trivial bug in Blender 2.8 API doc for math.utils #63673
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Reference: blender/blender-manual#63673
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The result type for mathutils.Quaternion dot() (dot product) is shown as quaternion, when actually it's a float.
Added subscriber: @ArnoldSmith
(I'm not a real developer — just noticed this documentation bug and wanted to flag it)
This issue was referenced by blender/blender@f3b7b7eb0c
Changed status from 'Open' to: 'Resolved'