UV: Document pack islands features and new ui #104468

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Chris Blackbourn wants to merge 63 commits from Chris_Blackbourn/blender-manual:uv_pack_islands into blender-v3.6-release

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@ -92,12 +92,9 @@ Contour
Where the edge becomes the separation line of front/backfacing faces.
The silhouette can also be inverted by clicking the invert button.
:None: Not filtering any lines based on illumination region.
:Illuminated: Only selecting lines from illuminated regions.
:Shaded: Only selecting lines from shaded regions.
:Illuminated (Enclosed Shapes):
Selecting lines from lit regions, and make the combination of contour,
light contour and shadow lines into enclosed shapes.
:Contour: Generate lines from contour.
:Silhouette: Only generate lines from the silhouette of the source objects as a whole.
:Individual Silhouette: Generate lines from the individual silhouettes of the source objects.
.. _bpy.types.LineartGpencilModifier.use_crease:
@ -145,7 +142,7 @@ Cast Shadow
.. _bpy.types.LineartGpencilModifier.use_overlap_edge_type_support:
Allow Overlap
Allow Overlapping Types
Allow an edge to have multiple overlapping types.
This will create a separate stroke for each overlapping type.