Campbell Barton
e8da6131fd
Move copyright text to SPDX-FileCopyrightText or set to the Blender Foundation so "make check_licenses" now runs without warnings.
232 lines
7.1 KiB
Python
232 lines
7.1 KiB
Python
# SPDX-FileCopyrightText: 2022-2023 Blender Foundation
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#
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# SPDX-License-Identifier: GPL-2.0-or-later
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import bpy
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from bpy.types import (
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Menu,
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Panel,
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)
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from .synchro import get_main_window, validate_sync, window_id
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# ------------------------------------------------------
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# Defines UI panel
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# ------------------------------------------------------
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# ------------------------------------------------------------------
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# Define panel class for manual switch parameters.
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# ------------------------------------------------------------------
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class STORYPENCIL_PT_Settings(Panel):
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bl_idname = "STORYPENCIL_PT_Settings"
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bl_label = "Settings"
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bl_space_type = 'SEQUENCE_EDITOR'
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bl_region_type = 'UI'
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bl_category = 'Storypencil'
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@classmethod
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def poll(cls, context):
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if context.space_data.view_type != 'SEQUENCER':
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return False
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return True
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# ------------------------------
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# Draw UI
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# ------------------------------
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def draw(self, context):
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layout = self.layout
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layout.use_property_split = True
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layout.use_property_decorate = False
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class STORYPENCIL_PT_General(Panel):
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bl_idname = "STORYPENCIL_PT_General"
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bl_label = "General"
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bl_space_type = 'SEQUENCE_EDITOR'
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bl_region_type = 'UI'
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bl_category = 'Storypencil'
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bl_options = {'DEFAULT_CLOSED'}
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bl_parent_id = "STORYPENCIL_PT_Settings"
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@classmethod
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def poll(cls, context):
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if context.space_data.view_type != 'SEQUENCER':
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return False
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return True
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# ------------------------------
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# Draw UI
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# ------------------------------
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def draw(self, context):
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layout = self.layout
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layout.use_property_split = True
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layout.use_property_decorate = False
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scene = context.scene
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setup_ready = scene.storypencil_main_workspace is not None
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row = layout.row()
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row.alert = not setup_ready
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row.prop(scene, "storypencil_main_workspace", text="VSE Workspace")
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row = layout.row()
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if scene.storypencil_main_scene is None:
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row.alert = True
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row.prop(scene, "storypencil_main_scene", text="VSE Scene")
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layout.separator()
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row = layout.row()
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if scene.storypencil_main_workspace and scene.storypencil_edit_workspace:
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if scene.storypencil_main_workspace.name == scene.storypencil_edit_workspace.name:
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row.alert = True
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if scene.storypencil_edit_workspace is None:
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row.alert = True
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row.prop(scene, "storypencil_edit_workspace", text="Drawing Workspace")
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class STORYPENCIL_PT_RenderPanel(Panel):
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bl_label = "Render Strips"
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bl_space_type = 'SEQUENCE_EDITOR'
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bl_region_type = 'UI'
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bl_category = 'Storypencil'
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bl_parent_id = "STORYPENCIL_PT_Settings"
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@classmethod
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def poll(cls, context):
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if context.space_data.view_type != 'SEQUENCER':
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return False
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return True
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def draw(self, context):
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layout = self.layout
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layout.use_property_split = True
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layout.use_property_decorate = False
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scene = context.scene
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settings = scene.render.image_settings
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is_video = settings.file_format in {'FFMPEG', 'AVI_JPEG', 'AVI_RAW'}
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row = layout.row()
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if scene.storypencil_render_render_path is None:
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row.alert = True
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row.prop(scene, "storypencil_render_render_path")
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row = layout.row()
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row.prop(scene, "storypencil_render_onlyselected")
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row = layout.row()
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row.prop(scene.render.image_settings, "file_format")
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if settings.file_format == 'FFMPEG':
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row = layout.row()
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row.prop(scene.render.ffmpeg, "format")
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row = layout.row()
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row.enabled = is_video
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row.prop(scene.render.ffmpeg, "audio_codec")
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row = layout.row()
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row.prop(scene, "storypencil_add_render_strip")
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row = layout.row()
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row.enabled = scene.storypencil_add_render_strip
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row.prop(scene, "storypencil_render_channel")
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if not is_video:
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row = layout.row()
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row.prop(scene, "storypencil_render_step")
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row = layout.row()
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row.prop(scene, "storypencil_render_numbering")
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row = layout.row()
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row.prop(scene, "storypencil_add_render_byfolder")
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# ------------------------------------------------------------------
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# Define panel class for new base scene creation.
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# ------------------------------------------------------------------
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class STORYPENCIL_PT_SettingsNew(Panel):
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bl_idname = "STORYPENCIL_PT_SettingsNew"
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bl_label = "New Scenes"
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bl_space_type = 'SEQUENCE_EDITOR'
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bl_region_type = 'UI'
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bl_category = 'Storypencil'
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bl_parent_id = "STORYPENCIL_PT_Settings"
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@classmethod
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def poll(cls, context):
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if context.space_data.view_type != 'SEQUENCER':
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return False
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return True
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# ------------------------------
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# Draw UI
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# ------------------------------
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def draw(self, context):
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layout = self.layout
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layout.use_property_split = True
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layout.use_property_decorate = False
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scene = context.scene
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row = layout.row()
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row.prop(scene, "storypencil_name_prefix", text="Name Prefix")
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row = layout.row()
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row.prop(scene, "storypencil_name_suffix", text="Name Suffix")
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row = layout.row()
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row.prop(scene, "storypencil_scene_duration", text="Frames")
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row = layout.row()
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if scene.storypencil_base_scene is None:
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row.alert = True
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row.prop(scene, "storypencil_base_scene", text="Template Scene")
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class STORYPENCIL_PT_ModePanel(Panel):
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bl_label = "Edit Scenes"
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bl_space_type = 'SEQUENCE_EDITOR'
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bl_region_type = 'UI'
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bl_category = 'Storypencil'
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bl_parent_id = "STORYPENCIL_PT_Settings"
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@classmethod
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def poll(cls, context):
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if context.space_data.view_type != 'SEQUENCER':
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return False
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return True
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def draw(self, context):
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layout = self.layout
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layout.use_property_split = True
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layout.use_property_decorate = False
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wm = bpy.context.window_manager
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scene = context.scene
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win_id = window_id(context.window)
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col = layout.column(align=True)
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col.prop(scene, "storypencil_mode", text="Mode")
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col.prop(wm.storypencil_settings,
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"show_main_strip_range", text="Show Strip Range")
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if scene.storypencil_mode == 'WINDOW':
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if not validate_sync(window_manager=wm) or win_id == wm.storypencil_settings.main_window_id:
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col.prop(wm.storypencil_settings, "active",
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text="Timeline Synchronization")
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if scene.storypencil_mode == 'SWITCH':
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col.separator()
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col = layout.column(heading="Audio", align=True)
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col.prop(scene, "storypencil_copy_sounds", text="Copy to Scene")
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subcol = col.column(align=True)
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subcol.prop(scene, 'storypencil_skip_sound_mute')
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subcol.enabled = scene.storypencil_copy_sounds is True or scene.storypencil_mode == 'WINDOW'
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