Add Support for Geometry Node Cache #92890

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Jonas Dichelle wants to merge 14 commits from JonasDichelle/blender-asset-tracer:geonodes_support into main

When changing the target branch, be careful to rebase the branch in your fork to match. See documentation.
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README.md
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# Blender Asset Tracer BAT🦇 # Blender Asset Tracer BAT🦇
Blender Asset Tracer, a.k.a. BAT🦇 is a script to manage assets with Blender. Script to manage assets with Blender.
Blender Asset Tracer, a.k.a. BAT🦇, is the replacement of
[BAM](https://developer.blender.org/diffusion/BAM/) and
[blender-file](https://developer.blender.org/source/blender-file/)
Development is driven by choices explained in [T54125](https://developer.blender.org/T54125). Development is driven by choices explained in [T54125](https://developer.blender.org/T54125).
@ -9,28 +13,18 @@ Development is driven by choices explained in [T54125](https://developer.blender
The `cli.py` wrapper at the root of the project can be used to directly access the command line The `cli.py` wrapper at the root of the project can be used to directly access the command line
tools, without requiring any setup involving `venv` and so on: tools, without requiring any setup involving `venv` and so on:
```bash ```
python3 path/to/repo/cli.py list path/to/blendfile.blend python3 path/to/repo/cli.py list path/to/blendfile.blend
``` ```
## Setting up development environment ## Setting up development environment
```bash ```
python3.9 -m venv .venv python3.9 -m venv .venv
```
```bash
. ./.venv/bin/activate . ./.venv/bin/activate
```
```bash
pip install -U pip pip install -U pip
```
```bash
pip install poetry black pip install poetry black
```
```bash
poetry install poetry install
```
```bash
mypy --install-types mypy --install-types
``` ```
@ -40,18 +34,14 @@ mypy --install-types
BAT Pack supports uploading to S3-compatible storage. This requires a credentials file in BAT Pack supports uploading to S3-compatible storage. This requires a credentials file in
`~/.aws/credentials`. Replace the all-capital words to suit your situation. `~/.aws/credentials`. Replace the all-capital words to suit your situation.
```ini [ENDPOINT]
[ENDPOINT] aws_access_key_id = YOUR_ACCESS_KEY_ID
aws_access_key_id = YOUR_ACCESS_KEY_ID aws_secret_access_key = YOUR_SECRET
aws_secret_access_key = YOUR_SECRET
```
You can then send a BAT Pack to the storage using a target `s3:/ENDPOINT/bucketname/path-in-bucket`, You can then send a BAT Pack to the storage using a target `s3:/ENDPOINT/bucketname/path-in-bucket`,
for example: for example:
```bash bat pack my_blendfile.blend s3:/storage.service.cloud/jobs/awesome_work
bat pack my_blendfile.blend s3:/storage.service.cloud/jobs/awesome_work
```
This will upload the blend file and its dependencies to `awesome_work/my_blendfile.blend` in This will upload the blend file and its dependencies to `awesome_work/my_blendfile.blend` in
the `jobs` bucket. the `jobs` bucket.
@ -86,51 +76,49 @@ Mypy likes to see the return type of `__init__` methods explicitly declared as `
BAT can be used as a Python library to inspect the contents of blend files, without having to BAT can be used as a Python library to inspect the contents of blend files, without having to
open Blender itself. Here is an example showing how to determine the render engine used: open Blender itself. Here is an example showing how to determine the render engine used:
```python #!/usr/bin/env python3.7
#!/usr/bin/env python3.7 import json
import json import sys
import sys from pathlib import Path
from pathlib import Path
from blender_asset_tracer import blendfile from blender_asset_tracer import blendfile
from blender_asset_tracer.blendfile import iterators from blender_asset_tracer.blendfile import iterators
if len(sys.argv) != 2: if len(sys.argv) != 2:
print(f'Usage: {sys.argv[0]} somefile.blend', file=sys.stderr) print(f'Usage: {sys.argv[0]} somefile.blend', file=sys.stderr)
sys.exit(1) sys.exit(1)
bf_path = Path(sys.argv[1]) bf_path = Path(sys.argv[1])
bf = blendfile.open_cached(bf_path) bf = blendfile.open_cached(bf_path)
# Get the first window manager (there is probably exactly one). # Get the first window manager (there is probably exactly one).
window_managers = bf.find_blocks_from_code(b'WM') window_managers = bf.find_blocks_from_code(b'WM')
assert window_managers, 'The Blend file has no window manager' assert window_managers, 'The Blend file has no window manager'
window_manager = window_managers[0] window_manager = window_managers[0]
# Get the scene from the first window. # Get the scene from the first window.
windows = window_manager.get_pointer((b'windows', b'first')) windows = window_manager.get_pointer((b'windows', b'first'))
for window in iterators.listbase(windows): for window in iterators.listbase(windows):
scene = window.get_pointer(b'scene') scene = window.get_pointer(b'scene')
break break
# BAT can only return simple values, so it can't return the embedded # BAT can only return simple values, so it can't return the embedded
# struct 'r'. 'r.engine' is a simple string, though. # struct 'r'. 'r.engine' is a simple string, though.
engine = scene[b'r', b'engine'].decode('utf8') engine = scene[b'r', b'engine'].decode('utf8')
xsch = scene[b'r', b'xsch'] xsch = scene[b'r', b'xsch']
ysch = scene[b'r', b'ysch'] ysch = scene[b'r', b'ysch']
size = scene[b'r', b'size'] / 100.0 size = scene[b'r', b'size'] / 100.0
render_info = { render_info = {
'engine': engine, 'engine': engine,
'frame_pixels': { 'frame_pixels': {
'x': int(xsch * size), 'x': int(xsch * size),
'y': int(ysch * size), 'y': int(ysch * size),
}, },
} }
json.dump(render_info, sys.stdout, indent=4, sort_keys=True) json.dump(render_info, sys.stdout, indent=4, sort_keys=True)
print() print()
```
To understand the naming of the properties, look at Blender's `DNA_xxxx.h` files with struct To understand the naming of the properties, look at Blender's `DNA_xxxx.h` files with struct
definitions. It is those names that are accessed via `blender_asset_tracer.blendfile`. The definitions. It is those names that are accessed via `blender_asset_tracer.blendfile`. The
@ -167,29 +155,23 @@ As password, use the token itself, including the `pypi-` prefix.
See https://pypi.org/help/#apitoken for help using API tokens to publish. This See https://pypi.org/help/#apitoken for help using API tokens to publish. This
is what I have in `~/.pypirc`: is what I have in `~/.pypirc`:
```ini ```
[distutils] [distutils]
index-servers = bat index-servers =
bat
# Use `twine upload -r bat` to upload with this token. # Use `twine upload -r bat` to upload with this token.
[bat] [bat]
repository = https://upload.pypi.org/legacy/ repository = https://upload.pypi.org/legacy/
username = __token__ username = __token__
password = pypi-abc-123-blablabla password = pypi-abc-123-blablabla
``` ```
```bash ```
. ./.venv/bin/activate . ./.venv/bin/activate
```
```bash
pip install twine pip install twine
```
```bash
poetry build poetry build
```
```bash
twine check dist/blender_asset_tracer-1.18.tar.gz dist/blender_asset_tracer-1.18-*.whl twine check dist/blender_asset_tracer-1.18.tar.gz dist/blender_asset_tracer-1.18-*.whl
```
```bash
twine upload -r bat dist/blender_asset_tracer-1.18.tar.gz dist/blender_asset_tracer-1.18-*.whl twine upload -r bat dist/blender_asset_tracer-1.18.tar.gz dist/blender_asset_tracer-1.18-*.whl
``` ```