BLI: add high level documentation for core data structures #25
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docs/features/core/data_structures/any.md
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docs/features/core/data_structures/any.md
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# Any
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docs/features/core/data_structures/bits.md
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docs/features/core/data_structures/bits.md
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# Bits
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`BitVector`
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docs/features/core/data_structures/containers.md
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docs/features/core/data_structures/containers.md
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# Containers
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`Array/Vector/Stack/Set/Map/VectorSet`
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docs/features/core/data_structures/cpp_type.md
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docs/features/core/data_structures/cpp_type.md
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# CPP Type
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docs/features/core/data_structures/disjoint_set.md
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docs/features/core/data_structures/disjoint_set.md
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# Disjoint Set
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docs/features/core/data_structures/functions.md
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docs/features/core/data_structures/functions.md
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# Functions
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docs/features/core/data_structures/index.md
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docs/features/core/data_structures/index.md
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# Data Structures
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Core low-level data structures used throughout Blender. The documentation here is supposed to give a birds eye view over the available data structures and when to use them. More details for all available methods can be found in the source code.
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docs/features/core/data_structures/index_mask.md
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docs/features/core/data_structures/index_mask.md
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# Index Mask
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docs/features/core/data_structures/index_range.md
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docs/features/core/data_structures/index_range.md
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# Index Range
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docs/features/core/data_structures/spans.md
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docs/features/core/data_structures/spans.md
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# Span
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docs/features/core/data_structures/strings.md
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docs/features/core/data_structures/strings.md
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# Strings
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`std::string`, `StringRef`, `StringRefNull`
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docs/features/core/data_structures/virtual_array.md
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docs/features/core/data_structures/virtual_array.md
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# Virtual Arrays
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