Sculpt Mode - Mask - Expand Mask by Topology work in inverted mode by default #103215
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Reference: blender/blender-manual#103215
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System Information
Operating system: macOS-10.15.7-x86_64-i386-64bit 64 Bits
Graphics card: Intel(R) Iris(TM) Plus Graphics 645 Intel Inc. 4.1 INTEL-14.7.18
Blender Version
Broken: version: 3.5.0 Alpha, branch: master, commit date: 2022-12-02 21:53, hash:
blender/blender@9719fd6964
Short description of error
At this page:
https://docs.blender.org/manual/en/dev/sculpt_paint/sculpting/editing/mask.html
the documentation described this feature as:
Remember the text:
This is my screenshot before the operator and choosing menu option:
I meant to extend from the area I already masked, but the result is opposite:
I was expecting to see the grey mask colour to start from the place of 'white dot'.
Added subscriber: @hoanguk
Changed status from 'Needs Triage' to: 'Confirmed'
Added subscriber: @PratikPB2123
Added subscriber: @JulienKaspar
Changed status from 'Confirmed' to: 'Archived'
This is working as intended when this operator was released.
But we recently decided to improve the behavior with D16434. This will be part of 3.5 and the manual will be updated accordingly.