Blender documentation - image not matching text #102388
Labels
No Label
Meta
Good First Issue
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
Eevee & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds, Tests & Devices
Module
Python API
Module
Rendering & Cycles
Module
Sculpt, Paint & Texture
Module
User Interface
Module
VFX & Video
Priority
High
Priority
Low
Priority
Normal
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Information from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
4 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: blender/blender-manual#102388
Loading…
Reference in New Issue
Block a user
No description provided.
Delete Branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
System Information
Operating system: macOS-10.15.7-x86_64-i386-64bit 64 Bits
Blender Version
Broken: version: 3.3.1, branch: master, commit date: 2022-10-04 18:35, hash:
blender/blender@b292cfe5a9
Worked: (newest version of Blender that worked as expected)
Short description of error
On this page:
https://docs.blender.org/manual/en/dev/modeling/geometry_nodes/curve/endpoint_selection.html
The image:
https://docs.blender.org/manual/en/dev/_images/modeling_geometry-nodes_curve_endpoint-selection_example.png
Shown a 'Instance on points', which doesn't match with:
Added subscriber: @hoanguk
Added subscriber: @mod_moder
Changed status from 'Needs Triage' to: 'Confirmed'
Link to the old version of the node.
Added subscriber: @writersdoc22
i plan to replace the mention of "Points" to "Instance on Points" and submit its patch
submitted patch -> https://developer.blender.org/D16476
Added subscriber: @Blendify
I committed a fix to the 3.4 manual.
Changed status from 'Confirmed' to: 'Resolved'
Dear Aaron,
I had posted this on the Blender Chat but I don't know if you're reading it or not:
https://blender.chat/direct/R6tJebWAHhbSCkzzcgMgAF7LcWw68RGGr3
So I post here and hope you're reading this.
Regarding to this revision from you:
r9663 | Blendify | 2022-11-03 01:48:45 +0000 (Thu, 03 Nov 2022) | 4 lines
Changed paths:
M /trunk/blender_docs/manual/grease_pencil/modes/draw/tools/draw.rst
M /trunk/blender_docs/manual/sculpt_paint/brush/brush.rst
M /trunk/blender_docs/manual/sculpt_paint/brush/cursor.rst
M /trunk/blender_docs/manual/sculpt_paint/brush/falloff.rst
M /trunk/blender_docs/manual/sculpt_paint/brush/stroke.rst
M /trunk/blender_docs/manual/sculpt_paint/brush/texture.rst
M /trunk/blender_docs/manual/sculpt_paint/brush/texture_mask.rst
Sculpt/Paint: Add RNA links for brush properties
Also improve the layout of some text
I have post questions regarding some use of English and terminologies used in this file:
manual/sculpt_paint/brush/texture.rst
or actually on this page:
docs.blender.org/manual/en/dev/sculpt_paint/brush/texture.html
Describing ‘Rake’ by this paragraph:
Rake R
Angle follows the direction of the brush stroke. Not available with 3D textures. (Shortcut sculpting only.)
What do you think is the last part:
Shortcut sculpting only
really mean?
And also:
Size X, Y, Z
Set the scale of the texture in each axis. Not available for Drag sculpting textures.
What is the Drag Sculpting textures?
Could you please answer me. I am translating this file at the moment and I need some explainations on the terms you used. Thank you.
I have posted this question on Blender Artists website:
blenderartists.org/t/what-is-shortcut-sculpting-only-means/1418175
and nobody seemed to undestand what it is.
This feature is only available for sculpt mode so I assume that is what this is trying to say.
Not really sure about this one
By default, 'R' is used for rotating the sculpture object (ie. cube). But if you set the brush to use a texture, ie. Wood, then set texture mode to either 'View Plane', 'Area Plane', 'Random' then using 'R' you can display pop-up for 'Angle Control' and set it to either 'Rake' or 'Random'.
No, it is available in 3 modes, Texture Painting, Vertex Painting and Sculpting.
This is Texture Painting:
This is Vertex Painting:
This is Sculpting:
This is test file:
20221128_learning_painting_texture_0003.blend
I think this one has not effect when 'Pulling out' using brushes. I'm not 100% sure what it is myself. I thought you wrote this yourself. When something is not 100% sure, we should remove it from the documentation.