BAT doesn't pack smoke cache #55542

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opened 2018-06-19 19:33:23 +02:00 by Isaac Weaver · 8 comments

Attached is a .blend file. If you bake the smoke cache and pack it with BAT, it won't pack the smoke cache files.

This is related to: #55007

smoke_cache.blend

Attached is a .blend file. If you bake the smoke cache and pack it with BAT, it won't pack the smoke cache files. This is related to: #55007 [smoke_cache.blend](https://archive.blender.org/developer/F3741058/smoke_cache.blend)
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Added subscriber: @IsaacWeaver

Added subscriber: @IsaacWeaver
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Added subscribers: @dr.sybren, @lichtwerk

Added subscribers: @dr.sybren, @lichtwerk
Sybren A. Stüvel was assigned by Philipp Oeser 2018-06-20 15:11:25 +02:00
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Yep, smoke is not implemented (yet), dfa07e19cc just did it for fluids...

So cdef eModifierType_Smokesim = 31 and corresponding modifier_walker is still missing.

I could have a go at it (just started fiddeling with BAT and P732 is a start -- but needs further love [just pointcache, no OpenVDB, ...] -- also this suffers from the same glob vs. pathlib.Path.exists() issue as in #55007, #55539)

But before I continue, I would like to ask @dr.sybren if this is better placed on his desk?
Also this is probably not a bug, but a known limitation and more of a TODO?

Yep, smoke is not implemented (yet), dfa07e19cc just did it for fluids... So cdef `eModifierType_Smokesim = 31` and corresponding modifier_walker is still missing. I could have a go at it (just started fiddeling with BAT and [P732](https://archive.blender.org/developer/P732.txt) is a start -- but needs further love [just pointcache, no OpenVDB, ...] -- also this suffers from the same glob vs. pathlib.Path.exists() issue as in #55007, #55539) But before I continue, I would like to ask @dr.sybren if this is better placed on his desk? Also this is probably not a bug, but a known limitation and more of a TODO?

My plate is already pretty full with Code Quest stuff, so I appreciate your help. P732 seems like a good first step. Once you're a bit further, in a diffusion patch and I can give you some more feedback. For now I've commented on P732.

My plate is already pretty full with Code Quest stuff, so I appreciate your help. [P732](https://archive.blender.org/developer/P732.txt) seems like a good first step. Once you're a bit further, in a diffusion patch and I can give you some more feedback. For now I've commented on [P732](https://archive.blender.org/developer/P732.txt).
Sybren A. Stüvel was unassigned by Philipp Oeser 2018-06-20 15:45:55 +02:00
Philipp Oeser self-assigned this 2018-06-20 15:45:55 +02:00
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oki, will see what I can do...

oki, will see what I can do...
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fix in D3518

fix in [D3518](https://archive.blender.org/developer/D3518)

This issue was referenced by 4e1c2d1bbb

This issue was referenced by 4e1c2d1bbb72da1fc48134fb3bc46af75aec34fb
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Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
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Reference: blender/blender-asset-tracer#55542
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