UV: Document pack islands features and new ui #104468
@ -1,6 +1,5 @@
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.. DO NOT EDIT THIS FILE, GENERATED BY 'blender_help_extract.py'
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CHANGES TO THIS FILE MUST BE MADE IN BLENDER'S SOURCE CODE, SEE:
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https://projects.blender.org/blender/blender/src/branch/main/source/creator/creator_args.c
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@ -10,11 +9,9 @@
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Command Line Arguments
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**********************
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Blender |BLENDER_VERSION|
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Usage: blender [args ...] [file] [args ...]
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.. _command-line-args-render-options:
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Render Options
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@ -22,10 +19,13 @@ Render Options
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``-b``, ``--background``
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Run in background (often used for UI-less rendering).
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``-a``, ``--render-anim``
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Render frames from start to end (inclusive).
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``-S``, ``--scene`` ``<name>``
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Set the active scene ``<name>`` for rendering.
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``-f``, ``--render-frame`` ``<frame>``
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Render frame ``<frame>`` and save it.
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@ -33,12 +33,16 @@ Render Options
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* A comma separated list of frames can also be used (no spaces).
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* A range of frames can be expressed using ``..`` separator between the first and last frames (inclusive).
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``-s``, ``--frame-start`` ``<frame>``
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Set start to frame ``<frame>``, supports +/- for relative frames too.
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``-e``, ``--frame-end`` ``<frame>``
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Set end to frame ``<frame>``, supports +/- for relative frames too.
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``-j``, ``--frame-jump`` ``<frames>``
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Set number of frames to step forward after each rendered frame.
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``-o``, ``--render-output`` ``<path>``
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Set the render path and file name.
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Use ``//`` at the start of the path to render relative to the blend-file.
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@ -57,14 +61,15 @@ Render Options
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blender -b animation.blend -o //render_ -F PNG -x 1 -a
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``//render_`` becomes ``//render_####``, writing frames as ``//render_0001.png``
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``-E``, ``--engine`` ``<engine>``
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Specify the render engine.
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Use ``-E help`` to list available engines.
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``-t``, ``--threads`` ``<threads>``
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Use amount of ``<threads>`` for rendering and other operations
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[1-1024], 0 for systems processor count.
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.. _command-line-args-cycles-render-options:
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Cycles Render Options
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@ -72,8 +77,9 @@ Cycles Render Options
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Cycles add-on options must be specified following a double dash.
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--cycles-device OPTIX
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Set the device used for rendering. Options: CPU, CUDA, OPTIX, HIP, ONEAPI, METAL.
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``--cycles-device`` ``<device>``
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Set the device used for rendering.
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Valid options are: ``CPU`` ``CUDA`` ``OPTIX`` ``HIP`` ``ONEAPI`` ``METAL``.
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Append +CPU to a GPU device to render on both CPU and GPU.
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@ -83,10 +89,9 @@ Cycles add-on options must be specified following a double dash.
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blender -b file.blend -f 20 -- --cycles-device OPTIX
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--cycles-print-stats
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``--cycles-print-stats``
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Log statistics about render memory and time usage.
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.. _command-line-args-format-options:
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Format Options
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@ -95,10 +100,11 @@ Format Options
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``-F``, ``--render-format`` ``<format>``
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Set the render format.
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Valid options are:
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``TGA`` ``RAWTGA`` ``JPEG`` ``IRIS`` ``IRIZ`` ``AVIRAW`` ``AVIJPEG`` ``PNG`` ``BMP``
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``TGA`` ``RAWTGA`` ``JPEG`` ``IRIS`` ``IRIZ`` ``AVIRAW`` ``AVIJPEG`` ``PNG`` ``BMP``.
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Formats that can be compiled into Blender, not available on all systems:
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``HDR`` ``TIFF`` ``OPEN_EXR`` ``OPEN_EXR_MULTILAYER`` ``MPEG`` ``CINEON`` ``DPX`` ``DDS`` ``JP2`` ``WEBP``
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``HDR`` ``TIFF`` ``OPEN_EXR`` ``OPEN_EXR_MULTILAYER`` ``MPEG`` ``CINEON`` ``DPX`` ``DDS`` ``JP2`` ``WEBP``.
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``-x``, ``--use-extension`` ``<bool>``
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Set option to add the file extension to the end of the file.
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@ -118,7 +124,7 @@ Animation Playback Options
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Open with lower left corner at ``<sx>``, ``<sy>``.
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``-m``
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Read from disk (Do not buffer).
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``-f`` ``<fps>`` ``<fps-base>``
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``-f`` ``<fps>`` ``<fps_base>``
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Specify FPS to start with.
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``-j`` ``<frame>``
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Set frame step to ``<frame>``.
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@ -138,16 +144,22 @@ Window Options
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``-w``, ``--window-border``
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Force opening with borders.
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``-W``, ``--window-fullscreen``
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Force opening in fullscreen mode.
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``-p``, ``--window-geometry`` ``<sx>`` ``<sy>`` ``<w>`` ``<h>``
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Open with lower left corner at ``<sx>``, ``<sy>`` and width and height as ``<w>``, ``<h>``.
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``-M``, ``--window-maximized``
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Force opening maximized.
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``-con``, ``--start-console``
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Start with the console window open (ignored if ``-b`` is set), (Windows only).
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``--no-native-pixels``
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Do not use native pixel size, for high resolution displays (MacBook ``Retina``).
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``--no-window-focus``
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Open behind other windows and without taking focus.
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@ -158,23 +170,31 @@ Python Options
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==============
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``-y``, ``--enable-autoexec``
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Enable automatic Python script execution (default).
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Enable automatic Python script execution.
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``-Y``, ``--disable-autoexec``
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Disable automatic Python script execution (pydrivers & startup scripts).
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Disable automatic Python script execution (pydrivers & startup scripts), (default).
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``-P``, ``--python`` ``<filepath>``
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Run the given Python script file.
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``--python-text`` ``<name>``
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Run the given Python script text block.
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``--python-expr`` ``<expression>``
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Run the given expression as a Python script.
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``--python-console``
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Run Blender with an interactive console.
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``--python-exit-code`` ``<code>``
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Set the exit-code in [0..255] to exit if a Python exception is raised
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(only for scripts executed from the command line), zero disables.
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``--python-use-system-env``
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Allow Python to use system environment variables such as ``PYTHONPATH`` and the user site-packages directory.
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``--addons`` ``<addon(s)>``
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Comma separated list (no spaces) of add-ons to enable in addition to any default add-ons.
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@ -192,15 +212,20 @@ Logging Options
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so ``--log "*undo*"`` logs every kind of undo-related message.
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Use "^" prefix to ignore, so ``--log "*,^wm.operator.*"`` logs all except for ``wm.operators.*``
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Use "*" to log everything.
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``--log-level`` ``<level>``
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Set the logging verbosity level (higher for more details) defaults to 1,
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use -1 to log all levels.
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``--log-show-basename``
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Only show file name in output (not the leading path).
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``--log-show-backtrace``
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Show a back trace for each log message (debug builds only).
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``--log-show-timestamp``
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Show a timestamp for each log message in seconds since start.
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``--log-file`` ``<filepath>``
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Set a file to output the log to.
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@ -216,75 +241,109 @@ Debug Options
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* Enables memory error detection
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* Disables mouse grab (to interact with a debugger in some cases)
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* Keeps Python's ``sys.stdin`` rather than setting it to None
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``--debug-value`` ``<value>``
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Set debug value of ``<value>`` on startup.
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``--debug-events``
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Enable debug messages for the event system.
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``--debug-ffmpeg``
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Enable debug messages from FFmpeg library.
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``--debug-handlers``
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Enable debug messages for event handling.
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``--debug-libmv``
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Enable debug messages from libmv library.
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``--debug-cycles``
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Enable debug messages from Cycles.
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``--debug-memory``
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Enable fully guarded memory allocation and debugging.
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``--debug-jobs``
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Enable time profiling for background jobs.
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``--debug-python``
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Enable debug messages for Python.
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``--debug-depsgraph``
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Enable all debug messages from dependency graph.
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``--debug-depsgraph-eval``
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Enable debug messages from dependency graph related on evaluation.
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``--debug-depsgraph-build``
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Enable debug messages from dependency graph related on graph construction.
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``--debug-depsgraph-tag``
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Enable debug messages from dependency graph related on tagging.
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``--debug-depsgraph-no-threads``
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Switch dependency graph to a single threaded evaluation.
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``--debug-depsgraph-time``
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Enable debug messages from dependency graph related on timing.
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``--debug-depsgraph-pretty``
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Enable colors for dependency graph debug messages.
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``--debug-depsgraph-uuid``
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Verify validness of session-wide identifiers assigned to ID datablocks.
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``--debug-ghost``
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Enable debug messages for Ghost (Linux only).
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``--debug-wintab``
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Enable debug messages for Wintab.
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``--debug-gpu``
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Enable GPU debug context and information for OpenGL 4.3+.
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``--debug-gpu-force-workarounds``
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Enable workarounds for typical GPU issues and disable all GPU extensions.
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``--debug-gpu-disable-ssbo``
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Disable usage of shader storage buffer objects.
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``--debug-gpu-renderdoc``
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Enable Renderdoc integration for GPU frame grabbing and debugging.
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``--debug-wm``
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Enable debug messages for the window manager, shows all operators in search, shows keymap errors.
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``--debug-xr``
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Enable debug messages for virtual reality contexts.
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Enables the OpenXR API validation layer, (OpenXR) debug messages and general information prints.
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``--debug-xr-time``
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Enable debug messages for virtual reality frame rendering times.
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``--debug-all``
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Enable all debug messages.
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``--debug-io``
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Enable debug messages for I/O (Collada, ...).
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``--debug-fpe``
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Enable floating-point exceptions.
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``--debug-exit-on-error``
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Immediately exit when internal errors are detected.
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``--debug-freestyle``
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Enable debug messages for Freestyle.
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``--disable-crash-handler``
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Disable the crash handler.
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``--disable-abort-handler``
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Disable the abort handler.
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``--verbose`` ``<verbose>``
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Set the logging verbosity level for debug messages that support it.
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@ -305,51 +364,60 @@ Misc Options
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``--open-last``
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Open the most recently opened blend file, instead of the default startup file.
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``--app-template`` ``<template>``
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Set the application template (matching the directory name), use ``default`` for none.
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``--factory-startup``
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Skip reading the startup.blend in the users home directory.
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Skip reading the ``startup.blend`` in the users home directory.
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``--enable-event-simulate``
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Enable event simulation testing feature ``bpy.types.Window.event_simulate``.
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``--env-system-datafiles``
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Set the ``BLENDER_SYSTEM_DATAFILES`` environment variable.
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``--env-system-scripts``
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Set the ``BLENDER_SYSTEM_SCRIPTS`` environment variable.
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``--env-system-python``
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Set the ``BLENDER_SYSTEM_PYTHON`` environment variable.
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``-noaudio``
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Force sound system to None.
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``-setaudio``
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Force sound system to a specific device.
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``None`` ``SDL`` ``OpenAL`` ``CoreAudio`` ``JACK`` ``PulseAudio`` ``WASAPI``.
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``-h``, ``--help``
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Print this help text and exit.
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``/?``
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Print this help text and exit (Windows only).
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``-r``, ``--register``
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Register blend-file extension for current user, then exit (Windows only).
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``--register-allusers``
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Register blend-file extension for all users, then exit (Windows only).
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``--unregister``
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Unregister blend-file extension for current user, then exit (Windows only).
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``--unregister-allusers``
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Unregister blend-file extension for all users, then exit (Windows only).
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``-v``, ``--version``
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Print Blender version and exit.
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``--``
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End option processing, following arguments passed unchanged. Access via Python's ``sys.argv``.
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.. _command-line-args-other-options:
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Other Options
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||||
=============
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||||
|
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|
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|
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.. _command-line-args-argument-parsing:
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|
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Argument Parsing
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@ -363,7 +431,6 @@ Arguments must be separated by white space, eg:
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...will exit since ``-ba`` is an unknown argument.
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.. _command-line-args-argument-order:
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Argument Order
|
||||
@ -373,7 +440,7 @@ Arguments are executed in the order they are given. eg:
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.. code-block:: sh
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blender --background test.blend --render-frame 1 --render-output '/tmp'
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blender --background test.blend --render-frame 1 --render-output "/tmp"
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...will not render to ``/tmp`` because ``--render-frame 1`` renders before the output path is set.
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@ -389,20 +456,19 @@ Arguments are executed in the order they are given. eg:
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|
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...works as expected.
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.. _command-line-args-environment-variables:
|
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|
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Environment Variables
|
||||
=====================
|
||||
|
||||
:BLENDER_USER_RESOURCES: Top level directory for user files.
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(other ``BLENDER_USER_*`` variables override when set).
|
||||
(other ``BLENDER_USER_*`` variables override when set).
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:BLENDER_USER_CONFIG: Directory for user configuration files.
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:BLENDER_USER_SCRIPTS: Directory for user scripts.
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:BLENDER_USER_DATAFILES: Directory for user data files (icons, translations, ..).
|
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:BLENDER_SYSTEM_RESOURCES: Top level directory for system files.
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(other ``BLENDER_SYSTEM_*`` variables override when set).
|
||||
(other ``BLENDER_SYSTEM_*`` variables override when set).
|
||||
:BLENDER_SYSTEM_SCRIPTS: Directory for system wide scripts.
|
||||
:BLENDER_SYSTEM_DATAFILES: Directory for system wide data files.
|
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:BLENDER_SYSTEM_PYTHON: Directory for system Python libraries.
|
||||
|
Loading…
Reference in New Issue
Block a user