Blender 4.0 Documentation #104446

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opened 2023-05-17 18:22:18 +02:00 by Aaron Carlisle · 0 comments
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Rendering

  • 8cde7d8f8a Cycles: Merge Anisotropic BSDF node into Glossy BSDF node (Lukas Stockner)
  • 888bdc1419 Cycles: Remove MultiGGX code, replace with albedo scaling (Lukas Stockner)
  • 144ad4d20b Nodes: add Fractal Voronoi Noise (Hoshinova)
  • c66a694056 Cycles: Replace Sheen model in the Principled BSDF (Lukas Stockner)
  • 6f8011edf7 Cycles: new Principled Hair BSDF variant with elliptical cross-section support (Weizhen Huang)
  • 6a301cf07f Cycles: oneAPI: increase windows min driver requirement to 101.4644 (Xavier Hallade)
  • 158dbc1b10 Cycles: Rework Principled BSDF Clearcoat (Lukas Stockner)
  • d7aee5a580 Cycles: Tweak Principled BSDF Subsurface parameters (Lukas Stockner)
  • b2b7b37139 Color Management: Clean up no longer used colorspaces, display device, and LUTs (Zijun Zhou)
  • 1bcf31a874 Color management: Refactor OCIO config to be CIE XYZ I-E based (Zijun Zhou)
  • 6923f7a153 Color management: Add and Rename Colorspaces (Zijun Zhou)
  • a9053f7efb Color management: Add AgX view transform and make it default (Zijun Zhou)
  • 2367ed2ef2 macOS: Enable support for EDR rendering (Jason Fielder)
  • acd6dd96b7 Camera: Move panoramic projection settings to DNA (Clément Foucault)
  • 19db9a213e Light linking: Allow re-ordering in the light linking collections (Sergey Sharybin)
  • 86156566a7 Cycles: Add Metallic Tint to Principled BSDF using F82-Tint model (Lukas Stockner)
  • def9b76207 Shader: Change specular tint in Principled BSDF from float to color (Weizhen Huang)
  • ca5f1c0f00 Shaders: rename Principled BSDF Emission to Emission Color (Brecht Van Lommel)
  • 334027063e Shader: use single Principled BSDF input for metallic and specular tint (Brecht Van Lommel)
  • 3e3bdc9b89 Shader: rename subsurface scattering methods and change default (Brecht Van Lommel)
  • 3d986b81c5 Shaders: move subsurface scale input below radius in Principled BSDF (Brecht Van Lommel)
  • 6e2f29b421 Shader: change Specular input on Principled BSDF to affect IOR (Lukas Stockner)
  • 1d265eed5d Shaders: rename Specular to Specular IOR Level in Principled BSDF (Brecht Van Lommel)
  • 3d38b51435 Shaders: add "Weight" to Transmission/Subsurface/Coat/Sheen socket names (Brecht Van Lommel)

Modelling

  • 2a56403cb0 Mesh: Move bevel weight to generic attribute (Hans Goudey)
  • 33c13ae6e3 Transform: support navigation while transforming in 3D view (Germano Cavalcante)
  • 3010f1233b Transform: new feature to edit the 'Snap Base' (Germano Cavalcante)
  • 260125aed0 Transform: Allow navigation for operator when called from macro or menu (Germano Cavalcante)
  • 46cf093270 Mesh: Remove face map list, convert to integer attribute (Hans Goudey)
  • 5621154185 Transform: Remove current 'Snap Base' in 'Set Snap Base' mode (Germano Cavalcante)
  • 26bad3b187 Curves: Add separate start and end amounts to Select Ends operator (Falk David)
  • 1e4b80fed9 Attributes: Add quaternion rotation type (Hans Goudey)
  • e5ec04d73c Mesh: Move vertex/edge crease to generic attributes (Hans Goudey)

Geometry Nodes

  • f17ea1f2a7 Geometry Nodes: Remove realize instances legacy behavior (Hans Goudey)
  • fdc3ed798d Geometry Nodes: Add Corners of Edge node (Soeren Schmidt-Clausen)
  • 63dae2a105 Nodes: Add rotation socket type, support in many geometry nodes (Hans Goudey)
  • 3957a1ad03 Geometry Nodes: Mix Rotations (Iliya Katueshenock)
  • fd9d22ba57 Geometry Nodes: Operators: Support more object types and modes (Hans Goudey)
  • e3e6fb8ecf Geometry Nodes: Initial tool-specific nodes (Hans Goudey)
  • 1ebdd2d9cf Nodes: Move preview images to an overlay (Colin Marmond)
  • b880485492 Nodes: add Floored Modulo mode to Math nodes (Hoshinova)
  • 0702c24a36 Nodes: Add Lacunarity and Normalize inputs to Noise node (Hoshinova)
  • 411cd827b7 Nodes: Move Auto-Offset toggle to User Preferences (Rawalanche)
  • e071288ab2 Nodes: Panels integration with blend files and UI (Lukas Tönne)
  • 7c2dc5183d Nodes: Remove "Make Group" and "Ungroup" from add menu (Hans Goudey)
  • 550c15bccd Geometry Nodes: Move tool-specific nodes to proper menus (Hans Goudey)
  • 34e4bedcd8 Nodes: Move rotation socket out of experimental (Hans Goudey)
  • 4b26fbbd02 Nodes: Change rotation socket color (Hans Goudey)
  • 968e35d703 Geometry Nodes: Sort Add menu entries (Pablo Vazquez)
  • aa83fb0337 Geometry Nodes: Support drag & drop for Materials (Daybreak)
  • 48b08199d5 Geometry Nodes: Points to Curves node (Iliya Katueshenock)
  • 6da4b87661 Geometry Nodes: Extend add modifier menu with node group assets (Hans Goudey)
  • 4e97def8a3 Geometry Nodes: Expose sharp edge status with builtin nodes (Hans Goudey)
  • dd515ebc1d Geometry Nodes: add Skip input to Simulation Output node (Jacques Lucke)
  • 6875925efa Geometry Nodes: Add option to force inputs to be single values (Hans Goudey)
  • ad169ba67a Geometry Nodes: support baking individual simulations (Jacques Lucke)
  • af3461c387 Geometry Nodes: Require modifier tag for add menu, show non-assets (Hans Goudey)
  • 355ed0838c Geometry Nodes: Expose non-asset tools (Hans Goudey)
  • c8cc169d6f Geometry Nodes: add Inspection Index to Repeat Zone (Jacques Lucke)
  • 1a7527b1df Geometry Nodes: Move node tools out of experimental (Hans Goudey)

User Interface

  • 560e9c654b UI: Edit Mode Options panel cleanup (Germano Cavalcante)
  • f637b8c095 UI: Rename Copy Vertex Group to Duplicate Vertex Group (Daniel Salazar)
  • a58e5ccdec UI: File Save Incremental Operator (Harley Acheson)
  • 240a1edfa1 UI: add text editor zoom in/out to view menu (RedMser)
  • 8e059b569b UI: move 'Face Nearest' snap option to another section (Germano Cavalcante)
  • e16ec95a16 UI: Add a custom text editor preference (guishe)
  • b73ecb0be8 UI: improve layout for the texture mapping panel (Damien Picard)
  • ab7161e41a Keymap: add experimental "Toolbar Toggle Pie" preference (Campbell Barton)
  • a7dd864dcf Keymap: simplify default keymap for paint modes (Julien Kaspar)
  • 6de6d7267f Keymap: improve consistency for paint modes (Julien Kaspar)
  • 827918c925 Keymap: add/update selection mode shortcuts (Julien Kaspar)
  • fb54d3f865 Keymap: Use Alt-LMB for selection in vertex/weight paint modes (Campbell Barton)
  • 88902a273e UI: add menu items for sample weight/color (Campbell Barton)
  • 916f6a7bf3 UI: add weight paint gradient menu items for discoverability (Campbell Barton)
  • eb57163fdf UI: Add panel for Node Editor in Preferences (Rawalanche)
  • b3c7f3c8a9 UI: Add initial UI support for ID pointers custom properties. (Bastien Montagne)
  • 7bb693581f UI: Move asset shelf out of experimental (Julian Eisel)
  • b150b47720 UI: add a preference for the number of samples used for FPS playback (Campbell Barton)
  • 50afd1f05d UI: Rename and reorder group operators in Node Editor menus (persun)
  • 618f39fca2 Keymap: improve tweak tool consistency & behavior (Campbell Barton)
  • 347e4692de UI: Minor Changes to Topbar Edit and File Menus (Harley Acheson)
  • ef03121e52 UI: Add shortcut for "Add Modifier" menu in property editor (Hans Goudey)
  • 3b5df8a7ea UI: Add canvas picker to paint modes in 3D Viewport (Pablo Vazquez)
  • 7f9d51853c UI: support searching in menus (Jacques Lucke)
  • 9659b2deda UI: Change Order of Lists in File Browser Sidebar (Harley Acheson)
  • 4fa4f5432d UI: Viewport: Split object/mode overlays into own popover (Pablo Vazquez)
  • 88ad79c2d1 UI: Add panels to Principled BSDF node (Alaska)
  • a59ec4c936 UI: Rename Eevee to EEVEE in labels/tooltips (Pablo Vazquez)
  • ca2a8be15f Assets: Rename "Import Type" to "Import Method" in code/BPY (Julian Eisel)
  • fb556c75df Snap: New icons (Germano Cavalcante)
  • fa27e6561e Keymap: restore most used brush shortcuts (Julien Kaspar)
  • 86f659ad96 Keymap: Add shortcut to open Preferences (Pablo Vazquez)
  • 13fac109d3 UI: support drawing buttons inside node panels (Brecht Van Lommel)
  • d0aa521ea8 UI: Minor layout and style adjustments in Preferences (Pablo Vazquez)
  • 18e07098ef UI: Support additional console text operations (Harley Acheson)
  • 0dab5818d7 UI: Discrete Thumbnail Sizes for Menus (Harley Acheson)
  • 0e1aca735a UI: Rename "No Catalog" node assets menus to "Unassigned" (Hans Goudey)
  • 2cb34f7c0d UI: Improve geometry nodes tool popover layout (Hans Goudey)
  • 8362563949 UI: show recently selected items at the top of searches (Jacques Lucke)
  • 90d8a07213 UI: Move "Reset Recent" inside a menu (persun)
  • f7af45ccfd UI: Splash: Small changes to links and labels (Pablo Vazquez)
  • 9a3131323b UI: About: Update links and labels (Pablo Vazquez)
  • d9976dac3e UI: Remove duplicate Make Library Override in Object menu (Pablo Vazquez)
  • cdccb71bf7 UI: Move Bone Wireframe Opacity to general overlays (Pablo Vazquez)
  • b41fc86003 UI: Match Node Editor Node menu with Context menu (Pablo Vazquez)
  • 13f5879e3c UI: Splash Screen Changes (Harley Acheson)
  • 82bfc41d0c UI: Allow Separate Configuration of Subpixel Antialiasing (Harley Acheson)
  • 48fe3aab36 UI: start search in menu when pressing spacebar (Jacques Lucke)
  • c1ee3f9759 UI: correct names for sequencer modifiers (Campbell Barton)
  • 8d15783a7e UI: display invalid cache as striped lines in the timeline (Leon Schittek)

Animation

  • adef3a4556 Animation: Remove collection hotkeys from pose mode (Christoph Lendenfeld)
  • 4268ac0ed9 Animation: NLA Vertical Reorder (Nate Rupsis)
  • 8183f21258 Animation: Default NLA duplucation hot keys to duplicate linked (Nate Rupsis)
  • a0aa5480b1 Animation: Blend Offset Slider (Christoph Lendenfeld)
  • 8ddb8e0d05 Animation: Blend To Ease Slider (Christoph Lendenfeld)
  • bb8766ef01 Animation: Match Slope slider (Christoph Lendenfeld)
  • 042c5347f4 Anim: move bone colors from bone groups to individual bones (Sybren A. Stüvel)
  • 998136f7a7 Anim: replace Bone Groups & Armature Layers with Bone Collections (Sybren A. Stüvel)
  • 11fe57cab8 Animation: Move Snapping to Scene (Christoph Lendenfeld)
  • e6bb1374f9 Anim: add bone collection custom properties sub-panel (Sybren A. Stüvel)
  • f78ed7b900 Anim: rename Armature show_group_colors to show_bone_colors (Sybren A. Stüvel)
  • 1a73039499 Animation: Scale Average slider for Graph Editor (Christoph Lendenfeld)
  • 347ffd6262 Anim: add support for renaming bone collections added by overrides (Sybren A. Stüvel)
  • 02659c0d01 Anim: merge bone collection assignment menus (Sybren A. Stüvel)
  • e41fbfd6e9 Anim: add 'select grouped: bone collection' pose mode operator (Sybren A. Stüvel)
  • c230c52626 Anim: implement 'Select Grouped' by bone color (Sybren A. Stüvel)
  • d5329eeea2 Anim: armature edit mode 'select by bone collection' operator (Sybren A. Stüvel)
  • e59944dba4 Anim: armature edit mode 'select by bone color' operator (Sybren A. Stüvel)
  • 62639080bc Anim: armature edit mode, replace 'bone layers' operator with collections (Sybren A. Stüvel)
  • b48031df8e Anim: armature edit mode, make Shift+M consistent with pose mode (Sybren A. Stüvel)
  • 25031f8a86 Anim: Graph Editor Push/Pull operator (Christoph Lendenfeld)
  • be5cf8f8a1 Anim: add graph editor key/handles selection operator (Nathan Vegdahl)
  • 01927e1e45 Anim: Time Offset Slider (Christoph Lendenfeld)
  • 0055ae01ab Anim: implement a new curve-aware vertex to B-Bone segment mapping mode. (Alexander Gavrilov)
  • 1930ebdb4f Anim: add operator to sync bone colors between selected bones (Sybren A. Stüvel)
  • 2d04919a82 Anim: Add operator to 'solo' the active bone collection (Sybren A. Stüvel)
  • 6d0e6f0f3e Anim: remove pose.bone_layers operator (Sybren A. Stüvel)
  • f2bda4ab3a Anim: move 'solo bone collection' operator to menu and add 'show all' (Sybren A. Stüvel)
  • fff9da576c Anim: add overview of bone collections to bone property panel (Sybren A. Stüvel)
  • 007cea4653 Anim: rename the 'Skeleton' panel to 'Pose' (Sybren A. Stüvel)
  • d6b86f278b Anim: keymap, replace 'show all layers' with 'show all collections' (Sybren A. Stüvel)
  • 26c2d2e0b8 Anim: add 'move bone to collection' operator to pose mode menu (Sybren A. Stüvel)
  • 26fbeef755 Anim: change UI label from 'Edit Bone Color' to just 'Bone Color' (Sybren A. Stüvel)
  • cf591606d1 Anim: change "Sync to Selected" to "Copy Colors to Selected" (Sybren A. Stüvel)
  • 72542321b0 Anim: change label "Edit Bone Color" to "Bone Color" (Sybren A. Stüvel)

Data

  • 23afc6161c IO: remove OBJ and PLY Python add-ons (#104503, #104504) (Aras Pranckevicius)
  • cf5666345d USD IO: Generic Attributes Support (Charles Wardlaw)
  • 6f4cb9bc56 USD: Skeleton and blend shape import (Michael Kowalski)

Sculpt & Paint

  • 98d48c16a3 Paint: Add loop select for faces (Christoph Lendenfeld)
  • e9de2f9fb7 Fix: Sculpt: Remove face map option from face set initialization (Sun Kim)
  • 3c26f84225 Vertex Paint: Add option to lock alpha for 'Set Vertex Colors' (Philipp Oeser)

Compositing

  • f06929766b Realtime Compositor: Implement Movie Distortion node (Omar Emara)
  • 9ddc8504fa Realtime Compositor: Implement Sun Beams node (Omar Emara)
  • f3cb157452 Compositor: add new node: Kuwahara filter (Habib Gahbiche)
  • 5400fe941e Realtime Compositor: Support Viewer nodes (Omar Emara)
  • b450101000 Realtime Compositor: Add support for node previews (Omar Emara)
  • 9ef2310e5f Realtime Compositor: Implement Anisotropic Kuwahara (Omar Emara)
  • 75919610b4 Compositor: Re-organize Add menu (Pablo Vazquez)
  • 5008938a1c Realtime Compositor: Implement Double Edge Mask node (Omar Emara)
  • acb88528a5 Realtime Compositor: Implement Inpaint node (Omar Emara)

Misc

  • c0d230e0b8 Revert "Transform: Allow navigation by default" (Germano Cavalcante)

Editors

3D Viewport

  • 1f4c7a36df Wireframe color option for all shading modes (Gilberto Rodrigues)
  • fb6687a790 Viewport: Add toggle for edit mode overlays fresnel (Gilberto Rodrigues)

UV Editor

  • 4f6ce68500 UV: Add "Invert Pins" to the menu in the uv editor (Chris Blackbourn)

Advanced

  • 3a4c238d50 Command Line: Remove Disabling SSBO (Jeroen Bakker)

Video Editing

  • 40ccc37fc6 VSE: Add go to current frame operator to view menu (Richard Antalik)
  • 1015bed2fd VSE: Sound equalizer modifier (Marcos Perez)
  • 86a0d0015a VSE: Improve retiming UI (Richard Antalik)
  • 1b59571f6b Fix VSE retiming usability issues (Richard Antalik)
# Rendering - [x] [8cde7d8f8a](https://projects.blender.org/blender/blender/commit/8cde7d8f8a) Cycles: Merge Anisotropic BSDF node into Glossy BSDF node (Lukas Stockner) - [x] [888bdc1419](https://projects.blender.org/blender/blender/commit/888bdc1419) Cycles: Remove MultiGGX code, replace with albedo scaling (Lukas Stockner) - [x] [144ad4d20b](https://projects.blender.org/blender/blender/commit/144ad4d20b) Nodes: add Fractal Voronoi Noise (Hoshinova) - [X] [c66a694056](https://projects.blender.org/blender/blender/commit/c66a694056) Cycles: Replace Sheen model in the Principled BSDF (Lukas Stockner) - [X] [6f8011edf7](https://projects.blender.org/blender/blender/commit/6f8011edf7) Cycles: new Principled Hair BSDF variant with elliptical cross-section support (Weizhen Huang) - [X] [6a301cf07f](https://projects.blender.org/blender/blender/commit/6a301cf07f) Cycles: oneAPI: increase windows min driver requirement to 101.4644 (Xavier Hallade) - [X] [158dbc1b10](https://projects.blender.org/blender/blender/commit/158dbc1b10) Cycles: Rework Principled BSDF Clearcoat (Lukas Stockner) - [X] [d7aee5a580](https://projects.blender.org/blender/blender/commit/d7aee5a580) Cycles: Tweak Principled BSDF Subsurface parameters (Lukas Stockner) - [X] [b2b7b37139](https://projects.blender.org/blender/blender/commit/b2b7b37139) Color Management: Clean up no longer used colorspaces, display device, and LUTs (Zijun Zhou) - [X] [1bcf31a874](https://projects.blender.org/blender/blender/commit/1bcf31a874) Color management: Refactor OCIO config to be CIE XYZ I-E based (Zijun Zhou) - [X] [6923f7a153](https://projects.blender.org/blender/blender/commit/6923f7a153) Color management: Add and Rename Colorspaces (Zijun Zhou) - [x] [a9053f7efb](https://projects.blender.org/blender/blender/commit/a9053f7efb) Color management: Add AgX view transform and make it default (Zijun Zhou) - [X] [2367ed2ef2](https://projects.blender.org/blender/blender/commit/2367ed2ef2) macOS: Enable support for EDR rendering (Jason Fielder) - [X] [acd6dd96b7](https://projects.blender.org/blender/blender/commit/acd6dd96b7) Camera: Move panoramic projection settings to DNA (Clément Foucault) - [x] [19db9a213e](https://projects.blender.org/blender/blender/commit/19db9a213e) Light linking: Allow re-ordering in the light linking collections (Sergey Sharybin) - [X] [86156566a7](https://projects.blender.org/blender/blender/commit/86156566a7) Cycles: Add Metallic Tint to Principled BSDF using F82-Tint model (Lukas Stockner) - [X] [def9b76207](https://projects.blender.org/blender/blender/commit/def9b76207) Shader: Change specular tint in Principled BSDF from float to color (Weizhen Huang) - [X] [ca5f1c0f00](https://projects.blender.org/blender/blender/commit/ca5f1c0f00) Shaders: rename Principled BSDF Emission to Emission Color (Brecht Van Lommel) - [X] [334027063e](https://projects.blender.org/blender/blender/commit/334027063e) Shader: use single Principled BSDF input for metallic and specular tint (Brecht Van Lommel) - [X] [3e3bdc9b89](https://projects.blender.org/blender/blender/commit/3e3bdc9b89) Shader: rename subsurface scattering methods and change default (Brecht Van Lommel) - [X] [3d986b81c5](https://projects.blender.org/blender/blender/commit/3d986b81c5) Shaders: move subsurface scale input below radius in Principled BSDF (Brecht Van Lommel) - [X] [6e2f29b421](https://projects.blender.org/blender/blender/commit/6e2f29b421) Shader: change Specular input on Principled BSDF to affect IOR (Lukas Stockner) - [X] [1d265eed5d](https://projects.blender.org/blender/blender/commit/1d265eed5d) Shaders: rename Specular to Specular IOR Level in Principled BSDF (Brecht Van Lommel) - [X] [3d38b51435](https://projects.blender.org/blender/blender/commit/3d38b51435) Shaders: add "Weight" to Transmission/Subsurface/Coat/Sheen socket names (Brecht Van Lommel) # Modelling - [x] [2a56403cb0](https://projects.blender.org/blender/blender/commit/2a56403cb0) Mesh: Move bevel weight to generic attribute (Hans Goudey) - [x] [33c13ae6e3](https://projects.blender.org/blender/blender/commit/33c13ae6e3) Transform: support navigation while transforming in 3D view (Germano Cavalcante) - [x] [3010f1233b](https://projects.blender.org/blender/blender/commit/3010f1233b) Transform: new feature to edit the 'Snap Base' (Germano Cavalcante) - [x] [260125aed0](https://projects.blender.org/blender/blender/commit/260125aed0) Transform: Allow navigation for operator when called from macro or menu (Germano Cavalcante) - [x] [46cf093270](https://projects.blender.org/blender/blender/commit/46cf093270) Mesh: Remove face map list, convert to integer attribute (Hans Goudey) - [x] [5621154185](https://projects.blender.org/blender/blender/commit/5621154185) Transform: Remove current 'Snap Base' in 'Set Snap Base' mode (Germano Cavalcante) - [x] [26bad3b187](https://projects.blender.org/blender/blender/commit/26bad3b187) Curves: Add separate start and end amounts to Select Ends operator (Falk David) - [x] [1e4b80fed9](https://projects.blender.org/blender/blender/commit/1e4b80fed9) Attributes: Add quaternion rotation type (Hans Goudey) - [x] [e5ec04d73c](https://projects.blender.org/blender/blender/commit/e5ec04d73c) Mesh: Move vertex/edge crease to generic attributes (Hans Goudey) ## Geometry Nodes - [x] [f17ea1f2a7](https://projects.blender.org/blender/blender/commit/f17ea1f2a7) Geometry Nodes: Remove realize instances legacy behavior (Hans Goudey) - [x] [fdc3ed798d](https://projects.blender.org/blender/blender/commit/fdc3ed798d) Geometry Nodes: Add Corners of Edge node (Soeren Schmidt-Clausen) - [x] [63dae2a105](https://projects.blender.org/blender/blender/commit/63dae2a105) Nodes: Add rotation socket type, support in many geometry nodes (Hans Goudey) - [x] [3957a1ad03](https://projects.blender.org/blender/blender/commit/3957a1ad03) Geometry Nodes: Mix Rotations (Iliya Katueshenock) - [x] [fd9d22ba57](https://projects.blender.org/blender/blender/commit/fd9d22ba57) Geometry Nodes: Operators: Support more object types and modes (Hans Goudey) - [x] [e3e6fb8ecf](https://projects.blender.org/blender/blender/commit/e3e6fb8ecf) Geometry Nodes: Initial tool-specific nodes (Hans Goudey) - [X] [1ebdd2d9cf](https://projects.blender.org/blender/blender/commit/1ebdd2d9cf) Nodes: Move preview images to an overlay (Colin Marmond) - [X] [b880485492](https://projects.blender.org/blender/blender/commit/b880485492) Nodes: add Floored Modulo mode to Math nodes (Hoshinova) - [x] [0702c24a36](https://projects.blender.org/blender/blender/commit/0702c24a36) Nodes: Add Lacunarity and Normalize inputs to Noise node (Hoshinova) - [X] [411cd827b7](https://projects.blender.org/blender/blender/commit/411cd827b7) Nodes: Move Auto-Offset toggle to User Preferences (Rawalanche) - [x] [e071288ab2](https://projects.blender.org/blender/blender/commit/e071288ab2) Nodes: Panels integration with blend files and UI (Lukas Tönne) - [X] [7c2dc5183d](https://projects.blender.org/blender/blender/commit/7c2dc5183d) Nodes: Remove "Make Group" and "Ungroup" from add menu (Hans Goudey) - [x] [550c15bccd](https://projects.blender.org/blender/blender/commit/550c15bccd) Geometry Nodes: Move tool-specific nodes to proper menus (Hans Goudey) - [x] [34e4bedcd8](https://projects.blender.org/blender/blender/commit/34e4bedcd8) Nodes: Move rotation socket out of experimental (Hans Goudey) - [x] [4b26fbbd02](https://projects.blender.org/blender/blender/commit/4b26fbbd02) Nodes: Change rotation socket color (Hans Goudey) - [X] [968e35d703](https://projects.blender.org/blender/blender/commit/968e35d703) Geometry Nodes: Sort Add menu entries (Pablo Vazquez) - [X] [aa83fb0337](https://projects.blender.org/blender/blender/commit/aa83fb0337) Geometry Nodes: Support drag & drop for Materials (Daybreak) - [X] [48b08199d5](https://projects.blender.org/blender/blender/commit/48b08199d5) Geometry Nodes: Points to Curves node (Iliya Katueshenock) - [x] [6da4b87661](https://projects.blender.org/blender/blender/commit/6da4b87661) Geometry Nodes: Extend add modifier menu with node group assets (Hans Goudey) - [x] [4e97def8a3](https://projects.blender.org/blender/blender/commit/4e97def8a3) Geometry Nodes: Expose sharp edge status with builtin nodes (Hans Goudey) - [X] [dd515ebc1d](https://projects.blender.org/blender/blender/commit/dd515ebc1d) Geometry Nodes: add Skip input to Simulation Output node (Jacques Lucke) - [x] [6875925efa](https://projects.blender.org/blender/blender/commit/6875925efa) Geometry Nodes: Add option to force inputs to be single values (Hans Goudey) - [x] [ad169ba67a](https://projects.blender.org/blender/blender/commit/ad169ba67a) Geometry Nodes: support baking individual simulations (Jacques Lucke) - [x] [af3461c387](https://projects.blender.org/blender/blender/commit/af3461c387) Geometry Nodes: Require modifier tag for add menu, show non-assets (Hans Goudey) - [x] [355ed0838c](https://projects.blender.org/blender/blender/commit/355ed0838c) Geometry Nodes: Expose non-asset tools (Hans Goudey) - [x] [c8cc169d6f](https://projects.blender.org/blender/blender/commit/c8cc169d6f) Geometry Nodes: add Inspection Index to Repeat Zone (Jacques Lucke) - [x] [1a7527b1df](https://projects.blender.org/blender/blender/commit/1a7527b1df) Geometry Nodes: Move node tools out of experimental (Hans Goudey) # User Interface - [x] [560e9c654b](https://projects.blender.org/blender/blender/commit/560e9c654b) UI: Edit Mode Options panel cleanup (Germano Cavalcante) - [x] [f637b8c095](https://projects.blender.org/blender/blender/commit/f637b8c095) UI: Rename Copy Vertex Group to Duplicate Vertex Group (Daniel Salazar) - [x] [a58e5ccdec](https://projects.blender.org/blender/blender/commit/a58e5ccdec) UI: File Save Incremental Operator (Harley Acheson) - [x] [240a1edfa1](https://projects.blender.org/blender/blender/commit/240a1edfa1) UI: add text editor zoom in/out to view menu (RedMser) - [x] [8e059b569b](https://projects.blender.org/blender/blender/commit/8e059b569b) UI: move 'Face Nearest' snap option to another section (Germano Cavalcante) - [x] [e16ec95a16](https://projects.blender.org/blender/blender/commit/e16ec95a16) UI: Add a custom text editor preference (guishe) - [x] [b73ecb0be8](https://projects.blender.org/blender/blender/commit/b73ecb0be8) UI: improve layout for the texture mapping panel (Damien Picard) - [X] [ab7161e41a](https://projects.blender.org/blender/blender/commit/ab7161e41a) Keymap: add experimental "Toolbar Toggle Pie" preference (Campbell Barton) - [X] [a7dd864dcf](https://projects.blender.org/blender/blender/commit/a7dd864dcf) Keymap: simplify default keymap for paint modes (Julien Kaspar) - [X] [6de6d7267f](https://projects.blender.org/blender/blender/commit/6de6d7267f) Keymap: improve consistency for paint modes (Julien Kaspar) - [X] [827918c925](https://projects.blender.org/blender/blender/commit/827918c925) Keymap: add/update selection mode shortcuts (Julien Kaspar) - [X] [fb54d3f865](https://projects.blender.org/blender/blender/commit/fb54d3f865) Keymap: Use Alt-LMB for selection in vertex/weight paint modes (Campbell Barton) - [X] [88902a273e](https://projects.blender.org/blender/blender/commit/88902a273e) UI: add menu items for sample weight/color (Campbell Barton) - [X] [916f6a7bf3](https://projects.blender.org/blender/blender/commit/916f6a7bf3) UI: add weight paint gradient menu items for discoverability (Campbell Barton) - [X] [eb57163fdf](https://projects.blender.org/blender/blender/commit/eb57163fdf) UI: Add panel for Node Editor in Preferences (Rawalanche) - [X] [b3c7f3c8a9](https://projects.blender.org/blender/blender/commit/b3c7f3c8a9) UI: Add initial UI support for ID pointers custom properties. (Bastien Montagne) - [x] [7bb693581f](https://projects.blender.org/blender/blender/commit/7bb693581f) UI: Move asset shelf out of experimental (Julian Eisel) - [X] [b150b47720](https://projects.blender.org/blender/blender/commit/b150b47720) UI: add a preference for the number of samples used for FPS playback (Campbell Barton) - [X] [50afd1f05d](https://projects.blender.org/blender/blender/commit/50afd1f05d) UI: Rename and reorder group operators in Node Editor menus (persun) - [x] [618f39fca2](https://projects.blender.org/blender/blender/commit/618f39fca2) Keymap: improve tweak tool consistency & behavior (Campbell Barton) - [X] [347e4692de](https://projects.blender.org/blender/blender/commit/347e4692de) UI: Minor Changes to Topbar Edit and File Menus (Harley Acheson) - [x] [ef03121e52](https://projects.blender.org/blender/blender/commit/ef03121e52) UI: Add shortcut for "Add Modifier" menu in property editor (Hans Goudey) - [x] [3b5df8a7ea](https://projects.blender.org/blender/blender/commit/3b5df8a7ea) UI: Add canvas picker to paint modes in 3D Viewport (Pablo Vazquez) - [x] [7f9d51853c](https://projects.blender.org/blender/blender/commit/7f9d51853c) UI: support searching in menus (Jacques Lucke) - [X] [9659b2deda](https://projects.blender.org/blender/blender/commit/9659b2deda) UI: Change Order of Lists in File Browser Sidebar (Harley Acheson) - [X] [4fa4f5432d](https://projects.blender.org/blender/blender/commit/4fa4f5432d) UI: Viewport: Split object/mode overlays into own popover (Pablo Vazquez) - [X] [88ad79c2d1](https://projects.blender.org/blender/blender/commit/88ad79c2d1) UI: Add panels to Principled BSDF node (Alaska) - [X] [a59ec4c936](https://projects.blender.org/blender/blender/commit/a59ec4c936) UI: Rename Eevee to EEVEE in labels/tooltips (Pablo Vazquez) - [X] [ca2a8be15f](https://projects.blender.org/blender/blender/commit/ca2a8be15f) Assets: Rename "Import Type" to "Import Method" in code/BPY (Julian Eisel) - [x] [fb556c75df](https://projects.blender.org/blender/blender/commit/fb556c75df) Snap: New icons (Germano Cavalcante) - [x] [fa27e6561e](https://projects.blender.org/blender/blender/commit/fa27e6561e) Keymap: restore most used brush shortcuts (Julien Kaspar) - [X] [86f659ad96](https://projects.blender.org/blender/blender/commit/86f659ad96) Keymap: Add shortcut to open Preferences (Pablo Vazquez) - [X] [13fac109d3](https://projects.blender.org/blender/blender/commit/13fac109d3) UI: support drawing buttons inside node panels (Brecht Van Lommel) - [X] [d0aa521ea8](https://projects.blender.org/blender/blender/commit/d0aa521ea8) UI: Minor layout and style adjustments in Preferences (Pablo Vazquez) - [x] [18e07098ef](https://projects.blender.org/blender/blender/commit/18e07098ef) UI: Support additional console text operations (Harley Acheson) - [x] [0dab5818d7](https://projects.blender.org/blender/blender/commit/0dab5818d7) UI: Discrete Thumbnail Sizes for Menus (Harley Acheson) - [x] [0e1aca735a](https://projects.blender.org/blender/blender/commit/0e1aca735a) UI: Rename "No Catalog" node assets menus to "Unassigned" (Hans Goudey) - [x] [2cb34f7c0d](https://projects.blender.org/blender/blender/commit/2cb34f7c0d) UI: Improve geometry nodes tool popover layout (Hans Goudey) - [x] [8362563949](https://projects.blender.org/blender/blender/commit/8362563949) UI: show recently selected items at the top of searches (Jacques Lucke) - [X] [90d8a07213](https://projects.blender.org/blender/blender/commit/90d8a07213) UI: Move "Reset Recent" inside a menu (persun) - [x] [f7af45ccfd](https://projects.blender.org/blender/blender/commit/f7af45ccfd) UI: Splash: Small changes to links and labels (Pablo Vazquez) - [x] [9a3131323b](https://projects.blender.org/blender/blender/commit/9a3131323b) UI: About: Update links and labels (Pablo Vazquez) - [X] [d9976dac3e](https://projects.blender.org/blender/blender/commit/d9976dac3e) UI: Remove duplicate Make Library Override in Object menu (Pablo Vazquez) - [X] [cdccb71bf7](https://projects.blender.org/blender/blender/commit/cdccb71bf7) UI: Move Bone Wireframe Opacity to general overlays (Pablo Vazquez) - [x] [b41fc86003](https://projects.blender.org/blender/blender/commit/b41fc86003) UI: Match Node Editor Node menu with Context menu (Pablo Vazquez) - [x] [13f5879e3c](https://projects.blender.org/blender/blender/commit/13f5879e3c) UI: Splash Screen Changes (Harley Acheson) - [x] [82bfc41d0c](https://projects.blender.org/blender/blender/commit/82bfc41d0c) UI: Allow Separate Configuration of Subpixel Antialiasing (Harley Acheson) - [x] [48fe3aab36](https://projects.blender.org/blender/blender/commit/48fe3aab36) UI: start search in menu when pressing spacebar (Jacques Lucke) - [X] [c1ee3f9759](https://projects.blender.org/blender/blender/commit/c1ee3f9759) UI: correct names for sequencer modifiers (Campbell Barton) - [x] [8d15783a7e](https://projects.blender.org/blender/blender/commit/8d15783a7e) UI: display invalid cache as striped lines in the timeline (Leon Schittek) # Animation - [x] [adef3a4556](https://projects.blender.org/blender/blender/commit/adef3a4556) Animation: Remove collection hotkeys from pose mode (Christoph Lendenfeld) - [x] [4268ac0ed9](https://projects.blender.org/blender/blender/commit/4268ac0ed9) Animation: NLA Vertical Reorder (Nate Rupsis) - [X] [8183f21258](https://projects.blender.org/blender/blender/commit/8183f21258) Animation: Default NLA duplucation hot keys to duplicate linked (Nate Rupsis) - [X] [a0aa5480b1](https://projects.blender.org/blender/blender/commit/a0aa5480b1) Animation: Blend Offset Slider (Christoph Lendenfeld) - [X] [8ddb8e0d05](https://projects.blender.org/blender/blender/commit/8ddb8e0d05) Animation: Blend To Ease Slider (Christoph Lendenfeld) - [X] [bb8766ef01](https://projects.blender.org/blender/blender/commit/bb8766ef01) Animation: Match Slope slider (Christoph Lendenfeld) - [X] [042c5347f4](https://projects.blender.org/blender/blender/commit/042c5347f4) Anim: move bone colors from bone groups to individual bones (Sybren A. Stüvel) - [X] [998136f7a7](https://projects.blender.org/blender/blender/commit/998136f7a7) Anim: replace Bone Groups & Armature Layers with Bone Collections (Sybren A. Stüvel) - [X] [11fe57cab8](https://projects.blender.org/blender/blender/commit/11fe57cab8) Animation: Move Snapping to Scene (Christoph Lendenfeld) - [X] [e6bb1374f9](https://projects.blender.org/blender/blender/commit/e6bb1374f9) Anim: add bone collection custom properties sub-panel (Sybren A. Stüvel) - [X] [f78ed7b900](https://projects.blender.org/blender/blender/commit/f78ed7b900) Anim: rename Armature `show_group_colors` to `show_bone_colors` (Sybren A. Stüvel) - [X] [1a73039499](https://projects.blender.org/blender/blender/commit/1a73039499) Animation: Scale Average slider for Graph Editor (Christoph Lendenfeld) - [X] [347ffd6262](https://projects.blender.org/blender/blender/commit/347ffd6262) Anim: add support for renaming bone collections added by overrides (Sybren A. Stüvel) - [X] [02659c0d01](https://projects.blender.org/blender/blender/commit/02659c0d01) Anim: merge bone collection assignment menus (Sybren A. Stüvel) - [X] [e41fbfd6e9](https://projects.blender.org/blender/blender/commit/e41fbfd6e9) Anim: add 'select grouped: bone collection' pose mode operator (Sybren A. Stüvel) - [X] [c230c52626](https://projects.blender.org/blender/blender/commit/c230c52626) Anim: implement 'Select Grouped' by bone color (Sybren A. Stüvel) - [X] [d5329eeea2](https://projects.blender.org/blender/blender/commit/d5329eeea2) Anim: armature edit mode 'select by bone collection' operator (Sybren A. Stüvel) - [X] [e59944dba4](https://projects.blender.org/blender/blender/commit/e59944dba4) Anim: armature edit mode 'select by bone color' operator (Sybren A. Stüvel) - [X] [62639080bc](https://projects.blender.org/blender/blender/commit/62639080bc) Anim: armature edit mode, replace 'bone layers' operator with collections (Sybren A. Stüvel) - [X] [b48031df8e](https://projects.blender.org/blender/blender/commit/b48031df8e) Anim: armature edit mode, make Shift+M consistent with pose mode (Sybren A. Stüvel) - [X] [25031f8a86](https://projects.blender.org/blender/blender/commit/25031f8a86) Anim: Graph Editor Push/Pull operator (Christoph Lendenfeld) - [x] [be5cf8f8a1](https://projects.blender.org/blender/blender/commit/be5cf8f8a1) Anim: add graph editor key/handles selection operator (Nathan Vegdahl) - [X] [01927e1e45](https://projects.blender.org/blender/blender/commit/01927e1e45) Anim: Time Offset Slider (Christoph Lendenfeld) - [X] [0055ae01ab](https://projects.blender.org/blender/blender/commit/0055ae01ab) Anim: implement a new curve-aware vertex to B-Bone segment mapping mode. (Alexander Gavrilov) - [X] [1930ebdb4f](https://projects.blender.org/blender/blender/commit/1930ebdb4f) Anim: add operator to sync bone colors between selected bones (Sybren A. Stüvel) - [X] [2d04919a82](https://projects.blender.org/blender/blender/commit/2d04919a82) Anim: Add operator to 'solo' the active bone collection (Sybren A. Stüvel) - [X] [6d0e6f0f3e](https://projects.blender.org/blender/blender/commit/6d0e6f0f3e) Anim: remove `pose.bone_layers` operator (Sybren A. Stüvel) - [X] [f2bda4ab3a](https://projects.blender.org/blender/blender/commit/f2bda4ab3a) Anim: move 'solo bone collection' operator to menu and add 'show all' (Sybren A. Stüvel) - [X] [fff9da576c](https://projects.blender.org/blender/blender/commit/fff9da576c) Anim: add overview of bone collections to bone property panel (Sybren A. Stüvel) - [X] [007cea4653](https://projects.blender.org/blender/blender/commit/007cea4653) Anim: rename the 'Skeleton' panel to 'Pose' (Sybren A. Stüvel) - [X] [d6b86f278b](https://projects.blender.org/blender/blender/commit/d6b86f278b) Anim: keymap, replace 'show all layers' with 'show all collections' (Sybren A. Stüvel) - [X] [26c2d2e0b8](https://projects.blender.org/blender/blender/commit/26c2d2e0b8) Anim: add 'move bone to collection' operator to pose mode menu (Sybren A. Stüvel) - [X] [26fbeef755](https://projects.blender.org/blender/blender/commit/26fbeef755) Anim: change UI label from 'Edit Bone Color' to just 'Bone Color' (Sybren A. Stüvel) - [X] [cf591606d1](https://projects.blender.org/blender/blender/commit/cf591606d1) Anim: change "Sync to Selected" to "Copy Colors to Selected" (Sybren A. Stüvel) - [X] [72542321b0](https://projects.blender.org/blender/blender/commit/72542321b0) Anim: change label "Edit Bone Color" to "Bone Color" (Sybren A. Stüvel) # Data - [x] [23afc6161c](https://projects.blender.org/blender/blender/commit/23afc6161c) IO: remove OBJ and PLY Python add-ons (#104503, #104504) (Aras Pranckevicius) - [X] [cf5666345d](https://projects.blender.org/blender/blender/commit/cf5666345d) USD IO: Generic Attributes Support (Charles Wardlaw) - [x] [6f4cb9bc56](https://projects.blender.org/blender/blender/commit/6f4cb9bc56) USD: Skeleton and blend shape import (Michael Kowalski) # Sculpt & Paint - [x] [98d48c16a3](https://projects.blender.org/blender/blender/commit/98d48c16a3) Paint: Add loop select for faces (Christoph Lendenfeld) - [x] [e9de2f9fb7](https://projects.blender.org/blender/blender/commit/e9de2f9fb7) Fix: Sculpt: Remove face map option from face set initialization (Sun Kim) - [X] [3c26f84225](https://projects.blender.org/blender/blender/commit/3c26f84225) Vertex Paint: Add option to lock alpha for 'Set Vertex Colors' (Philipp Oeser) # Compositing - [x] [f06929766b](https://projects.blender.org/blender/blender/commit/f06929766b) Realtime Compositor: Implement Movie Distortion node (Omar Emara) - [x] [9ddc8504fa](https://projects.blender.org/blender/blender/commit/9ddc8504fa) Realtime Compositor: Implement Sun Beams node (Omar Emara) - [x] [f3cb157452](https://projects.blender.org/blender/blender/commit/f3cb157452) Compositor: add new node: Kuwahara filter (Habib Gahbiche) - [x] [5400fe941e](https://projects.blender.org/blender/blender/commit/5400fe941e) Realtime Compositor: Support Viewer nodes (Omar Emara) - [x] [b450101000](https://projects.blender.org/blender/blender/commit/b450101000) Realtime Compositor: Add support for node previews (Omar Emara) - [X] [9ef2310e5f](https://projects.blender.org/blender/blender/commit/9ef2310e5f) Realtime Compositor: Implement Anisotropic Kuwahara (Omar Emara) - [X] [75919610b4](https://projects.blender.org/blender/blender/commit/75919610b4) Compositor: Re-organize Add menu (Pablo Vazquez) - [X] [5008938a1c](https://projects.blender.org/blender/blender/commit/5008938a1c) Realtime Compositor: Implement Double Edge Mask node (Omar Emara) - [X] [acb88528a5](https://projects.blender.org/blender/blender/commit/acb88528a5) Realtime Compositor: Implement Inpaint node (Omar Emara) # Misc - [x] [c0d230e0b8](https://projects.blender.org/blender/blender/commit/c0d230e0b8) Revert "Transform: Allow navigation by default" (Germano Cavalcante) # Editors ## 3D Viewport - [X] [1f4c7a36df](https://projects.blender.org/blender/blender/commit/1f4c7a36df) Wireframe color option for all shading modes (Gilberto Rodrigues) - [X] [fb6687a790](https://projects.blender.org/blender/blender/commit/fb6687a790) Viewport: Add toggle for edit mode overlays fresnel (Gilberto Rodrigues) ## UV Editor - [x] [4f6ce68500](https://projects.blender.org/blender/blender/commit/4f6ce68500) UV: Add "Invert Pins" to the menu in the uv editor (Chris Blackbourn) # Advanced - [X] [3a4c238d50](https://projects.blender.org/blender/blender/commit/3a4c238d50) Command Line: Remove Disabling SSBO (Jeroen Bakker) # Video Editing - [x] [40ccc37fc6](https://projects.blender.org/blender/blender/commit/40ccc37fc6) VSE: Add go to current frame operator to view menu (Richard Antalik) - [X] [1015bed2fd](https://projects.blender.org/blender/blender/commit/1015bed2fd) VSE: Sound equalizer modifier (Marcos Perez) - [X] [86a0d0015a](https://projects.blender.org/blender/blender/commit/86a0d0015a) VSE: Improve retiming UI (Richard Antalik) - [X] [1b59571f6b](https://projects.blender.org/blender/blender/commit/1b59571f6b) Fix VSE retiming usability issues (Richard Antalik)
Aaron Carlisle added this to the Upcoming Release project 2023-05-17 18:22:19 +02:00
Aaron Carlisle changed title from Blender 3.6 Documentation to Blender 4.0 Documentation 2023-05-22 04:08:04 +02:00
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