Image Pin behavior is not documented #75963
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Reference: blender/blender-manual#75963
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System Information
Operating system: Windows-7-6.1.7601-SP1 64 Bits
Graphics card: GeForce GTX 750 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 445.75
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Broken: All versions
Exact steps for others to reproduce the error
Added subscriber: @hyyou
Image Pin=false : still need switch workspace to make Image Editor shows correct imageto Image Pin=false : Image Editor not match selected image node in Shader EditorAdded subscriber: @iss
Changed status from 'Needs Triage' to: 'Confirmed'
Looking at code briefly this seems to work as intended.
Purpose is to pin displayed image when switching between objects when switching between UV, sculpt and texture paint workspaces and objects.
But this feature is completely undocumented. Only hint is button description.
Image Pin=false : Image Editor not match selected image node in Shader Editorto Image Pin behavior is not documentedEven with pin=false, I still need to switch workspace to refresh the displayed image.
Thus, I don't think it 100% works as intends.
In programming code, perhaps, a callback is still needed :
e.g. when selected texture node changed --> notify every displayed-image panels to refresh.
The pin button also lacks documentation, I agree,
but IMHO, your edit changes the original question (image-not-refresh bug) to a different story (lack document).
Added subscriber: @Alaska
The documentation is kind of there but needs to be easier to find: https://docs.blender.org/manual/en/latest/interface/window_system/tabs_panels.html
As for the issue you're talking about with the image not refreshing. You should have included that in your original post. Seeing as this one is now a documentation issue, you should create another bug report with the issue you're experiencing.
@Alaska
OK, I have re-created a new task : https://developer.blender.org/T76017.
The pin button was documented in the meantime: https://docs.blender.org/manual/en/latest/editors/image/introduction.html