Missing "Normal" Option in Paint Panel #102230
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Reference: blender/blender-manual#102230
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Pagename:
sculpt_paint/texture_paint/introduction
Blender Version:
3.3
Documentation Language:
en
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Short description of error
The instructions on this page that say you can "disable the Normal option in the paint panel" are not possible to follow.
Previously, around Blender 2.7.X, there were 3 options I would use when I wanted to texture paint EVERYthing under my brush in the 3D viewport:
I'd turn off the checkboxes next to "Occlude", "Cull", and "Normal", under the Options tab.
In recent versions, such as Blender 3.3.1, there is only "Occlude" and "Cull".
The "Normal" option is missing, and is a workflow impediment, because my orthographic side-view texture painting ends up missing an entire line along my entire mesh right around the XZ plane, and I have to go back and fill it all up so my painting looks correct.
Please bring the "Normal" setting back, or something equivalent!
See some screenshots of it here: https://blender.stackexchange.com/questions/67542/where-is-the-project-paint-and-layer-option-in-blender-2-77a
Added subscriber: @modlunar
Added subscriber: @Blendify
Changed status from 'Needs Triage' to: 'Resolved'
The setting has moved to here: https://docs.blender.org/manual/en/3.4/sculpt_paint/brush/falloff.html#normal-falloff
(Brush Settings --> Falloff -> Normal Falloff)