UV: Document pack islands features and new ui #104468

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Chris Blackbourn wants to merge 63 commits from Chris_Blackbourn/blender-manual:uv_pack_islands into blender-v3.6-release

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4 changed files with 13 additions and 9 deletions
Showing only changes of commit 15f72606b8 - Show all commits

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@ -233,10 +233,11 @@ Apply Pose Flipped
Blend Pose
Allows you to gradually blend a pose from the library into the character's pose.
Click the button, then move the mouse left/right to determine the desired blend.
A pose asset can be "subtracted" while blending. Drag to the right to blend as usual, drag to the left to subtract the pose.
While blending, you can use :kbd:`Tab` to toggle between the original and the blended pose.
As usual in Blender, :kbd:`LMB` or press :kbd:`Enter` to confirm; :kbd:`RMB` or press :kbd:`Esc` to cancel the operator.
Blending can also exaggerate a pose, by pressing :kbd:`E` (for Extrapolate) and applying a pose for more than 100%.
A pose asset can be "subtracted" while blending. Drag to the right to blend as usual, drag to the left to subtract
the pose. While blending, you can use :kbd:`Tab` to toggle between the original and the blended pose.
As usual in Blender, :kbd:`LMB` or press :kbd:`Return` to confirm; :kbd:`RMB` or press :kbd:`Esc` to cancel the
operator. Blending can also exaggerate a pose, by pressing :kbd:`E` (for Extrapolate) and applying a pose for more
than 100%.
.. _bpy.ops.poselib.pose_asset_select_bones:

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@ -473,8 +473,8 @@ Factor
A blend factor from original to filtered curve.
Sigma
The shape of the gaussian distribution. Lower values mean a sharper curve, giving keys that are close to each other more weight.
A high value behaves like a simple average filter.
The shape of the gaussian distribution. Lower values mean a sharper curve, giving keys that are close to each
other more weight. A high value behaves like a simple average filter.
Filter Width
A wider filter looks at more keyframes, producing a smoother result.

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@ -16,9 +16,11 @@ Both the number of emitted particles and number of faces determine how granular
More of each faces and particles will mean more individual pieces.
Here is a
`demo video <https://archive.blender.org/wiki/index.php/File:Manual_-_Explode_Modifier_-_Exploding_Cube_-_2.5.ogg/>`__
`demo video <https://archive.blender.org/wiki/index.php/File:Manual_-_Explode_Modifier_-_Exploding_Cube_
-_2.5.ogg/>`__
showing a cube with a particle system and *Explode* modifier.
(`blend-file <https://archive.blender.org/wiki/index.php/File:Manual_-_Explode_Modifier_-_Exploding_Cube_-_2.5.blend>`__).
(`blend-file <https://archive.blender.org/wiki/index.php/File:Manual_-_Explode_Modifier_-_Exploding_Cube_
-_2.5.blend>`__).
.. note::

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@ -93,4 +93,5 @@ Kr Derivative Epsilon
Controls the threshold on the minimum rate of change of curvature used to filter the output
of the *Suggestive Contour* edge type selection. Increasing the value reduces the amount of
rendered lines, starting from smoother areas of the object (further information in
`this pdf <https://archive.blender.org/wiki/index.php/File:Manual-2.6-Render-Freestyle-PrincetownLinestyle.pdf>`__).
`this pdf <https://archive.blender.org/wiki/index.php/File:Manual-2.6-Render-Freestyle-
PrincetownLinestyle.pdf>`__).