"Number of points in cache does not match mesh" #84937
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Reference: blender/blender-manual#84937
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System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce GTX 1650/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 461.09
Blender Version
Broken: version: 2.91.2, branch: master, commit date: 2021-01-19 16:15, hash:
blender/blender@5be9ef4177
Worked: (newest version of Blender that worked as expected)
Short description of error
[When i click on the bottom (3) cushions for sitting on and go in to sculpt mode it goes all spiked and say's "Number of points in cache does not match mesh" ]
Exact steps for others to reproduce the error
[Click on 1 of the sitting cushions and go into sculpt mode]
[Based on the default startup or an attached .blend file (Blend file)]
Thanks
Added subscriber: @Lauris
Added subscriber: @Aidan_Davey
Added subscribers: @PabloDobarro, @Blendify, @lichtwerk
Changed status from 'Needs Triage' to: 'Archived'
Two issues here:
(this probably happened because something changed in the stack prior to the cloth modifier -- possibly the subd levels on the subdivision modifer above?)
If you do this, you'll get rid of the Number of points in cache does not match mesh" error as well as the spikes going to sculptmode.
There might be (better) ways to communicate this [in form of documenting this or giving a popup warning in the UI], but this would not be considered a bug.
Workflow wise, you are advised to keep a copy of the sim object, but for further sculpting, apply the modifiers, see https://youtu.be/4h097E4pRCw?list=PLjEaoINr3zgGgS-N9Ews90bDAYYLoP0NO&t=986
CC @Blendify
CC @PabloDobarro
Think we have to close this though, since this is not considered a bug.
For user requests and feedback, please use other channels: https://wiki.blender.org/wiki/Communication/Contact#User_Feedback_and_Requests
For more information on why this isn't considered a bug, visit: https://wiki.blender.org/wiki/Reference/Not_a_bug