UV: Document pack islands features and new ui #104468
@ -106,30 +106,36 @@ found in the *Font* panel.
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.. _bpy.types.TextCharacterFormat.use_bold:
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Bold
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Toggled with the *Bold* button before typing. Text can also be set to
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**bold** by selecting it then using the *Bold* entry in the *Text* menu of
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the 3D Viewport.
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With no text selected, toggles new text to be **bold**.
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With text selected, toggles the selected text to be **bold**.
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Text can also be set to bold by selecting it then using the *Bold*
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entry in the *Text* menu of the 3D Viewport.
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.. _bpy.types.TextCharacterFormat.use_italic:
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Italic
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Toggled with the *Italic* button before typing. Text can also be set to
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*italic* by selecting it then using the *Italic* entry in the *Text* menu of
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the 3D Viewport.
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With no text selected, toggles new text to be *italic*.
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With text selected, toggles the selected text to be *italic*.
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Text can also be set to italic by selecting it then using the *Bold*
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entry in the *Text* menu of the 3D Viewport.
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.. _bpy.types.TextCharacterFormat.use_underline:
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Underline
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Toggled with the *Underline* button before typing.
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Text can also be set to Underlined by selecting it
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then using the *Underline* entry in the *Text* menu of the 3D Viewport.
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With no text selected, toggles new text to be underline.
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With text selected, toggles the selected text to be underline.
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Text can also be set to underline by selecting it then using the *Underline*
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entry in the *Text* menu of the 3D Viewport.
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See also :ref:`underline settings <modeling-text-character-underline>` below.
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.. _bpy.types.TextCharacterFormat.use_small_caps:
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Small Caps
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Enable this option to type characters as small caps.
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With no text selected, toggles new text to be small capitals.
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With text selected, toggles the selected text to be small capitals.
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Text can also be set to small caps by selecting it then using the *Small Caps*
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entry in the *Text* menu of the 3D Viewport.
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The size of the *Small Caps* can be changed with
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the :ref:`Small Caps Scale setting <modeling-text-character-underline>`.
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