Fix #104451: Update outdated panel title #104454
@ -43,7 +43,7 @@ Presets
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*This will work even without the UI template list patch.*
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Set Scale/Clear Scale
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Copy the render scale setting (below resolution controls, in *Dimensions* panel).
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Copy the render scale setting (below resolution controls, in *Format* panel).
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Highly useful to do preview renders!
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Set Resolution/Clear Resolution
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@ -85,7 +85,7 @@ When nodes receive inputs with differently sized Images, these rules apply:
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So each node in a composite can operate on different sized images as defined by its inputs.
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Only the *Composite* output node has a fixed size,
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as defined by the settings in Properties :menuselection:`Render --> Dimensions`.
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as defined by the settings in :menuselection:`Output Properties --> Render --> Format`.
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The *Viewer* node always shows the size from its input, but when not linked
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(or linked to a value) it shows a small 320×256 pixel image.
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@ -91,7 +91,7 @@ Frame Sequence Workflow
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=======================
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#. First prepare your animation.
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#. In the *Dimensions* panel, choose the render size, Pixel Aspect Ratio, and the Range of Frames to use,
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#. In the *Format* panel, choose the render size, Pixel Aspect Ratio, and the Range of Frames to use,
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as well as the frame rate, which should already be set.
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#. In the Output panel set up your animation to be rendered out as images,
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generally using a format that does not compromise any quality.
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