UV: Document pack islands features and new ui #104468

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Chris Blackbourn wants to merge 63 commits from Chris_Blackbourn/blender-manual:uv_pack_islands into blender-v3.6-release

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3 changed files with 3 additions and 3 deletions
Showing only changes of commit 80c2485132 - Show all commits

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@ -43,7 +43,7 @@ Presets
*This will work even without the UI template list patch.* *This will work even without the UI template list patch.*
Set Scale/Clear Scale Set Scale/Clear Scale
Copy the render scale setting (below resolution controls, in *Dimensions* panel). Copy the render scale setting (below resolution controls, in *Format* panel).
Highly useful to do preview renders! Highly useful to do preview renders!
Set Resolution/Clear Resolution Set Resolution/Clear Resolution

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@ -85,7 +85,7 @@ When nodes receive inputs with differently sized Images, these rules apply:
So each node in a composite can operate on different sized images as defined by its inputs. So each node in a composite can operate on different sized images as defined by its inputs.
Only the *Composite* output node has a fixed size, Only the *Composite* output node has a fixed size,
as defined by the settings in Properties :menuselection:`Render --> Dimensions`. as defined by the settings in :menuselection:`Output Properties --> Render --> Format`.
The *Viewer* node always shows the size from its input, but when not linked The *Viewer* node always shows the size from its input, but when not linked
(or linked to a value) it shows a small 320×256 pixel image. (or linked to a value) it shows a small 320×256 pixel image.

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@ -91,7 +91,7 @@ Frame Sequence Workflow
======================= =======================
#. First prepare your animation. #. First prepare your animation.
#. In the *Dimensions* panel, choose the render size, Pixel Aspect Ratio, and the Range of Frames to use, #. In the *Format* panel, choose the render size, Pixel Aspect Ratio, and the Range of Frames to use,
as well as the frame rate, which should already be set. as well as the frame rate, which should already be set.
#. In the Output panel set up your animation to be rendered out as images, #. In the Output panel set up your animation to be rendered out as images,
generally using a format that does not compromise any quality. generally using a format that does not compromise any quality.