Rewrite Perspective in Render page #43340
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Reference: blender/blender-manual#43340
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The page at
/render/camera/perspective.rst
is very long winded and seems to write completely from the perspective of an architectural visualization artist.This page should either be removed, or rewritten to explain simply what perspective is and how to use it to your advantage. Isometric and orthographic view information can be included, but shouldn't be the main focus.
Also update the Perspective / Orthographic / Panoramic section in
introduction.rst
to reflect your changes, especially if you decide to remove theperspective.rst
page.Changed status to: 'Open'
Added subscriber: @GregZaal
Added subscriber: @quollism
It's nifty info but I agree that it's overly detailed and archviz-focussed. It's also missing Panoramic mode (only functional in Cycles but available as a selection in BI?)
Should Cycles be treated equally in any documentation or should everything be written from the perspective that Blender Render is what people will use and Cycles is off to one side?
There is a folder each engine (blender_render, cycles) where engine-specific info goes (including camera, materials, lighting, world...) - outside of these folders, only information relevant to both engines and generic rendering principles should be included
OK. So ideally this page - if we're keeping it - explains what to expect from the different perspective options. It could be worth holding onto this in an abridged form so that it's not duplicated in the respective Cycles and BI documentation, just linked from there. The docs are overall more maintainable that way.
Yep, exactly :)
I can work on this, but just to be sure I'd like to get clarification on panoramas.
Since BI can't do panoramas, does this mean panoramas shouldn't be covered here?
(Is it a bug that the panorama option is visible in BI?)
And just to make sure I'm on the right track, the kinds of things we want to cover here are:
I don't think it's a bug exactly, it's probably just the exact same enum property used for both engines - to avoid showing the panorama option for Blender Render a new property would need to be made. That's my guess anywho, but maybe it could be considered a bug.
You could briefly mention that the panorama option is only applicable in Cycles and doesn't work for BI, and then the full documentation of panoramic lenses would be in the cycles section (think it is already there...).
Yep, generic principles like perspective, focal length, clipping etc would be good :)
Changed status from 'Open' to: 'Resolved'
I hope it's okay for me to do this..