Read Render Layers #55340
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Module
Animation & Rigging
Module
Core
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Development Management
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Eevee & Viewport
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Grease Pencil
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Modeling
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Nodes & Physics
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Pipeline, Assets & IO
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Platforms, Builds, Tests & Devices
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Python API
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Rendering & Cycles
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Sculpt, Paint & Texture
Module
User Interface
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VFX & Video
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Normal
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Archived
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Confirmed
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Duplicate
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Needs Information from Developers
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Needs Information from User
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Needs Triage
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Resolved
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Bug
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Design
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Known Issue
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Patch
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Reference: blender/blender-manual#55340
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Delete Branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
This is used in the compositor and image editor not sure what it does:
editors\uv_image\image\introduction.rst
"Read Render Layers"editors\node_editor\nodes\editing.rst
"Read Render Layers"Added subscriber: @Blendify
Added subscriber: @lichtwerk
Changed status from 'Open' to: 'Archived'
Hi @Blendify!
This is for reading back the EXR render cache.
See blender/blender@78cdc707ab for more information.
Hope this helps?
Will archive (since this is not really a bug), feel free to reopen if questions remain...
Changed status from 'Archived' to: 'Open'
Great thanks for helping find the commit. I would like to keep this open until the manual is updated.
This issue was referenced by 4278
Changed status from 'Open' to: 'Resolved'