Blender 4.3 Documentation #104823

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opened 2024-06-11 03:35:36 +02:00 by Aaron Carlisle · 0 comments
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Getting Started

  • 3da3f678eb GHOST/NDOF: Extend NDOF devices support on Windows (Kamil Galik)

Grease Pencil

  • 10af923eac Grease Pencil: Move GPv3 out of experimental (Falk
  • 7bfdc6dfea GPv3: Invert weight operator (Pratik Borhade)
  • 8f386cd308 GPv3: Edit Mode: "Scale Thickness" option (casey bianco-davis)
  • 1a07c08718 GPv3: Eyedropper tool (Casey Bianco-Davis)
  • 400c738db9 GPv3: Import and export for SVG and PDF (Lukas Tönne)
  • 2e9fc8ef2d GPv3: Segment selection support (Lukas Tönne)

Animation

  • 5427775fef Anim: Theme entry for time visualization (Christoph Lendenfeld)
  • a8ee0b9a05 Anim: add Action Slot selector to Action editor (Sybren A. Stüvel)

Rendering

  • 87159b2871 Cycles: Add Diffuse Roughness option to Principled BSDF (Lukas Stockner)
  • c8340cf754 Cycles: Remove AMD and Intel GPU support from Metal backend (Alaska)
  • 6967255906 Color management: Support white balance as part of the display transform (Lukas Stockner)
  • 3e12a6d622 Sound: Add channels and sample rate properties to mixdown operator (Matthieu Carteron)
  • 000d34c398 EEVEE: Add toggle for Fast GI Approximation (Pablo Vazquez)

Compositing

  • 39b47318e5 Compositor: Add warning about unsupported texture nodes (Omar Emara)
  • 021bce8b48 Compositor: Add White Point mode to the Color Balance node (Lukas Stockner)
  • 57ff2969b8 Compositor: Support multi-pass compositing for EEVEE (Omar Emara)

Data

  • c5180e0988 Assets: Special .asset.blend files, for storing externally editable assets (Julian Eisel)

Sculpt Paint

  • 7b0ea0f1b4 Sculpt/Paint: New asset based brush management workflow (Julian Eisel)
  • f4525c9901 Sculpt/Paint: Rename "Sculpt Tool" etc to "Brush Type" in the UI (Julian Eisel)
  • 64211aa8c6 Sculpt: Add polyline gesture submit on double click (Sean Kim)

User Interface

  • 25d4d645cd UI: Add Color Temperature unit (Lukas Stockner)
  • fd2bc9d011 UI: Support color picking from underlying viewport buffer (Lukas Stockner)
  • 9c4e56e307 UI: Move Save Incremental Menu Item Down (Harley Acheson)
  • 3e28b6c7f1 Nodes: File path socket subtype for string sockets (Devashish Lal)
  • 721dbfccfd UI: Turn asset shelf popup into a popover, add operator to call from shortcut (Julian Eisel)
  • ad58c9eaca XR: Add passthrough support for Meta Quest devices (Fermin)
  • e842966c5e Nodes: add group node default width (Jacques Lucke)
  • ab26dc5817 Nodes: add operator to get node width from parent (Jacques Lucke)
  • ae3bf84f35 UI: Docking Interactive Resizing (Harley Acheson)
  • 166c921a44 UI: Add Frequency unit (Lleu Yang)
  • 810687ad5b UI: Improvement to Screen Area Options Menu Invoke Area Join (Harley Acheson)
  • 223d68a733 UI: Add Snapping to Docking Split Status (Harley Acheson)

Modeling

  • 8edae047e8 UV: add "shared vertex" option to "Merge UVs by Distance" (Anish Bharadwaj)

Geometry Nodes

  • 4f51033708 Nodes: Implement Gabor noise (Omar Emara)
  • dc8e9678e1 Geometry Nodes: allow naming geometry sets (Jacques Lucke)
  • 24dc9a21b1 Geometry Nodes: support attaching gizmos to input values (Jacques Lucke)
  • 3c81984178 Geometry Nodes: add conversion nodes for Grease Pencil and Curves (Jacques Lucke)
  • 94d3b764e7 Geometry Nodes: Implement Gabor noise node (Omar Emara)

Files, Data

  • 8a97f31e76 USD: Use Asset Resolver to resolve texture paths (Charles Wardlaw)

Video Editing

  • 6079b16d52 VSE: Add movie clip panel (Richard Antalik)
  • 406554c11e VSE: Add snapping in preview area (John Kiril Swenson)
  • fb6aaf3200 VSE: Expose subframe sound offset to the end user (Sebastian Parborg)
  • 7b25d1327e VSE: Hook up sound subframe sliding to the VSE slip modal operator (Sebastian Parborg)
  • 20641b81bc Fix: Move the mono toggle above the pan slider in the VSE (Sebastian Parborg)
  • 4f46493eae VSE: Reword the text of the movie add "use_framerate" option (Sebastian Parborg)
  • 94d2d64ec7 Fix: Broken menus in VSE (il4n)
  • 27c06ccd15 UI: VSE: Apply writing style on modifier labels (Pablo Vazquez)
  • b00a16b4e1 VSE: Place modifier-specific properties first (Pablo Vazquez)
# Getting Started - [ ] [3da3f678eb](https://projects.blender.org/blender/blender/commit/3da3f678eb) GHOST/NDOF: Extend NDOF devices support on Windows (Kamil Galik) # Grease Pencil - [ ] [10af923eac](https://projects.blender.org/blender/blender/commit/10af923eac) Grease Pencil: Move GPv3 out of experimental (Falk - [x] [7bfdc6dfea](https://projects.blender.org/blender/blender/commit/7bfdc6dfea) GPv3: Invert weight operator (Pratik Borhade) - [x] [8f386cd308](https://projects.blender.org/blender/blender/commit/8f386cd308) GPv3: Edit Mode: "Scale Thickness" option (casey bianco-davis) - [x] [1a07c08718](https://projects.blender.org/blender/blender/commit/1a07c08718) GPv3: Eyedropper tool (Casey Bianco-Davis) - [x] [400c738db9](https://projects.blender.org/blender/blender/commit/400c738db9) GPv3: Import and export for SVG and PDF (Lukas Tönne) - [x] [2e9fc8ef2d](https://projects.blender.org/blender/blender/commit/2e9fc8ef2d) GPv3: Segment selection support (Lukas Tönne) # Animation - [ ] [5427775fef](https://projects.blender.org/blender/blender/commit/5427775fef) Anim: Theme entry for time visualization (Christoph Lendenfeld) - [ ] [a8ee0b9a05](https://projects.blender.org/blender/blender/commit/a8ee0b9a05) Anim: add Action Slot selector to Action editor (Sybren A. Stüvel) # Rendering - [ ] [87159b2871](https://projects.blender.org/blender/blender/commit/87159b2871) Cycles: Add Diffuse Roughness option to Principled BSDF (Lukas Stockner) - [x] [c8340cf754](https://projects.blender.org/blender/blender/commit/c8340cf754) Cycles: Remove AMD and Intel GPU support from Metal backend (Alaska) - [ ] [6967255906](https://projects.blender.org/blender/blender/commit/6967255906) Color management: Support white balance as part of the display transform (Lukas Stockner) - [ ] [3e12a6d622](https://projects.blender.org/blender/blender/commit/3e12a6d622) Sound: Add channels and sample rate properties to mixdown operator (Matthieu Carteron) - [ ] [000d34c398](https://projects.blender.org/blender/blender/commit/000d34c398) EEVEE: Add toggle for Fast GI Approximation (Pablo Vazquez) # Compositing - [x] [39b47318e5](https://projects.blender.org/blender/blender/commit/39b47318e5) Compositor: Add warning about unsupported texture nodes (Omar Emara) - [ ] [021bce8b48](https://projects.blender.org/blender/blender/commit/021bce8b48) Compositor: Add White Point mode to the Color Balance node (Lukas Stockner) - [ ] [57ff2969b8](https://projects.blender.org/blender/blender/commit/57ff2969b8) Compositor: Support multi-pass compositing for EEVEE (Omar Emara) # Data - [ ] [c5180e0988](https://projects.blender.org/blender/blender/commit/c5180e0988) Assets: Special .asset.blend files, for storing externally editable assets (Julian Eisel) # Sculpt Paint - [x] [7b0ea0f1b4](https://projects.blender.org/blender/blender/commit/7b0ea0f1b4) Sculpt/Paint: New asset based brush management workflow (Julian Eisel) - [x] [f4525c9901](https://projects.blender.org/blender/blender/commit/f4525c9901) Sculpt/Paint: Rename "Sculpt Tool" etc to "Brush Type" in the UI (Julian Eisel) - [ ] [64211aa8c6](https://projects.blender.org/blender/blender/commit/64211aa8c6) Sculpt: Add polyline gesture submit on double click (Sean Kim) # User Interface - [ ] [25d4d645cd](https://projects.blender.org/blender/blender/commit/25d4d645cd) UI: Add Color Temperature unit (Lukas Stockner) - [ ] [fd2bc9d011](https://projects.blender.org/blender/blender/commit/fd2bc9d011) UI: Support color picking from underlying viewport buffer (Lukas Stockner) - [x] [9c4e56e307](https://projects.blender.org/blender/blender/commit/9c4e56e307) UI: Move Save Incremental Menu Item Down (Harley Acheson) - [ ] [3e28b6c7f1](https://projects.blender.org/blender/blender/commit/3e28b6c7f1) Nodes: File path socket subtype for string sockets (Devashish Lal) - [ ] [721dbfccfd](https://projects.blender.org/blender/blender/commit/721dbfccfd) UI: Turn asset shelf popup into a popover, add operator to call from shortcut (Julian Eisel) - [ ] [ad58c9eaca](https://projects.blender.org/blender/blender/commit/ad58c9eaca) XR: Add passthrough support for Meta Quest devices (Fermin) - [ ] [e842966c5e](https://projects.blender.org/blender/blender/commit/e842966c5e) Nodes: add group node default width (Jacques Lucke) - [ ] [ab26dc5817](https://projects.blender.org/blender/blender/commit/ab26dc5817) Nodes: add operator to get node width from parent (Jacques Lucke) - [ ] [ae3bf84f35](https://projects.blender.org/blender/blender/commit/ae3bf84f35) UI: Docking Interactive Resizing (Harley Acheson) - [ ] [166c921a44](https://projects.blender.org/blender/blender/commit/166c921a44) UI: Add Frequency unit (Lleu Yang) - [ ] [810687ad5b](https://projects.blender.org/blender/blender/commit/810687ad5b) UI: Improvement to Screen Area Options Menu Invoke Area Join (Harley Acheson) - [ ] [223d68a733](https://projects.blender.org/blender/blender/commit/223d68a733) UI: Add Snapping to Docking Split Status (Harley Acheson) # Modeling - [ ] [8edae047e8](https://projects.blender.org/blender/blender/commit/8edae047e8) UV: add "shared vertex" option to "Merge UVs by Distance" (Anish Bharadwaj) ## Geometry Nodes - [ ] [4f51033708](https://projects.blender.org/blender/blender/commit/4f51033708) Nodes: Implement Gabor noise (Omar Emara) - [ ] [dc8e9678e1](https://projects.blender.org/blender/blender/commit/dc8e9678e1) Geometry Nodes: allow naming geometry sets (Jacques Lucke) - [ ] [24dc9a21b1](https://projects.blender.org/blender/blender/commit/24dc9a21b1) Geometry Nodes: support attaching gizmos to input values (Jacques Lucke) - [ ] [3c81984178](https://projects.blender.org/blender/blender/commit/3c81984178) Geometry Nodes: add conversion nodes for Grease Pencil and Curves (Jacques Lucke) - [ ] [94d3b764e7](https://projects.blender.org/blender/blender/commit/94d3b764e7) Geometry Nodes: Implement Gabor noise node (Omar Emara) # Files, Data - [ ] [8a97f31e76](https://projects.blender.org/blender/blender/commit/8a97f31e76) USD: Use Asset Resolver to resolve texture paths (Charles Wardlaw) # Video Editing - [x] [6079b16d52](https://projects.blender.org/blender/blender/commit/6079b16d52) VSE: Add movie clip panel (Richard Antalik) - [ ] [406554c11e](https://projects.blender.org/blender/blender/commit/406554c11e) VSE: Add snapping in preview area (John Kiril Swenson) - [ ] [fb6aaf3200](https://projects.blender.org/blender/blender/commit/fb6aaf3200) VSE: Expose subframe sound offset to the end user (Sebastian Parborg) - [ ] [7b25d1327e](https://projects.blender.org/blender/blender/commit/7b25d1327e) VSE: Hook up sound subframe sliding to the VSE slip modal operator (Sebastian Parborg) - [ ] [20641b81bc](https://projects.blender.org/blender/blender/commit/20641b81bc) Fix: Move the mono toggle above the pan slider in the VSE (Sebastian Parborg) - [x] [4f46493eae](https://projects.blender.org/blender/blender/commit/4f46493eae) VSE: Reword the text of the movie add "use_framerate" option (Sebastian Parborg) - [ ] [94d2d64ec7](https://projects.blender.org/blender/blender/commit/94d2d64ec7) Fix: Broken menus in VSE (il4n) - [ ] [27c06ccd15](https://projects.blender.org/blender/blender/commit/27c06ccd15) UI: VSE: Apply writing style on modifier labels (Pablo Vazquez) - [ ] [b00a16b4e1](https://projects.blender.org/blender/blender/commit/b00a16b4e1) VSE: Place modifier-specific properties first (Pablo Vazquez)
Aaron Carlisle added the
Priority
High
Type
To Do
Meta
Good First Issue
Status
Confirmed
labels 2024-06-11 03:40:52 +02:00
Aaron Carlisle pinned this 2024-07-20 23:43:04 +02:00
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Reference: blender/blender-manual#104823
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