Rename Eevee to EEVEE #104561

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Aaron Carlisle merged 10 commits from persun/blender-manual:eevee-rename into blender-v4.0-release 2023-10-03 20:24:58 +02:00
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@ -7,8 +7,8 @@ Autodesk 3DS
:Category: Import-Export :Category: Import-Export
:Menu: :menuselection:`File --> Import/Export --> 3D Studio (.3ds)` :Menu: :menuselection:`File --> Import/Export --> 3D Studio (.3ds)`
:Version: 2.4.6 :Version: 2.4.8
:Blender: 3.6 :Blender: 4.0
:Authors: Bob Holcomb, Campbell Barton, Sebastian Schrand :Authors: Bob Holcomb, Campbell Barton, Sebastian Schrand
:Maintainer: Sebastian Sille (NRGSille) :Maintainer: Sebastian Sille (NRGSille)
:Support Level: Community :Support Level: Community
@ -163,7 +163,7 @@ they must be color inverted afterwards to match with Blender definition.
The material mappings are defined as following: The material mappings are defined as following:
- 3ds Diffuse Map <-> blender Base Color Texture - 3ds Diffuse Map <-> blender Base Color Texture
- 3ds Specular Map <-> blender Specular Texture - 3ds Specular Map <-> blender Specular Tint Texture
- 3ds Shininess Map <-> blender Roughness Texture - 3ds Shininess Map <-> blender Roughness Texture
- 3ds Reflection Map <-> blender Metallic Texture - 3ds Reflection Map <-> blender Metallic Texture
- 3ds Opacity Map <-> blender Alpha Texture - 3ds Opacity Map <-> blender Alpha Texture