Blender 4.1 Documentation #104606

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opened 2023-10-26 23:48:36 +02:00 by Aaron Carlisle · 3 comments
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User Interface

  • 29b1658124 UI: View As Render for Background Images (Harley Acheson)
  • cd4328dd82 UI: Dynamic File Browser Tooltips (Harley Acheson)
  • a1bcba0598 UI: Implement a Clear Recent Files List Operator (Jonas Holzman)
  • 0b0e0601a1 UI: Recent Menu Previews (Harley Acheson)
  • f42071c793 UI: Updated Auto Keying Button Icon (Harley Acheson)
  • 67b21ce54d UI: Clarify Liquid Diffusion/Viscosity Properties (Aaron Carlisle)
  • 58e1e88dc3 UI: Cleanup Dialog to Manage Orphaned Data (Harley Acheson)
  • 6d357dc60d UI: Dialog to Insert Unicode Characters for Text Objects (Harley Acheson)
  • 5a0b50e0a6 Anim: Reorganize items in 'View' menus in animation and video editors (Nika Kutsniashvili)

Animation

  • dd5b870d15 Anim: Add channel type options to the Bake Action operator (Nate Rupsis)
  • 661e7e451a Anim: Rename NLA "Channels" to "Tracks" (Nate Rupsis)
  • 2cc6519692 Anim: Refactoring NLA menu into more sensible format (Nate Rupsis)
  • 1e931f5bd7 Anim: Bake Channel operator (Christoph Lendenfeld)
  • b27718a9e7 Anim: Graph Editor Scale From Neighbor (Christoph Lendenfeld)
  • b70ebf96e7 Anim: bone collections, split ARMATURE_OT_collection_assign in two (Sybren A. Stüvel)
  • 129fb2eab8 Anim: make bone collections hierarchical (Sybren A. Stüvel)
  • 4ddb52a775 Anim: Action bake custom properties (Nate Rupsis)
  • 6cfbf9ef2f Anim: hierarchical visibility for bone collections (Sybren A. Stüvel)
  • b9074381e5 Drivers Editor: apply red underline to drivers that failed evaluation. (Alexander Gavrilov)
  • b350d7a4c3 Shape Keys: support locking to protect from accidental editing. (Alexander Gavrilov)
  • 5e28601d69 Anim: Separate keying flags (Christoph Lendenfeld)
  • a7354fb2af Anim: add operator to remove unused bone collections (Sybren A. Stüvel)
  • 87fc8e8ddd Anim: Add hotkey for keying set operators (Christoph Lendenfeld)
  • f623c8f7bc Anim: remove 'Solo Visibility' bone collections operator (Sybren A. Stüvel)
  • 848f83e210 Anim: bone collections, add 'un-solo all' operator (Sybren A. Stüvel)
  • 79f84775f2 Anim: Motion Paths in camera space (Christoph Lendenfeld)
  • 446b92d2ce Anim: Graph Editor - automatically lock key translation to a single axis (Christoph Lendenfeld)
  • f2c8f31a3c UI: Add 'Channels' region toggle in animation editors (Nika Kutsniashvili)

Compositing

  • 17bdf18397 Realtime Compositor: Implement Keying Screen node (Omar Emara)
  • 203559757a Compositor: Allow variable size Kuwahara (Omar Emara)
  • 474b6fa070 Realtime Compositor: Support full precision compositing (Omar Emara)
  • 153f14be2b Compositor: Make split viewer a regular split node (Habib Gahbiche)
  • 931c188ce5 Compositor: Refactor File Output node (Omar Emara)
  • a8e13994b8 Realtime Compositor: Implement Cryptomatte node (Omar Emara)
  • e055db6605 Realtime Compositor: Implement Defocus node (Omar Emara)
  • e84dc990b1 Realtime Compositor: Implement Vector Blur node (Omar Emara)
  • e4a93d7b8c Compositor: Add High Precision option to Kuwahara (Omar Emara)
  • baab14ca38 Compositor: Re-write Pixelate node for CPU compositor (Sergey Sharybin)
  • a3b7674c6e Compositor: Add a Nearest sampling to Map UV node (Martijn Versteegh)

Rendering

  • ef80392721 Cycles: oneAPI: update windows ocloc to 101.4723 (Xavier Hallade)
  • 36e603c430 Cycles: Add option to control smoothing when using bump map (Sergey Sharybin)
  • af629b8c20 Cycles: Remove MetalRT experimental status, and add "auto enable" option (Michael Jones)
  • 02b5e27f89 Cycles: Add Intel GPU support for OpenImageDenoise (Stefan Werner)
  • 0b11c591ec Nodes: Merge Musgrave node into Noise node (Hoshinova)
  • 18a20f373f Cycles: increase min Intel GPU driver version on Windows (Xavier Hallade)
  • bc886857f3 Cycles: Option to disable OpenImageDenoise GPU per scene (Nikita Sirgienko)
  • bd8a44e169 Lights: Option to use old point light falloff (Brecht Van Lommel)

Modeling

  • 89e3ba4e25 Mesh: Replace auto smooth with node group (Hans Goudey)
  • c57fe9a6e0 Curves: Add radius transform mode to edit mode (casey bianco-davis)
  • 78943edc5d Transform: Custom modifier to navigate while transforming (Germano Cavalcante)
  • f2bcd73bd2 Mesh: Move sculpt mask to a generic attribute (Hans Goudey)
  • feae0b4173 Curves: Support for edit mode draw tool (laurynas)
  • 9af176bfe6 Curves: Add edit mode duplicate operator (Hans Goudey)
  • 912c4c60d8 Mesh: Add viewport normals simplify option (Hans Goudey)
  • 0e8c874166 Curves: Add edit mode tilt control (Hans Goudey)
  • f63a7c1ee9 Curves: Add basic custom normals support (Hans Goudey)
  • 60e74d1ef7 UV: restore axis alignment support for Smart UV Project (Campbell Barton)
  • 70fe812ef1 Curves: Add "As NURBS" option to draw tool (laurynas)
  • 0d964f91a2 Curves: Add extrude operator (laurynas)
  • 78963b466b Mesh: Add "Set Sharpness by Angle" operator (Hans Goudey)
  • 8250502b77 UI: Merge Spin and spin duplicate tools (Pratik Borhade)

Geometry Nodes

  • 20d8f27ed2 Geometry Nodes: Add default input option for node groups (Hans Goudey)
  • 5bee6bcedc Geometry Nodes: new Split to Instances node (Jacques Lucke)
  • 90de0368cd Geometry Nodes: Add a Group ID input to the Fill Curve node (Douglas Paul)
  • 3fcd9c9425 Geometry Nodes: Support node tools in object mode (Hans Goudey)
  • 8d5aa6eed4 Geometry Nodes: Index switch node (Hans Goudey)
  • a6838c8a12 Geometry Nodes: Change Instance Rotation node to use rotation socket (Hans Goudey)
  • 75f160ee96 Geometry Nodes: Add Active Camera input node (Douglas Paul)
  • 3f485c8bf3 Geometry Nodes: add support for blackbody shader node (Kenzie)
  • 00eaddbd51 Geometry Nodes: new Bake node (Jacques Lucke)
  • b85011aee0 Geometry Nodes: initial display of attribute values as text in 3d viewport (Julian Plak)
  • e470edf3e1 Geometry Nodes: initial Volume Grid socket support (Lukas Tönne)
  • ad7a5abb2d Geometry Nodes: support panels in geometry nodes modifier (Jacques Lucke)
  • 37b2c12cfa Geometry Nodes: Sort Elements node (Iliya Katushenock)
  • 9df4ffc0c2 Geometry Nodes: reorganize panels in modifier (Jacques Lucke)
  • 5ad49f4142 Geometry Nodes: Menu Switch Node (Lukas Tönne)
  • 2d2b087fcf Geometry Nodes: support baking data block references (Jacques Lucke)
  • f4867c0d70 Geometry Nodes: Add Rotate Rotation node (Hans Goudey)
  • 153caeff4d Geometry Nodes: simplify default label in zone nodes (Jacques Lucke)
  • 444e148976 Geometry Nodes: support baking volume geometry (Jacques Lucke)
  • 6b6e57c98c Geometry Nodes: Add local/global toggle to Rotate Rotation node (Hans Goudey)
  • 0ecb20df47 Geometry Nodes: improve socket naming in Sample nodes (Jacques Lucke)

Sculpt/Paint

  • 1486f4bc05 UI: add dynamic topology toggle to sculpt menu (Campbell Barton)
  • 0978f9486e Sculpt: Remove redundant "reveal all" operator (Hans Goudey)
  • 53418fc3a1 Sculpt: Separate invert visibility operator from face sets (Hans Goudey)
  • 1e4f133950 Sculpt: Add brush settings for view & normal automasking values (Sean Kim)
  • c61d1bcb54 Sculpt: Add global automasking propagation steps (Sean Kim)
  • a2b3fe5e01 Sculpt: Add per-brush input samples (Sean Kim)
  • c15d1b8ccb UI: Add visual indicator for automasking state (Sean Kim)

Grease Pencil

Files/Data

  • 17c793e43c IO: C++ STL exporter (Aras Pranckevicius)
  • 19f4f84005 OBJ: add import option to create collection hierarchy by splitting names with a separator (Aras Pranckevicius)
  • 0fb89c2301 IO: remove experimental label from C++ based STL import/export (Aras Pranckevicius)
  • ea89e11e01 USD: import scenegraph instances. (Michael Kowalski)
  • c6d61e8586 USD: Support armature and shape key export (Michael Kowalski)
  • fcd10ee33a USD: PointInstancer import support (Ashley Ruglys)

Video Editing

  • f01c82e268 VSE: Use Strip Volume property for scenes (20kdc)
  • 5092fe60e6 VSE: implement selection of "linked" retiming keys (Richard Antalik)
  • f372ac6f61 VSE: Keep exiting retiming when changing speed (Richard Antalik)
  • 4805b4f13f VSE: more intuitive UI control for waveform display mode (Aras Pranckevicius)
  • a95dd8438d VSE: add option to display half of audio waveform (Aras Pranckevicius)
  • 423e54b000 VSE: Scopes improvements (Aras Pranckevicius)
  • daa0219a57 VSE: Add retiming operator macros (Richard Antalik)
  • 709b00179f VSE: add Bicubic filtering option, and optimize bicubic performance (Aras Pranckevicius)
  • b7cf71d567 VSE: add Cubic Mitchell filtering, rename previous cubic to Cubic BSpline (Aras Pranckevicius)
  • 5bd1e0bb22 VSE: replace Subsampled3x3 filter by a general Box filter (Aras Pranckevicius)
  • 5ff0feee52 VSE: tweak look of Vectorscope to match upcoming Image vectorscope (Aras Pranckevicius)
  • e1f8775807 VSE: default to new "Auto" image filter for strips (Aras Pranckevicius)
  • c4e077341e UI: VSE: Move Onion Skin properties inside Annotations panel (Nika Kutsniashvili)

Editors

Outliner

  • 796577d76e Outliner: Double-click on item icon to select contents/hierarchy
  • 1c503c094c Outliner: Add option to apply object modifier (Hans Goudey)
  • 537d175289 Outliner: Add shortcut to Add Object and Duplicate (Pablo Vazquez)

Image

  • 93562a1cc5 UI: Image Rotate (Harley Acheson)
  • 567455124d UI: Image Editor Vectorscope Improvement (JonasDichelle)

3D Viewport

  • 23faaac68b UI: Gizmo Button for Lock Camera to View (Harley Acheson)

Advanced

  • a1efde2727 Creator: update image formats shown in the CLI help (Damien Picard)
# User Interface - [ ] [29b1658124](https://projects.blender.org/blender/blender/commit/29b1658124) UI: View As Render for Background Images (Harley Acheson) - [ ] [cd4328dd82](https://projects.blender.org/blender/blender/commit/cd4328dd82) UI: Dynamic File Browser Tooltips (Harley Acheson) - [ ] [a1bcba0598](https://projects.blender.org/blender/blender/commit/a1bcba0598) UI: Implement a Clear Recent Files List Operator (Jonas Holzman) - [ ] [0b0e0601a1](https://projects.blender.org/blender/blender/commit/0b0e0601a1) UI: Recent Menu Previews (Harley Acheson) - [ ] [f42071c793](https://projects.blender.org/blender/blender/commit/f42071c793) UI: Updated Auto Keying Button Icon (Harley Acheson) - [x] [67b21ce54d](https://projects.blender.org/blender/blender/commit/67b21ce54d) UI: Clarify Liquid Diffusion/Viscosity Properties (Aaron Carlisle) - [ ] [58e1e88dc3](https://projects.blender.org/blender/blender/commit/58e1e88dc3) UI: Cleanup Dialog to Manage Orphaned Data (Harley Acheson) - [ ] [6d357dc60d](https://projects.blender.org/blender/blender/commit/6d357dc60d) UI: Dialog to Insert Unicode Characters for Text Objects (Harley Acheson) - [ ] [5a0b50e0a6](https://projects.blender.org/blender/blender/commit/5a0b50e0a6) Anim: Reorganize items in 'View' menus in animation and video editors (Nika Kutsniashvili) # Animation - [ ] [dd5b870d15](https://projects.blender.org/blender/blender/commit/dd5b870d15) Anim: Add channel type options to the Bake Action operator (Nate Rupsis) - [ ] [661e7e451a](https://projects.blender.org/blender/blender/commit/661e7e451a) Anim: Rename NLA "Channels" to "Tracks" (Nate Rupsis) - [ ] [2cc6519692](https://projects.blender.org/blender/blender/commit/2cc6519692) Anim: Refactoring NLA menu into more sensible format (Nate Rupsis) - [x] [1e931f5bd7](https://projects.blender.org/blender/blender/commit/1e931f5bd7) Anim: Bake Channel operator (Christoph Lendenfeld) - [x] [b27718a9e7](https://projects.blender.org/blender/blender/commit/b27718a9e7) Anim: Graph Editor Scale From Neighbor (Christoph Lendenfeld) - [ ] [b70ebf96e7](https://projects.blender.org/blender/blender/commit/b70ebf96e7) Anim: bone collections, split `ARMATURE_OT_collection_assign` in two (Sybren A. Stüvel) - [ ] [129fb2eab8](https://projects.blender.org/blender/blender/commit/129fb2eab8) Anim: make bone collections hierarchical (Sybren A. Stüvel) - [ ] [4ddb52a775](https://projects.blender.org/blender/blender/commit/4ddb52a775) Anim: Action bake custom properties (Nate Rupsis) - [ ] [6cfbf9ef2f](https://projects.blender.org/blender/blender/commit/6cfbf9ef2f) Anim: hierarchical visibility for bone collections (Sybren A. Stüvel) - [ ] [b9074381e5](https://projects.blender.org/blender/blender/commit/b9074381e5) Drivers Editor: apply red underline to drivers that failed evaluation. (Alexander Gavrilov) - [x] [b350d7a4c3](https://projects.blender.org/blender/blender/commit/b350d7a4c3) Shape Keys: support locking to protect from accidental editing. (Alexander Gavrilov) - [x] [5e28601d69](https://projects.blender.org/blender/blender/commit/5e28601d69) Anim: Separate keying flags (Christoph Lendenfeld) - [ ] [a7354fb2af](https://projects.blender.org/blender/blender/commit/a7354fb2af) Anim: add operator to remove unused bone collections (Sybren A. Stüvel) - [x] [87fc8e8ddd](https://projects.blender.org/blender/blender/commit/87fc8e8ddd) Anim: Add hotkey for keying set operators (Christoph Lendenfeld) - [ ] [f623c8f7bc](https://projects.blender.org/blender/blender/commit/f623c8f7bc) Anim: remove 'Solo Visibility' bone collections operator (Sybren A. Stüvel) - [ ] [848f83e210](https://projects.blender.org/blender/blender/commit/848f83e210) Anim: bone collections, add 'un-solo all' operator (Sybren A. Stüvel) - [ ] [79f84775f2](https://projects.blender.org/blender/blender/commit/79f84775f2) Anim: Motion Paths in camera space (Christoph Lendenfeld) - [ ] [446b92d2ce](https://projects.blender.org/blender/blender/commit/446b92d2ce) Anim: Graph Editor - automatically lock key translation to a single axis (Christoph Lendenfeld) - [ ] [f2c8f31a3c](https://projects.blender.org/blender/blender/commit/f2c8f31a3c) UI: Add 'Channels' region toggle in animation editors (Nika Kutsniashvili) # Compositing - [x] [17bdf18397](https://projects.blender.org/blender/blender/commit/17bdf18397) Realtime Compositor: Implement Keying Screen node (Omar Emara) - [x] [203559757a](https://projects.blender.org/blender/blender/commit/203559757a) Compositor: Allow variable size Kuwahara (Omar Emara) - [x] [474b6fa070](https://projects.blender.org/blender/blender/commit/474b6fa070) Realtime Compositor: Support full precision compositing (Omar Emara) - [x] [153f14be2b](https://projects.blender.org/blender/blender/commit/153f14be2b) Compositor: Make split viewer a regular split node (Habib Gahbiche) - [x] [931c188ce5](https://projects.blender.org/blender/blender/commit/931c188ce5) Compositor: Refactor File Output node (Omar Emara) - [x] [a8e13994b8](https://projects.blender.org/blender/blender/commit/a8e13994b8) Realtime Compositor: Implement Cryptomatte node (Omar Emara) - [x] [e055db6605](https://projects.blender.org/blender/blender/commit/e055db6605) Realtime Compositor: Implement Defocus node (Omar Emara) - [x] [e84dc990b1](https://projects.blender.org/blender/blender/commit/e84dc990b1) Realtime Compositor: Implement Vector Blur node (Omar Emara) - [x] [e4a93d7b8c](https://projects.blender.org/blender/blender/commit/e4a93d7b8c) Compositor: Add High Precision option to Kuwahara (Omar Emara) - [x] [baab14ca38](https://projects.blender.org/blender/blender/commit/baab14ca38) Compositor: Re-write Pixelate node for CPU compositor (Sergey Sharybin) - [x] [a3b7674c6e](https://projects.blender.org/blender/blender/commit/a3b7674c6e) Compositor: Add a Nearest sampling to Map UV node (Martijn Versteegh) # Rendering - [x] [ef80392721](https://projects.blender.org/blender/blender/commit/ef80392721) Cycles: oneAPI: update windows ocloc to 101.4723 (Xavier Hallade) - [x] [36e603c430](https://projects.blender.org/blender/blender/commit/36e603c430) Cycles: Add option to control smoothing when using bump map (Sergey Sharybin) - [x] [af629b8c20](https://projects.blender.org/blender/blender/commit/af629b8c20) Cycles: Remove MetalRT experimental status, and add "auto enable" option (Michael Jones) - [x] [02b5e27f89](https://projects.blender.org/blender/blender/commit/02b5e27f89) Cycles: Add Intel GPU support for OpenImageDenoise (Stefan Werner) - [x] [0b11c591ec](https://projects.blender.org/blender/blender/commit/0b11c591ec) Nodes: Merge Musgrave node into Noise node (Hoshinova) - [ ] [18a20f373f](https://projects.blender.org/blender/blender/commit/18a20f373f) Cycles: increase min Intel GPU driver version on Windows (Xavier Hallade) - [ ] [bc886857f3](https://projects.blender.org/blender/blender/commit/bc886857f3) Cycles: Option to disable OpenImageDenoise GPU per scene (Nikita Sirgienko) - [ ] [bd8a44e169](https://projects.blender.org/blender/blender/commit/bd8a44e169) Lights: Option to use old point light falloff (Brecht Van Lommel) # Modeling - [ ] [89e3ba4e25](https://projects.blender.org/blender/blender/commit/89e3ba4e25) Mesh: Replace auto smooth with node group (Hans Goudey) - [ ] [c57fe9a6e0](https://projects.blender.org/blender/blender/commit/c57fe9a6e0) Curves: Add radius transform mode to edit mode (casey bianco-davis) - [ ] [78943edc5d](https://projects.blender.org/blender/blender/commit/78943edc5d) Transform: Custom modifier to navigate while transforming (Germano Cavalcante) - [ ] [f2bcd73bd2](https://projects.blender.org/blender/blender/commit/f2bcd73bd2) Mesh: Move sculpt mask to a generic attribute (Hans Goudey) - [ ] [feae0b4173](https://projects.blender.org/blender/blender/commit/feae0b4173) Curves: Support for edit mode draw tool (laurynas) - [ ] [9af176bfe6](https://projects.blender.org/blender/blender/commit/9af176bfe6) Curves: Add edit mode duplicate operator (Hans Goudey) - [x] [912c4c60d8](https://projects.blender.org/blender/blender/commit/912c4c60d8) Mesh: Add viewport normals simplify option (Hans Goudey) - [ ] [0e8c874166](https://projects.blender.org/blender/blender/commit/0e8c874166) Curves: Add edit mode tilt control (Hans Goudey) - [ ] [f63a7c1ee9](https://projects.blender.org/blender/blender/commit/f63a7c1ee9) Curves: Add basic custom normals support (Hans Goudey) - [ ] [60e74d1ef7](https://projects.blender.org/blender/blender/commit/60e74d1ef7) UV: restore axis alignment support for Smart UV Project (Campbell Barton) - [ ] [70fe812ef1](https://projects.blender.org/blender/blender/commit/70fe812ef1) Curves: Add "As NURBS" option to draw tool (laurynas) - [ ] [0d964f91a2](https://projects.blender.org/blender/blender/commit/0d964f91a2) Curves: Add extrude operator (laurynas) - [ ] [78963b466b](https://projects.blender.org/blender/blender/commit/78963b466b) Mesh: Add "Set Sharpness by Angle" operator (Hans Goudey) - [x] [8250502b77](https://projects.blender.org/blender/blender/commit/8250502b77) UI: Merge Spin and spin duplicate tools (Pratik Borhade) ## Geometry Nodes - [ ] [20d8f27ed2](https://projects.blender.org/blender/blender/commit/20d8f27ed2) Geometry Nodes: Add default input option for node groups (Hans Goudey) - [ ] [5bee6bcedc](https://projects.blender.org/blender/blender/commit/5bee6bcedc) Geometry Nodes: new Split to Instances node (Jacques Lucke) - [ ] [90de0368cd](https://projects.blender.org/blender/blender/commit/90de0368cd) Geometry Nodes: Add a Group ID input to the Fill Curve node (Douglas Paul) - [ ] [3fcd9c9425](https://projects.blender.org/blender/blender/commit/3fcd9c9425) Geometry Nodes: Support node tools in object mode (Hans Goudey) - [ ] [8d5aa6eed4](https://projects.blender.org/blender/blender/commit/8d5aa6eed4) Geometry Nodes: Index switch node (Hans Goudey) - [ ] [a6838c8a12](https://projects.blender.org/blender/blender/commit/a6838c8a12) Geometry Nodes: Change Instance Rotation node to use rotation socket (Hans Goudey) - [ ] [75f160ee96](https://projects.blender.org/blender/blender/commit/75f160ee96) Geometry Nodes: Add Active Camera input node (Douglas Paul) - [ ] [3f485c8bf3](https://projects.blender.org/blender/blender/commit/3f485c8bf3) Geometry Nodes: add support for blackbody shader node (Kenzie) - [ ] [00eaddbd51](https://projects.blender.org/blender/blender/commit/00eaddbd51) Geometry Nodes: new Bake node (Jacques Lucke) - [ ] [b85011aee0](https://projects.blender.org/blender/blender/commit/b85011aee0) Geometry Nodes: initial display of attribute values as text in 3d viewport (Julian Plak) - [ ] [e470edf3e1](https://projects.blender.org/blender/blender/commit/e470edf3e1) Geometry Nodes: initial Volume Grid socket support (Lukas Tönne) - [ ] [ad7a5abb2d](https://projects.blender.org/blender/blender/commit/ad7a5abb2d) Geometry Nodes: support panels in geometry nodes modifier (Jacques Lucke) - [ ] [37b2c12cfa](https://projects.blender.org/blender/blender/commit/37b2c12cfa) Geometry Nodes: Sort Elements node (Iliya Katushenock) - [ ] [9df4ffc0c2](https://projects.blender.org/blender/blender/commit/9df4ffc0c2) Geometry Nodes: reorganize panels in modifier (Jacques Lucke) - [x] [5ad49f4142](https://projects.blender.org/blender/blender/commit/5ad49f4142) Geometry Nodes: Menu Switch Node (Lukas Tönne) - [ ] [2d2b087fcf](https://projects.blender.org/blender/blender/commit/2d2b087fcf) Geometry Nodes: support baking data block references (Jacques Lucke) - [ ] [f4867c0d70](https://projects.blender.org/blender/blender/commit/f4867c0d70) Geometry Nodes: Add Rotate Rotation node (Hans Goudey) - [ ] [153caeff4d](https://projects.blender.org/blender/blender/commit/153caeff4d) Geometry Nodes: simplify default label in zone nodes (Jacques Lucke) - [ ] [444e148976](https://projects.blender.org/blender/blender/commit/444e148976) Geometry Nodes: support baking volume geometry (Jacques Lucke) - [ ] [6b6e57c98c](https://projects.blender.org/blender/blender/commit/6b6e57c98c) Geometry Nodes: Add local/global toggle to Rotate Rotation node (Hans Goudey) - [ ] [0ecb20df47](https://projects.blender.org/blender/blender/commit/0ecb20df47) Geometry Nodes: improve socket naming in Sample nodes (Jacques Lucke) # Sculpt/Paint - [x] [1486f4bc05](https://projects.blender.org/blender/blender/commit/1486f4bc05) UI: add dynamic topology toggle to sculpt menu (Campbell Barton) - [x] [0978f9486e](https://projects.blender.org/blender/blender/commit/0978f9486e) Sculpt: Remove redundant "reveal all" operator (Hans Goudey) - [x] [53418fc3a1](https://projects.blender.org/blender/blender/commit/53418fc3a1) Sculpt: Separate invert visibility operator from face sets (Hans Goudey) - [ ] [1e4f133950](https://projects.blender.org/blender/blender/commit/1e4f133950) Sculpt: Add brush settings for view & normal automasking values (Sean Kim) - [ ] [c61d1bcb54](https://projects.blender.org/blender/blender/commit/c61d1bcb54) Sculpt: Add global automasking propagation steps (Sean Kim) - [ ] [a2b3fe5e01](https://projects.blender.org/blender/blender/commit/a2b3fe5e01) Sculpt: Add per-brush input samples (Sean Kim) - [ ] [c15d1b8ccb](https://projects.blender.org/blender/blender/commit/c15d1b8ccb) UI: Add visual indicator for automasking state (Sean Kim) # Grease Pencil # Files/Data - [x] [17c793e43c](https://projects.blender.org/blender/blender/commit/17c793e43c) IO: C++ STL exporter (Aras Pranckevicius) - [x] [19f4f84005](https://projects.blender.org/blender/blender/commit/19f4f84005) OBJ: add import option to create collection hierarchy by splitting names with a separator (Aras Pranckevicius) - [x] [0fb89c2301](https://projects.blender.org/blender/blender/commit/0fb89c2301) IO: remove experimental label from C++ based STL import/export (Aras Pranckevicius) - [x] [ea89e11e01](https://projects.blender.org/blender/blender/commit/ea89e11e01) USD: import scenegraph instances. (Michael Kowalski) - [x] [c6d61e8586](https://projects.blender.org/blender/blender/commit/c6d61e8586) USD: Support armature and shape key export (Michael Kowalski) - [ ] [fcd10ee33a](https://projects.blender.org/blender/blender/commit/fcd10ee33a) USD: PointInstancer import support (Ashley Ruglys) # Video Editing - [ ] [f01c82e268](https://projects.blender.org/blender/blender/commit/f01c82e268) VSE: Use Strip Volume property for scenes (20kdc) - [ ] [5092fe60e6](https://projects.blender.org/blender/blender/commit/5092fe60e6) VSE: implement selection of "linked" retiming keys (Richard Antalik) - [ ] [f372ac6f61](https://projects.blender.org/blender/blender/commit/f372ac6f61) VSE: Keep exiting retiming when changing speed (Richard Antalik) - [ ] [4805b4f13f](https://projects.blender.org/blender/blender/commit/4805b4f13f) VSE: more intuitive UI control for waveform display mode (Aras Pranckevicius) - [ ] [a95dd8438d](https://projects.blender.org/blender/blender/commit/a95dd8438d) VSE: add option to display half of audio waveform (Aras Pranckevicius) - [ ] [423e54b000](https://projects.blender.org/blender/blender/commit/423e54b000) VSE: Scopes improvements (Aras Pranckevicius) - [ ] [daa0219a57](https://projects.blender.org/blender/blender/commit/daa0219a57) VSE: Add retiming operator macros (Richard Antalik) - [ ] [709b00179f](https://projects.blender.org/blender/blender/commit/709b00179f) VSE: add Bicubic filtering option, and optimize bicubic performance (Aras Pranckevicius) - [ ] [b7cf71d567](https://projects.blender.org/blender/blender/commit/b7cf71d567) VSE: add Cubic Mitchell filtering, rename previous cubic to Cubic BSpline (Aras Pranckevicius) - [ ] [5bd1e0bb22](https://projects.blender.org/blender/blender/commit/5bd1e0bb22) VSE: replace Subsampled3x3 filter by a general Box filter (Aras Pranckevicius) - [ ] [5ff0feee52](https://projects.blender.org/blender/blender/commit/5ff0feee52) VSE: tweak look of Vectorscope to match upcoming Image vectorscope (Aras Pranckevicius) - [ ] [e1f8775807](https://projects.blender.org/blender/blender/commit/e1f8775807) VSE: default to new "Auto" image filter for strips (Aras Pranckevicius) - [ ] [c4e077341e](https://projects.blender.org/blender/blender/commit/c4e077341e) UI: VSE: Move Onion Skin properties inside Annotations panel (Nika Kutsniashvili) # Editors ## Outliner - [ ] [796577d76e](https://projects.blender.org/blender/blender/commit/796577d76e) Outliner: Double-click on item icon to select contents/hierarchy - [ ] [1c503c094c](https://projects.blender.org/blender/blender/commit/1c503c094c) Outliner: Add option to apply object modifier (Hans Goudey) - [ ] [537d175289](https://projects.blender.org/blender/blender/commit/537d175289) Outliner: Add shortcut to Add Object and Duplicate (Pablo Vazquez) ## Image - [ ] [93562a1cc5](https://projects.blender.org/blender/blender/commit/93562a1cc5) UI: Image Rotate (Harley Acheson) - [ ] [567455124d](https://projects.blender.org/blender/blender/commit/567455124d) UI: Image Editor Vectorscope Improvement (JonasDichelle) ## 3D Viewport - [ ] [23faaac68b](https://projects.blender.org/blender/blender/commit/23faaac68b) UI: Gizmo Button for Lock Camera to View (Harley Acheson) # Advanced - [x] [a1efde2727](https://projects.blender.org/blender/blender/commit/a1efde2727) Creator: update image formats shown in the CLI help (Damien Picard)
Aaron Carlisle added this to the Upcoming Release project 2023-10-26 23:48:37 +02:00
Aaron Carlisle pinned this 2023-11-29 05:12:54 +01:00
Aaron Carlisle added
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Thomas Dinges unpinned this 2024-01-20 22:55:17 +01:00
Aaron Carlisle pinned this 2024-01-27 21:24:29 +01:00

Hi !
I would like to offer my help to document some features.
This would be my first contribution, so I would like to work on something fairly simple to start (if that's okay).

Thanks !

Hi ! I would like to offer my help to document some features. This would be my first contribution, so I would like to work on something fairly simple to start (if that's okay). Thanks !
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@Christophe-Marois Sure, anything on the list is up for grabs. Let me know if you need any help

@Christophe-Marois Sure, anything on the list is up for grabs. Let me know if you need any help

@Blendify great, thanks !

I'd like to try with those two geometry node related changes:

  • 90de0368cd Geometry Nodes: Add a Group ID input to the Fill Curve node (Douglas Paul)
  • 75f160ee96 Geometry Nodes: Add Active Camera input node (Douglas Paul)

I've made a pull request for the Active Camera node : #104709
Let me know if I should add more details or process differently !

@Blendify great, thanks ! I'd like to try with those two geometry node related changes: - [90de0368cd](https://projects.blender.org/blender/blender/commit/90de0368cd) Geometry Nodes: Add a Group ID input to the Fill Curve node (Douglas Paul) - [75f160ee96](https://projects.blender.org/blender/blender/commit/75f160ee96) Geometry Nodes: Add Active Camera input node (Douglas Paul) I've made a pull request for the Active Camera node : #104709 Let me know if I should add more details or process differently !
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Reference: blender/blender-manual#104606
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