
# ------------------------------
|
|
@classmethod
|
|
def poll(cls, context):
|
|
o = context.object
|
|
if o is None:
|
|
return False
|
|
else:
|
|
if o.type == "MESH":
|
|
if bpy.context.mode == 'EDIT_MESH':
|
|
return True
|
|
else:
|
|
return False
|
|
else:
|
|
return False
|
|
|
|
# ------------------------------
|
|
# Execute button action
|
|
# ------------------------------
|
|
def execute(self, context):
|
|
if context.area.type == 'VIEW_3D':
|
|
# Add properties
|
|
scene = context.scene
|
|
mainobject = context.object
|
|
mylist = get_selected_vertex_history(mainobject)
|
|
if len(mylist) == 3:
|
|
if 'MeasureGenerator' not in mainobject:
|
|
mainobject.MeasureGenerator.add()
|
|
|
|
mp = mainobject.MeasureGenerator[0]
|
|
# -----------------------
|
|
# Only if not exist
|
|
# -----------------------
|
|
if exist_segment(mp, mylist[0], mylist[1], 9, mylist[2]) is False:
|
|
# Create all array elements
|
|
for cont in range(len(mp.measureit_segments) - 1, mp.measureit_num):
|
|
mp.measureit_segments.add()
|
|
|
|
# Set values
|
|
ms = mp.measureit_segments[mp.measureit_num]
|
|
ms.gltype = 9
|
|
ms.glpointa = mylist[0]
|
|
ms.glpointb = mylist[1]
|
|
ms.glpointc = mylist[2]
|
|
# color
|
|
ms.glcolor = scene.measureit_default_color
|
|
# dist
|
|
ms.glspace = scene.measureit_hint_space
|
|
# text
|
|
ms.gltxt = scene.measureit_gl_txt
|
|
ms.glfont_size = scene.measureit_font_size
|
|
ms.glfont_align = scene.measureit_font_align
|
|
ms.glfont_rotat = scene.measureit_font_rotation
|
|
# Add index
|
|
mp.measureit_num += 1
|
|
|
|
# redraw
|
|
context.area.tag_redraw()
|
|
return {'FINISHED'}
|
|
else:
|
|
self.report({'ERROR'},
|
|
"MeasureIt: Select three vertices for creating angle measure")
|
|
return {'FINISHED'}
|
|
else:
|
|
self.report({'WARNING'},
|
|
"View3D not found, cannot run operator")
|
|
|
|
return {'CANCELLED'}
|
|
|
|
|
|
# -------------------------------------------------------------
|
|
# Defines button that adds an arc measure
|
|
#
|
|
# -------------------------------------------------------------
|
|
class MEASUREIT_OT_AddArc(Operator):
|
|
bl_idname = "measureit.addarc"
|
|
bl_label = "Angle"
|
|
bl_description = "(EDITMODE only) Add a new arc measure (select 3 vertices of the arc," \
|
|
" vertices 1st and 3rd are arc extremes)"
|
|
|
|
# ------------------------------
|
|
# Poll
|
|
# ------------------------------
|
|
@classmethod
|
|
def poll(cls, context):
|
|
o = context.object
|
|
if o is None:
|
|
return False
|
|
else:
|
|
if o.type == "MESH":
|
|
if bpy.context.mode == 'EDIT_MESH':
|
|
return True
|
|
else:
|
|
return False
|
|
else:
|
|
return False
|
|
|
|
# ------------------------------
|
|
# Execute button action
|
|
# ------------------------------
|
|
def execute(self, context):
|
|
if context.area.type == 'VIEW_3D':
|
|
# Add properties
|
|
scene = context.scene
|
|
mainobject = context.object
|
|
mylist = get_selected_vertex_history(mainobject)
|
|
if len(mylist) == 3:
|
|
if 'MeasureGenerator' not in mainobject:
|
|
mainobject.MeasureGenerator.add()
|
|
|
|
mp = mainobject.MeasureGenerator[0]
|
|
# -----------------------
|
|
# Only if not exist
|
|
# -----------------------
|
|
if exist_segment(mp, mylist[0], mylist[1], 11, mylist[2]) is False:
|
|
# Create all array elements
|
|
for cont in range(len(mp.measureit_segments) - 1, mp.measureit_num):
|
|
mp.measureit_segments.add()
|
|
|
|
# Set values
|
|
ms = mp.measureit_segments[mp.measureit_num]
|
|
ms.gltype = 11
|
|
ms.glpointa = mylist[0]
|
|
ms.glpointb = mylist[1]
|
|
ms.glpointc = mylist[2]
|
|
ms.glarrow_a = scene.measureit_glarrow_a
|
|
ms.glarrow_b = scene.measureit_glarrow_b
|
|
ms.glarrow_s = scene.measureit_glarrow_s
|
|
# color
|
|
ms.glcolor = scene.measureit_default_color
|
|
# dist
|
|
ms.glspace = scene.measureit_hint_space
|
|
# text
|
|
ms.gltxt = scene.measureit_gl_txt
|
|
ms.glfont_size = scene.measureit_font_size
|
|
ms.glfont_align = scene.measureit_font_align
|
|
ms.glfont_rotat = scene.measureit_font_rotation
|
|
# Add index
|
|
mp.measureit_num += 1
|
|
|
|
# redraw
|
|
context.area.tag_redraw()
|
|
return {'FINISHED'}
|
|
else:
|
|
self.report({'ERROR'},
|
|
"MeasureIt: Select three vertices for creating arc measure")
|
|
return {'FINISHED'}
|
|
else:
|
|
self.report({'WARNING'},
|
|
"View3D not found, cannot run operator")
|
|
|
|
return {'CANCELLED'}
|
|
|
|
|
|
# -------------------------------------------------------------
|
|
# Defines button that adds a label segment
|
|
#
|
|
# -------------------------------------------------------------
|
|
class MEASUREIT_OT_AddLabel(Operator):
|
|
bl_idname = "measureit.addlabel"
|
|
bl_label = "Add"
|
|
bl_description = "(EDITMODE only) Add a new measure label (select 1 vertex)"
|
|
|
|
# ------------------------------
|
|
# Poll
|
|
# ------------------------------
|
|
@classmethod
|
|
def poll(cls, context):
|
|
o = context.object
|
|
if o is None:
|
|
return False
|
|
else:
|
|
if o.type == "MESH":
|
|
if bpy.context.mode == 'EDIT_MESH':
|
|
return True
|
|
else:
|
|
return False
|
|
else:
|
|
return False
|
|
|
|
# ------------------------------
|
|
# Execute button action
|
|
# ------------------------------
|
|
def execute(self, context):
|
|
if context.area.type == 'VIEW_3D':
|
|
# Add properties
|
|
scene = context.scene
|
|
mainobject = context.object
|
|
mylist = get_selected_vertex(mainobject)
|
|
if len(mylist) == 1:
|
|
if 'MeasureGenerator' not in mainobject:
|
|
mainobject.MeasureGenerator.add()
|
|
|
|
mp = mainobject.MeasureGenerator[0]
|
|
# -----------------------
|
|
# Only if not exist
|
|
# -----------------------
|
|
if exist_segment(mp, mylist[0], mylist[0], 2) is False: # Both equal
|
|
# Create all array elements
|
|
for cont in range(len(mp.measureit_segments) - 1, mp.measureit_num):
|
|
mp.measureit_segments.add()
|
|
|
|
# Set values
|
|
ms = mp.measureit_segments[mp.measureit_num]
|
|
ms.gltype = 2
|
|
ms.glpointa = mylist[0]
|
|
ms.glpointb = mylist[0] # Equal
|
|
ms.glarrow_a = scene.measureit_glarrow_a
|
|
ms.glarrow_b = scene.measureit_glarrow_b
|
|
ms.glarrow_s = scene.measureit_glarrow_s
|
|
# color
|
|
ms.glcolor = scene.measureit_default_color
|
|
# dist
|
|
ms.glspace = scene.measureit_hint_space
|
|
# text
|
|
ms.gltxt = scene.measureit_gl_txt
|
|
ms.glfont_size = scene.measureit_font_size
|
|
ms.glfont_align = scene.measureit_font_align
|
|
ms.glfont_rotat = scene.measureit_font_rotation
|
|
# Add index
|
|
mp.measureit_num += 1
|
|
|
|
# redraw
|
|
context.area.tag_redraw()
|
|
return {'FINISHED'}
|
|
else:
|
|
self.report({'ERROR'},
|
|
"MeasureIt: Select one vertex for creating measure label")
|
|
return {'FINISHED'}
|
|
else:
|
|
self.report({'WARNING'},
|
|
"View3D not found, cannot run operator")
|
|
|
|
return {'CANCELLED'}
|
|
|
|
|
|
# -------------------------------------------------------------
|
|
# Defines button that adds a link
|
|
#
|
|
# -------------------------------------------------------------
|
|
class MEASUREIT_OT_AddLink(Operator):
|
|
bl_idname = "measureit.addlink"
|
|
bl_label = "Add"
|
|
bl_description = "(OBJECT mode only) Add a new measure between objects (select 2 " \
|
|
"objects and optionally 1 or 2 vertices)"
|
|
|
|
# ------------------------------
|
|
# Poll
|
|
# ------------------------------
|
|
@classmethod
|
|
def poll(cls, context):
|
|
o = context.object
|
|
if o is None:
|
|
return False
|
|
else:
|
|
if o.type == "MESH" or o.type == "EMPTY" or o.type == "CAMERA" or o.type == "LIGHT":
|
|
if bpy.context.mode == 'OBJECT':
|
|
return True
|
|
else:
|
|
return False
|
|
else:
|
|
return False
|
|
|
|
# ------------------------------
|
|
# Execute button action
|
|
# ------------------------------
|
|
def execute(self, context):
|
|
if context.area.type == 'VIEW_3D':
|
|
scene = context.scene
|
|
mainobject = context.object
|
|
# -------------------------------
|
|
# Verify number of objects
|
|
# -------------------------------
|
|
if len(context.selected_objects) != 2:
|
|
self.report({'ERROR'},
|
|
"MeasureIt: Select two objects only, and optionally 1 vertex or 2 vertices "
|
|
"(one of each object)")
|
|
return {'FINISHED'}
|
|
# Locate other object
|
|
linkobject = None
|
|
for o in context.selected_objects:
|
|
if o.name != mainobject.name:
|
|
linkobject = o.name
|
|
# Verify destination vertex
|
|
lkobj = bpy.data.objects[linkobject]
|
|
mylinkvertex = get_selected_vertex(lkobj)
|
|
if len(mylinkvertex) > 1:
|
|
self.report({'ERROR'},
|
|
"MeasureIt: The destination object has more than one vertex selected. "
|
|
"Select only 1 or none")
|
|
return {'FINISHED'}
|
|
# Verify origin vertex
|
|
myobjvertex = get_selected_vertex(mainobject)
|
|
if len(mylinkvertex) > 1:
|
|
self.report({'ERROR'},
|
|
"MeasureIt: The active object has more than one vertex selected. Select only 1 or none")
|
|
return {'FINISHED'}
|
|
|
|
# -------------------------------
|
|
# Add properties
|
|
# -------------------------------
|
|
flag = False
|
|
if 'MeasureGenerator' not in mainobject:
|
|
mainobject.MeasureGenerator.add()
|
|
|
|
mp = mainobject.MeasureGenerator[0]
|
|
|
|
# if exist_segment(mp, mylist[0], mylist[0], 3) is False:
|
|
# flag = True
|
|
# Create all array elements
|
|
for cont in range(len(mp.measureit_segments) - 1, mp.measureit_num):
|
|
mp.measureit_segments.add()
|
|
|
|
# Set values
|
|
ms = mp.measureit_segments[mp.measureit_num]
|
|
# -----------------------
|
|
# Vertex to Vertex
|
|
# -----------------------
|
|
if len(myobjvertex) == 1 and len(mylinkvertex) == 1:
|
|
ms.gltype = 3
|
|
ms.glpointa = myobjvertex[0]
|
|
ms.glpointb = mylinkvertex[0]
|
|
flag = True
|
|
# -----------------------
|
|
# Vertex to Object
|
|
# -----------------------
|
|
if len(myobjvertex) == 1 and len(mylinkvertex) == 0:
|
|
ms.gltype = 4
|
|
ms.glpointa = myobjvertex[0]
|
|
ms.glpointb = 0
|
|
flag = True
|
|
# -----------------------
|
|
# Object to Vertex
|
|
# -----------------------
|
|
if len(myobjvertex) == 0 and len(mylinkvertex) == 1:
|
|
ms.gltype = 5
|
|
ms.glpointa = 0
|
|
ms.glpointb = mylinkvertex[0]
|
|
flag = True
|
|
# -----------------------
|
|
# Object to Object
|
|
# -----------------------
|
|
if len(myobjvertex) == 0 and len(mylinkvertex) == 0:
|
|
ms.gltype = 8
|
|
ms.glpointa = 0
|
|
ms.glpointb = 0 # Equal
|
|
flag = True
|
|
|
|
# ------------------
|
|
# only if created
|
|
# ------------------
|
|
if flag is True:
|
|
ms.glarrow_a = scene.measureit_glarrow_a
|
|
ms.glarrow_b = scene.measureit_glarrow_b
|
|
ms.glarrow_s = scene.measureit_glarrow_s
|
|
# color
|
|
ms.glcolor = scene.measureit_default_color
|
|
# dist
|
|
ms.glspace = scene.measureit_hint_space
|
|
# text
|
|
ms.gltxt = scene.measureit_gl_txt
|
|
ms.glfont_size = scene.measureit_font_size
|
|
ms.glfont_align = scene.measureit_font_align
|
|
ms.glfont_rotat = scene.measureit_font_rotation
|
|
# link
|
|
ms.gllink = linkobject
|
|
# Add index
|
|
mp.measureit_num += 1
|
|
|
|
# -----------------------
|
|
# Only if not exist
|
|
# -----------------------
|
|
# redraw
|
|
context.area.tag_redraw()
|
|
return {'FINISHED'}
|
|
else:
|
|
self.report({'WARNING'},
|
|
"View3D not found, cannot run operator")
|
|
|
|
return {'CANCELLED'}
|
|
|
|
|
|
# -------------------------------------------------------------
|
|
# Defines button that adds an origin segment
|
|
#
|
|
# -------------------------------------------------------------
|
|
class MEASUREIT_OT_AddOrigin(Operator):
|
|
bl_idname = "measureit.addorigin"
|
|
bl_label = "Add"
|
|
bl_description = "(OBJECT mode only) Add a new measure to origin (select object and optionally 1 vertex)"
|
|
|
|
# ------------------------------
|
|
# Poll
|
|
# ------------------------------
|
|
@classmethod
|
|
def poll(cls, context):
|
|
o = context.object
|
|
if o is None:
|
|
return False
|
|
else:
|
|
if o.type == "MESH" or o.type == "EMPTY" or o.type == "CAMERA" or o.type == "LIGHT":
|
|
if bpy.context.mode == 'OBJECT':
|
|
return True
|
|
else:
|
|
return False
|
|
else:
|
|
return False
|
|
|
|
# ------------------------------
|
|
# Execute button action
|
|
# ------------------------------
|
|
def execute(self, context):
|
|
if context.area.type == 'VIEW_3D':
|
|
# Add properties
|
|
scene = context.scene
|
|
mainobject = context.object
|
|
mylist = get_selected_vertex(mainobject)
|
|
if 'MeasureGenerator' not in mainobject:
|
|
mainobject.MeasureGenerator.add()
|
|
|
|
mp = mainobject.MeasureGenerator[0]
|
|
# Create all array elements
|
|
for cont in range(len(mp.measureit_segments) - 1, mp.measureit_num):
|
|
mp.measureit_segments.add()
|
|
|
|
# -----------------------
|
|
# Set values
|
|
# -----------------------
|
|
ms = mp.measureit_segments[mp.measureit_num]
|
|
flag = False
|
|
if len(mylist) > 0:
|
|
if len(mylist) == 1:
|
|
if exist_segment(mp, mylist[0], mylist[0], 6) is False: # Both equal
|
|
flag = True
|
|
# Vertex to origin
|
|
ms.gltype = 6
|
|
ms.glpointa = mylist[0]
|
|
ms.glpointb = mylist[0]
|
|
else:
|
|
self.report({'ERROR'},
|
|
"MeasureIt: Enter in EDITMODE and select one vertex only for creating "
|
|
"measure from vertex to origin")
|
|
return {'FINISHED'}
|
|
else:
|
|
# Object to origin
|
|
if exist_segment(mp, 0, 0, 7) is False: # Both equal
|
|
flag = True
|
|
ms.gltype = 7
|
|
ms.glpointa = 0
|
|
ms.glpointb = 0
|
|
# ------------------
|
|
# only if created
|
|
# ------------------
|
|
if flag is True:
|
|
ms.glarrow_a = scene.measureit_glarrow_a
|
|
ms.glarrow_b = scene.measureit_glarrow_b
|
|
ms.glarrow_s = scene.measureit_glarrow_s
|
|
# color
|
|
ms.glcolor = scene.measureit_default_color
|
|
# dist
|
|
ms.glspace = scene.measureit_hint_space
|
|
# text
|
|
ms.gltxt = scene.measureit_gl_txt
|
|
ms.glfont_size = scene.measureit_font_size
|
|
ms.glfont_align = scene.measureit_font_align
|
|
ms.glfont_rotat = scene.measureit_font_rotation
|
|
# Add index
|
|
mp.measureit_num += 1
|
|
|
|
# redraw
|
|
context.area.tag_redraw()
|
|
|
|
return {'FINISHED'}
|
|
else:
|
|
self.report({'WARNING'},
|
|
"View3D not found, cannot run operator")
|
|
|
|
return {'CANCELLED'}
|
|
|
|
|
|
# -------------------------------------------------------------
|
|
# Defines button that deletes a measure segment
|
|
#
|
|
# -------------------------------------------------------------
|
|
class MEASUREIT_OT_DeleteSegment(Operator):
|
|
bl_idname = "measureit.deletesegment"
|
|
bl_label = "Delete"
|
|
bl_description = "Delete a measure"
|
|
tag: IntProperty()
|
|
|
|
# ------------------------------
|
|
# Execute button action
|
|
# ------------------------------
|
|
def execute(self, context):
|
|
if context.area.type == 'VIEW_3D':
|
|
# Add properties
|
|
mainobject = context.object
|
|
mp = mainobject.MeasureGenerator[0]
|
|
ms = mp.measureit_segments[self.tag]
|
|
ms.glfree = True
|
|
# Delete element
|
|
mp.measureit_segments.remove(self.tag)
|
|
mp.measureit_num -= 1
|
|
# redraw
|
|
context.area.tag_redraw()
|
|
return {'FINISHED'}
|
|
else:
|
|
self.report({'WARNING'},
|
|
"View3D not found, cannot run operator")
|
|
|
|
return {'CANCELLED'}
|
|
|
|
|
|
# -------------------------------------------------------------
|
|
# Defines button that deletes all measure segments
|
|
#
|
|
# -------------------------------------------------------------
|
|
class MEASUREIT_OT_DeleteAllSegment(Operator):
|
|
bl_idname = "measureit.deleteallsegment"
|
|
bl_label = "Delete"
|
|
bl_description = "Delete all measures (it cannot be undone)"
|
|
tag: IntProperty()
|
|
|
|
# ------------------------------
|
|
# Execute button action
|
|
# ------------------------------
|
|
def execute(self, context):
|
|
if context.area.type == 'VIEW_3D':
|
|
# Add properties
|
|
mainobject = context.object
|
|
mp = mainobject.MeasureGenerator[0]
|
|
|
|
while len(mp.measureit_segments) > 0:
|
|
mp.measureit_segments.remove(0)
|
|
|
|
# reset size
|
|
mp.measureit_num = len(mp.measureit_segments)
|
|
# redraw
|
|
context.area.tag_redraw()
|
|
return {'FINISHED'}
|
|
else:
|
|
self.report({'WARNING'},
|
|
"View3D not found, cannot run operator")
|
|
|
|
return {'CANCELLED'}
|
|
|
|
|
|
# -------------------------------------------------------------
|
|
# Defines button that deletes all measure segment sums
|
|
#
|
|
# -------------------------------------------------------------
|
|
class MEASUREIT_OT_DeleteAllSum(Operator):
|
|
bl_idname = "measureit.deleteallsum"
|
|
bl_label = "Delete"
|
|
bl_description = "Delete all sum groups"
|
|
tag: IntProperty()
|
|
|
|
# ------------------------------
|
|
# Execute button action
|
|
# ------------------------------
|
|
# noinspection PyMethodMayBeStatic
|
|
def execute(self, context):
|
|
if context.object is not None:
|
|
if 'MeasureGenerator' in context.object:
|
|
mp = context.object.MeasureGenerator[0]
|
|
for idx in range(mp.measureit_num):
|
|
ms = mp.measureit_segments[idx]
|
|
ms.gltot = '99'
|
|
|
|
return {'FINISHED'}
|
|
|
|
|
|
# -------------------------------------------------------------
|
|
# Defines button that expands all measure segments
|
|
#
|
|
# -------------------------------------------------------------
|
|
class MEASUREIT_OT_ExpandAllSegment(Operator):
|
|
bl_idname = "measureit.expandallsegment"
|
|
bl_label = "Expand"
|
|
bl_description = "Expand all measure properties"
|
|
tag: IntProperty()
|
|
|
|
# ------------------------------
|
|
# Execute button action
|
|
# ------------------------------
|
|
def execute(self, context):
|
|
if context.area.type == 'VIEW_3D':
|
|
# Add properties
|
|
mainobject = context.object
|
|
mp = mainobject.MeasureGenerator[0]
|
|
|
|
for i in mp.measureit_segments:
|
|
i.gladvance = True
|
|
|
|
return {'FINISHED'}
|
|
else:
|
|
self.report({'WARNING'},
|
|
"View3D not found, cannot run operator")
|
|
|
|
return {'CANCELLED'}
|
|
|
|
|
|
# -------------------------------------------------------------
|
|
# Defines button that collapses all measure segments
|
|
#
|
|
# -------------------------------------------------------------
|
|
class MEASUREIT_OT_CollapseAllSegment(Operator):
|
|
bl_idname = "measureit.collapseallsegment"
|
|
bl_label = "Collapse"
|
|
bl_description = "Collapses all measure properties"
|
|
tag: IntProperty()
|
|
|
|
# ------------------------------
|
|
# Execute button action
|
|
# ------------------------------
|
|
def execute(self, context):
|
|
if context.area.type == 'VIEW_3D':
|
|
# Add properties
|
|
mainobject = context.object
|
|
mp = mainobject.MeasureGenerator[0]
|
|
|
|
for i in mp.measureit_segments:
|
|
i.gladvance = False
|
|
|
|
return {'FINISHED'}
|
|
else:
|
|
self.report({'WARNING'},
|
|
"View3D not found, cannot run operator")
|
|
|
|
return {'CANCELLED'}
|
|
|
|
|
|
# -------------------------------------------------------------
|
|
# Defines button for render option
|
|
#
|
|
# -------------------------------------------------------------
|
|
class MEASUREIT_OT_RenderSegment(Operator):
|
|
bl_idname = "measureit.rendersegment"
|
|
bl_label = "Render"
|
|
bl_description = "Create a render image with measures. Use UV/Image editor to view image generated"
|
|
tag: IntProperty()
|
|
|
|
# ------------------------------
|
|
# Execute button action
|
|
# ------------------------------
|
|
# noinspection PyMethodMayBeStatic,PyUnusedLocal
|
|
def execute(self, context):
|
|
scene = context.scene
|
|
msg = "New image created with measures. Open it in UV/image editor"
|
|
camera_msg = "Unable to render. No camera found"
|
|
# -----------------------------
|
|
# Check camera
|
|
# -----------------------------
|
|
if scene.camera is None:
|
|
self.report({'ERROR'}, camera_msg)
|
|
return {'FINISHED'}
|
|
# -----------------------------
|
|
# Frame render
|
|
# -----------------------------
|
|
if scene.measureit_render_type == "1":
|
|
# noinspection PyBroadException
|
|
if render_main(self, context) is True:
|
|
self.report({'INFO'}, msg)
|
|
# -----------------------------
|
|
# Animation
|
|
# -----------------------------
|
|
if scene.measureit_render_type == "2":
|
|
oldframe = scene.frame_current
|
|
flag = False
|
|
# loop frames
|
|
for frm in range(scene.frame_start, scene.frame_end + 1):
|
|
scene.frame_set(frm)
|
|
print("MeasureIt: Rendering frame %04d" % frm)
|
|
flag = render_main(self, context, True)
|
|
if flag is False:
|
|
break
|
|
|
|
scene.frame_current = oldframe
|
|
if flag is True:
|
|
self.report({'INFO'}, msg)
|
|
|
|
return {'FINISHED'}
|
|
|
|
# ---------------------
|
|
# Set cameraView
|
|
# ---------------------
|
|
# noinspection PyMethodMayBeStatic
|
|
def set_camera_view(self):
|
|
for area in bpy.context.screen.areas:
|
|
if area.type == 'VIEW_3D':
|
|
area.spaces[0].region_3d.view_perspective = 'CAMERA'
|
|
|
|
# -------------------------------------
|
|
# Set only render status
|
|
# -------------------------------------
|
|
# noinspection PyMethodMayBeStatic
|
|
def set_only_render(self, status):
|
|
screen = bpy.context.screen
|
|
|
|
v3d = False
|
|
s = None
|
|
# get spaceview_3d in current screen
|
|
for a in screen.areas:
|
|
if a.type == 'VIEW_3D':
|
|
for s in a.spaces:
|
|
if s.type == 'VIEW_3D':
|
|
v3d = s
|
|
break
|
|
|
|
if v3d is not False:
|
|
s.show_only_render = status
|
|
|
|
|
|
# -------------------------------------------------------------
|
|
# Defines a new note
|
|
#
|
|
# -------------------------------------------------------------
|
|
class MEASUREIT_OT_AddNote(Operator):
|
|
bl_idname = "measureit.addnote"
|
|
bl_label = "Note"
|
|
bl_description = "(OBJECT mode only) Add a new annotation"
|
|
tag: IntProperty()
|
|
|
|
# ------------------------------
|
|
# Poll
|
|
# ------------------------------
|
|
# noinspection PyUnusedLocal
|
|
@classmethod
|
|
def poll(cls, context):
|
|
if bpy.context.mode == 'OBJECT':
|
|
return True
|
|
else:
|
|
return False
|
|
|
|
# ------------------------------
|
|
# Execute button action
|
|
# ------------------------------
|
|
def execute(self, context):
|
|
if context.area.type == 'VIEW_3D':
|
|
bpy.ops.object.empty_add(type='PLAIN_AXES')
|
|
myempty = bpy.data.objects[bpy.context.active_object.name]
|
|
myempty.location = bpy.context.scene.cursor.location
|
|
myempty.empty_display_size = 0.01
|
|
myempty.name = "Annotation"
|
|
# Add properties
|
|
scene = context.scene
|
|
mainobject = myempty
|
|
if 'MeasureGenerator' not in mainobject:
|
|
mainobject.MeasureGenerator.add()
|
|
|
|
mp = mainobject.MeasureGenerator[0]
|
|
# Create all array elements
|
|
for cont in range(len(mp.measureit_segments) - 1, mp.measureit_num):
|
|
mp.measureit_segments.add()
|
|
|
|
# Set values
|
|
ms = mp.measureit_segments[mp.measureit_num]
|
|
ms.gltype = 10
|
|
ms.glpointa = 0
|
|
ms.glpointb = 0 # Equal
|
|
# color
|
|
ms.glcolor = scene.measureit_default_color
|
|
# dist
|
|
ms.glspace = scene.measureit_hint_space
|
|
# text
|
|
ms.gltxt = scene.measureit_gl_txt
|
|
ms.glfont_size = scene.measureit_font_size
|
|
ms.glfont_align = scene.measureit_font_align
|
|
ms.glfont_rotat = scene.measureit_font_rotation
|
|
# Add index
|
|
mp.measureit_num += 1
|
|
|
|
# redraw
|
|
context.area.tag_redraw()
|
|
return {'FINISHED'}
|
|
else:
|
|
self.report({'WARNING'},
|
|
"View3D not found, cannot run operator")
|
|
|
|
return {'CANCELLED'}
|
|
|
|
|
|
# -------------------------------------------------------------
|
|
# Defines button that enables/disables the tip display
|
|
#
|
|
# -------------------------------------------------------------
|
|
class MEASUREIT_OT_RunHintDisplay(Operator):
|
|
bl_idname = "measureit.runopengl"
|
|
bl_label = "Display hint data manager"
|
|
bl_description = "Main control for enabling or disabling the display of measurements in the viewport"
|
|
|
|
_handle = None # keep function handler
|
|
|
|
# ----------------------------------
|
|
# Enable gl drawing adding handler
|
|
# ----------------------------------
|
|
@staticmethod
|
|
def handle_add(self, context):
|
|
if MEASUREIT_OT_RunHintDisplay._handle is None:
|
|
MEASUREIT_OT_RunHintDisplay._handle = SpaceView3D.draw_handler_add(draw_callback_px, (self, context),
|
|
'WINDOW',
|
|
'POST_PIXEL')
|
|
context.window_manager.measureit_run_opengl = True
|
|
|
|
# ------------------------------------
|
|
# Disable gl drawing removing handler
|
|
# ------------------------------------
|
|
# noinspection PyUnusedLocal
|
|
@staticmethod
|
|
def handle_remove(self, context):
|
|
if MEASUREIT_OT_RunHintDisplay._handle is not None:
|
|
SpaceView3D.draw_handler_remove(MEASUREIT_OT_RunHintDisplay._handle, 'WINDOW')
|
|
MEASUREIT_OT_RunHintDisplay._handle = None
|
|
context.window_manager.measureit_run_opengl = False
|
|
|
|
# ------------------------------
|
|
# Execute button action
|
|
# ------------------------------
|
|
def execute(self, context):
|
|
if context.area.type == 'VIEW_3D':
|
|
if context.window_manager.measureit_run_opengl is False:
|
|
self.handle_add(self, context)
|
|
context.area.tag_redraw()
|
|
else:
|
|
self.handle_remove(self, context)
|
|
context.area.tag_redraw()
|
|
|
|
return {'FINISHED'}
|
|
else:
|
|
self.report({'WARNING'},
|
|
"View3D not found, cannot run operator")
|
|
|
|
return {'CANCELLED'}
|
|
|
|
|
|
# -------------------------------------------------------------
|
|
# Handle all draw routines (OpenGL main entry point)
|
|
#
|
|
# -------------------------------------------------------------
|
|
def draw_main(context):
|
|
region = bpy.context.region
|
|
# Detect if Quadview to get drawing area
|
|
if not context.space_data.region_quadviews:
|
|
rv3d = bpy.context.space_data.region_3d
|
|
else:
|
|
# verify area
|
|
if context.area.type != 'VIEW_3D' or context.space_data.type != 'VIEW_3D':
|
|
return
|
|
i = -1
|
|
for region in context.area.regions:
|
|
if region.type == 'WINDOW':
|
|
i += 1
|
|
if context.region.id == region.id:
|
|
break
|
|
else:
|
|
return
|
|
|
|
rv3d = context.space_data.region_quadviews[i]
|
|
|
|
scene = bpy.context.scene
|
|
|
|
# Display selected or all
|
|
if scene.measureit_gl_ghost is False:
|
|
objlist = context.selected_objects
|
|
else:
|
|
objlist = context.view_layer.objects
|
|
|
|
# Enable drawing
|
|
gpu.state.blend_set('ALPHA')
|
|
# ---------------------------------------
|
|
# Generate all OpenGL calls for measures
|
|
# ---------------------------------------
|
|
for myobj in objlist:
|
|
if myobj.visible_get() is True:
|
|
if 'MeasureGenerator' in myobj:
|
|
op = myobj.MeasureGenerator[0]
|
|
draw_segments(context, myobj, op, region, rv3d)
|
|
|
|
# ---------------------------------------
|
|
# Generate all OpenGL calls for debug
|
|
# ---------------------------------------
|
|
if scene.measureit_debug is True:
|
|
selobj = bpy.context.selected_objects
|
|
for myobj in selobj:
|
|
if scene.measureit_debug_objects is True:
|
|
draw_object(context, myobj, region, rv3d)
|
|
elif scene.measureit_debug_object_loc is True:
|
|
draw_object(context, myobj, region, rv3d)
|
|
if scene.measureit_debug_vertices is True:
|
|
draw_vertices(context, myobj, region, rv3d)
|
|
elif scene.measureit_debug_vert_loc is True:
|
|
draw_vertices(context, myobj, region, rv3d)
|
|
if scene.measureit_debug_edges is True:
|
|
draw_edges(context, myobj, region, rv3d)
|
|
if scene.measureit_debug_faces is True or scene.measureit_debug_normals is True:
|
|
draw_faces(context, myobj, region, rv3d)
|
|
|
|
# -----------------------
|
|
# restore defaults
|
|
# -----------------------
|
|
gpu.state.blend_set('NONE')
|
|
|
|
|
|
# -------------------------------------------------------------
|
|
# Handler for drawing OpenGl
|
|
# -------------------------------------------------------------
|
|
# noinspection PyUnusedLocal
|
|
def draw_callback_px(self, context):
|
|
draw_main(context)
|
|
|
|
|
|
# -------------------------------------------------------------
|
|
# Check if the segment already exist
|
|
#
|
|
# -------------------------------------------------------------
|
|
def exist_segment(mp, pointa, pointb, typ=1, pointc=None):
|
|
# for ms in mp.measureit_segments[mp.measureit_num]
|
|
for ms in mp.measureit_segments:
|
|
if ms.gltype == typ and ms.glfree is False:
|
|
if typ != 9:
|
|
if ms.glpointa == pointa and ms.glpointb == pointb:
|
|
return True
|
|
if ms.glpointa == pointb and ms.glpointb == pointa:
|
|
return True
|
|
else:
|
|
if ms.glpointa == pointa and ms.glpointb == pointb and ms.glpointc == pointc:
|
|
return True
|
|
|
|
return False
|
|
|
|
|
|
# -------------------------------------------------------------
|
|
# Get vertex selected
|
|
# -------------------------------------------------------------
|
|
def get_selected_vertex(myobject):
|
|
mylist = []
|
|
# if not mesh, no vertex
|
|
if myobject.type != "MESH":
|
|
return mylist
|
|
# --------------------
|
|
# meshes
|
|
# --------------------
|
|
oldobj = bpy.context.object
|
|
bpy.context.view_layer.objects.active = myobject
|
|
flag = False
|
|
if myobject.mode != 'EDIT':
|
|
bpy.ops.object.mode_set(mode='EDIT')
|
|
flag = True
|
|
|
|
bm = from_edit_mesh(myobject.data)
|
|
tv = len(bm.verts)
|
|
for v in bm.verts:
|
|
if v.select:
|
|
mylist.append(v.index)
|
|
|
|
if flag is True:
|
|
bpy.ops.object.editmode_toggle()
|
|
# Back context object
|
|
bpy.context.view_layer.objects.active = oldobj
|
|
|
|
# if select all vertices, then use origin
|
|
if tv == len(mylist):
|
|
return []
|
|
|
|
return mylist
|
|
|
|
|
|
# -------------------------------------------------------------
|
|
# Get vertex selected
|
|
# -------------------------------------------------------------
|
|
def get_selected_vertex_history(myobject):
|
|
mylist = []
|
|
# if not mesh, no vertex
|
|
if myobject.type != "MESH":
|
|
return mylist
|
|
# --------------------
|
|
# meshes
|
|
# --------------------
|
|
oldobj = bpy.context.object
|
|
bpy.context.view_layer.objects.active = myobject
|
|
flag = False
|
|
if myobject.mode != 'EDIT':
|
|
bpy.ops.object.mode_set(mode='EDIT')
|
|
flag = True
|
|
|
|
bm = from_edit_mesh(myobject.data)
|
|
for v in bm.select_history:
|
|
mylist.append(v.index)
|
|
|
|
if flag is True:
|
|
bpy.ops.object.editmode_toggle()
|
|
# Back context object
|
|
bpy.context.view_layer.objects.active = oldobj
|
|
|
|
return mylist
|
|
|
|
|
|
# -------------------------------------------------------------
|
|
# Get vertex selected segments
|
|
# -------------------------------------------------------------
|
|
def get_smart_selected(myobject):
|
|
mylist = []
|
|
# if not mesh, no vertex
|
|
if myobject.type != "MESH":
|
|
return mylist
|
|
# --------------------
|
|
# meshes
|
|
# --------------------
|
|
oldobj = bpy.context.object
|
|
bpy.context.view_layer.objects.active = myobject
|
|
flag = False
|
|
if myobject.mode != 'EDIT':
|
|
bpy.ops.object.mode_set(mode='EDIT')
|
|
flag = True
|
|
|
|
bm = from_edit_mesh(myobject.data)
|
|
for e in bm.edges:
|
|
if e.select is True:
|
|
mylist.append(e.verts[0].index)
|
|
mylist.append(e.verts[1].index)
|
|
|
|
if flag is True:
|
|
bpy.ops.object.editmode_toggle()
|
|
# Back context object
|
|
bpy.context.view_layer.objects.active = oldobj
|
|
|
|
return mylist
|
|
|
|
|
|
# -------------------------------------------------------------
|
|
# Get vertex selected faces
|
|
# -------------------------------------------------------------
|
|
def get_selected_faces(myobject):
|
|
mylist = []
|
|
# if not mesh, no vertex
|
|
if myobject.type != "MESH":
|
|
return mylist
|
|
# --------------------
|
|
# meshes
|
|
# --------------------
|
|
oldobj = bpy.context.object
|
|
bpy.context.view_layer.objects.active = myobject
|
|
flag = False
|
|
if myobject.mode != 'EDIT':
|
|
bpy.ops.object.mode_set(mode='EDIT')
|
|
flag = True
|
|
|
|
bm = from_edit_mesh(myobject.data)
|
|
for e in bm.faces:
|
|
myfaces = []
|
|
if e.select is True:
|
|
for i in range(len(e.verts)):
|
|
myfaces.append(e.verts[i].index)
|
|
|
|
mylist.extend([myfaces])
|
|
|
|
if flag is True:
|
|
bpy.ops.object.editmode_toggle()
|
|
# Back context object
|
|
bpy.context.view_layer.objects.active = oldobj
|
|
|
|
return mylist
|