X axis mirror doesn`t work #77725
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Reference: blender/blender-manual#77725
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Pagename:
animation/armatures/bones/tools/tool_settings
Link: https://docs.blender.org/manual/en/dev/animation/armatures/posing/tool_settings.html#bpy-types-pose-use-mirror-x
I want to extrude bones each side of X=0, but mirror option doesn`t work.
ver. 2.83.0 / Win 10
Added subscriber: @TaiyoNoGosaiji
Added subscriber: @Alaska
From my understanding this doesn't work as the X axis mirror relies on bones being named in the format
name_side
(E.G.leg_right
). When you extrude a bone, it's not automatically named in with the_right
or_left
suffix and thus it doesn't work.Thanks. I do so.
Eventually I used symmetrization after select one side of bones.
Added subscriber: @ideasman42
Changed status from 'Needs Triage' to: 'Archived'
The documentation states that names are used, closing.
Added subscriber: @lichtwerk
Thx reporting, this looks like it is working as intended though.
Having prepared bones with suffixes will result in transforms as well as extrusions taking place on the matching bone on the other side.
Think we have to close this [if you still think you've found a bug, feel free though to comment again here -- please provide and example .blend file in that case though]