Add Catmull Rom as supported types to relevant node pages #104473
@ -10,9 +10,10 @@ Spline Resolution Node
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:alt: Spline Resolution node.
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:alt: Spline Resolution node.
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The *Spline Resolution* outputs the number of evaluated curve points that will be generated for
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The *Spline Resolution* outputs the number of evaluated curve points that will be generated for
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every control point on the spline. This node works for NURBS and Bézier splines, for poly splines, there
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every control point on the spline. This node works for NURBS, Bézier, and Catmull Rom splines.
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is a one-to-one correspondence between original points and evaluated points,
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so the resolution value will be 1.
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For poly splines, there is a one-to-one correspondence between original points and evaluated points,
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so the resolution does not have an effect.
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On Bézier splines, the resolution does not have an effect on segments between vector handles,
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On Bézier splines, the resolution does not have an effect on segments between vector handles,
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since there are no extra evaluated points between the neighboring control points.
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since there are no extra evaluated points between the neighboring control points.
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@ -10,8 +10,11 @@ Set Spline Resolution Node
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:alt: Set Spline Resolution node.
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:alt: Set Spline Resolution node.
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The *Set Spline Resolution* node sets the value for how many evaluated points should be generated on the curve for
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The *Set Spline Resolution* node sets the value for how many evaluated points should be generated on the curve for
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every control point. It only has an effect on :term:`NURBS` and :term:`Bézier` splines. The evaluated points
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every control point. It only has an effect on :term:`NURBS`, :term:`Bézier`, and Catmull Rom splines. In case of
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are displayed in the viewport, used in the :doc:`/modeling/geometry_nodes/curve/operations/curve_to_mesh` node,
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Bézier splines, the resolution does not have an effect on segments between vector handles.
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The evaluated points are displayed in the viewport, used in the
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:doc:`/modeling/geometry_nodes/curve/operations/curve_to_mesh` node,
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and optionally used in the :doc:`/modeling/geometry_nodes/curve/operations/resample_curve`.
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and optionally used in the :doc:`/modeling/geometry_nodes/curve/operations/resample_curve`.
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The input node for this data is the :doc:`/modeling/geometry_nodes/curve/read/spline_resolution`.
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The input node for this data is the :doc:`/modeling/geometry_nodes/curve/read/spline_resolution`.
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@ -32,7 +32,8 @@ Spline Type
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on the different spline types.
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on the different spline types.
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:Bézier:
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:Bézier:
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Convert to a Bézier spline.
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Convert to a Bézier spline. A spline converted from a poly spline gets vector handles,
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while one converted from NURBS or Catmull Rom spline gets auto handles.
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.. note::
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.. note::
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@ -44,6 +45,8 @@ Spline Type
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Convert to a NURBS spline.
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Convert to a NURBS spline.
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:Poly:
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:Poly:
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Convert to a poly spline.
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Convert to a poly spline.
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:Catmull Rom:
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Convert to a Catmull Rom spline.
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Outputs
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Outputs
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